Player Matchup

Ne Zha
Ne Zha
MrPops1459
Ne Zha
Level 109
God Stats
4W - 2L
1,596 SR
Queue Stats
420W - 405L
1,458 Elo+
Party 1
Neith
Neith
PAPA COOMBS2155
Neith
Level 97
God Stats
7W - 3L
1,573 SR
Queue Stats
317W - 334L
1,384 Elo+
Party 1
Raijin
Raijin
Zaan24
Raijin
Level 134
God Stats
1W - 8L
1,063 SR
Queue Stats
484W - 476L
1,462 Elo+
Party 1
Chaac
Chaac
korsque
Chaac
Level 69
God Stats
3W - 0L
1,638 SR
Queue Stats
78W - 69L
1,489 Elo+
Party 4
Kumbhakarna
Kumbhakarna
martos007
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,419 Elo+
Party 4
Team Averages
Level 95
1,474 SR
1,442 Elo+

VS

Team Averages
Level 92
1,479 SR
1,445 Elo+
Apollo
Apollo
CuttyRankss
Apollo
Level 88
God Stats
39W - 37L
1,585 SR
Queue Stats
582W - 577L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
SlimFat_HiFi
Sun Wukong
Level 143
God Stats
160W - 133L
1,463 SR
Queue Stats
1,043W - 1,085L
1,422 Elo+
Party 3
Arachne
Arachne
WeRz_15
Arachne
Level 63
God Stats
39W - 25L
1,629 SR
Queue Stats
140W - 170L
1,424 Elo+
Party 2
Vulcan
Vulcan
xXDarcKHunTerXx
Vulcan
Level 98
God Stats
0W - 2L
1,267 SR
Queue Stats
276W - 289L
1,463 Elo+
Party 2
Zeus
Zeus
xXLighTHunTeR451
Zeus
Level 69
God Stats
19W - 26L
1,449 SR
Queue Stats
226W - 250L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MrPops1459
Ne Zha
19
8 / 5 / 5
12,266
533
14,015
18,423
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 5
10,337
449
8,926
15,528
6,400
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Zaan24
Raijin
19
9 / 7 / 6
12,544
545
16,172
17,622
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
korsque
Chaac
20
2 / 0 / 5
12,737
554
16,421
14,433
21,543
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
martos007
Kumbhakarna
17
1 / 4 / 12
10,470
455
5,961
23,071
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
3 / 3 / 5
11,678
508
11,930
19,192
6,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SlimFat_HiFi
Sun Wukong
20
4 / 0 / 2
12,913
561
9,184
17,619
12,056
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
WeRz_15
Arachne
20
11 / 5 / 5
12,949
563
16,451
21,202
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 7
9,579
416
12,055
14,159
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 4
11,087
482
11,504
14,818
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
22
Kills
22
22
Deaths
22
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
5
1.83
W
Ne Zha
MrPops1459
Ne Zha
8
5
5
2.1
W
2
6
5
0.75
L
Sun Wukong
SlimFat_HiFi
Sun Wukong
4
0
2
5
L
Arachne
WeRz_15
Arachne
11
5
5
2.7
W
Raijin
Zaan24
Raijin
9
7
6
1.71
W
Chaac
korsque
Chaac
2
0
5
4.5
W
Kumbhakarna
martos007
Kumbhakarna
1
4
12
1.75
L
1
7
7
0.64
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,495
Damage
61,124
89,077
Taken
86,990
65,921
Mitigated
38,074
18,951
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,930
7,488
0
8,468
19,192
6,600
28
4,628
14,318
0
101,117
W
Ne Zha
MrPops1459
Ne Zha
14,015
6,749
0
5,813
18,423
7,750
717
5,111
13,312
0
85,821
W
8,926
731
0
3,428
15,528
6,400
3,450
3,793
11,735
0
84,490
L
Sun Wukong
SlimFat_HiFi
Sun Wukong
9,184
2,125
0
5,640
17,619
12,056
0
3,136
13,477
0
84,257
L
Arachne
WeRz_15
Arachne
16,451
11,744
0
11,207
21,202
10,135
130
6,776
14,128
0
106,770
W
Raijin
Zaan24
Raijin
16,172
863
155
1,629
17,622
6,678
0
6,722
10,900
64,926
0
W
Chaac
korsque
Chaac
16,421
2,784
0
6,481
14,433
21,543
553
1,151
13,282
15,575
90,048
W
Kumbhakarna
martos007
Kumbhakarna
5,961
1,027
0
1,445
23,071
23,550
234
6,782
16,289
30,967
0
L
12,055
4,572
258
2,672
14,159
4,562
26
5,230
8,606
50,757
0
L
11,504
947
237
3,050
14,818
4,721
284
4,953
9,331
74,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,354
Gold Earned
58,206
663
Minions Killed
639
0
Camps Cleared
0
2,095,076
Distance Traveled
2,062,095
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,678
508
152
7
0
388,039
0
W
Ne Zha
12,266
533
120
5
0
455,177
0
W
Neith
10,337
449
143
6
0
372,197
1
L
Sun Wukong
12,913
561
183
8
0
498,132
7
L
Arachne
12,949
563
120
5
0
485,309
3
W
Raijin
12,544
545
129
6
0
379,035
0
W
Chaac
12,737
554
209
9
0
448,056
1
W
Kumbhakarna
10,470
455
62
3
0
440,611
6
L
Vulcan
9,579
416
75
3
0
348,326
3
L
Zeus
11,087
482
109
5
0
342,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role