Player Matchup

Neith
Neith
 
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CabiAle
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 160L
1,363 Elo+
Party 1
Bacchus
Bacchus
HyenaPuppy
Bacchus
Level 27
God Stats
12W - 11L
1,543 SR
Queue Stats
136W - 157L
1,351 Elo+
Party 1
Ra
Ra
Jun21
Ra
Level 6
God Stats
0W - 1L
1,260 SR
Queue Stats
8W - 9L
1,421 Elo+
Solo
Thor
Thor
bollie203
Thor
Level 11
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 16L
1,458 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,418 Elo+

VS

Team Averages
Level 23
1,478 SR
1,480 Elo+
Amaterasu
Amaterasu
Artofberserk
Amaterasu
Level 28
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 5L
1,333 Elo+
Party 3
Fenrir
Fenrir
Kikbow
Fenrir
Level 28
God Stats
19W - 6L
1,625 SR
Queue Stats
28W - 17L
1,592 Elo+
Party 2
Nemesis
Nemesis
Shadingus
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,592 Elo+
Party 2
Zeus
Zeus
shadow1238
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Party 3
Ra
Ra
shadowsaber112
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 5 / 6
9,540
954
10,420
10,144
4,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
15
1 / 8 / 3
9,398
940
10,963
12,390
5,350
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
HyenaPuppy
Bacchus
16
3 / 3 / 4
10,709
1,071
10,405
16,115
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ra
15
0 / 7 / 4
8,782
878
12,345
10,574
4,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
3 / 8 / 2
10,269
1,027
2,918
15,551
6,611
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

120

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Artofberserk
Amaterasu
18
2 / 1 / 14
10,009
1,001
8,081
8,874
6,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Kikbow
Fenrir
18
15 / 5 / 7
12,736
1,274
18,558
19,258
7,840
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Shadingus
Nemesis
18
5 / 0 / 14
10,972
1,097
6,242
11,288
3,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 0 / 4
11,737
1,174
13,689
5,254
1,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 21
10,763
1,076
13,081
7,388
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
31
31
Deaths
8
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
6
0.8
W
Amaterasu
Artofberserk
Amaterasu
2
1
14
9
L
Set
1
8
3
0.31
L
Bacchus
HyenaPuppy
Bacchus
3
3
4
1.67
L
Ra
0
7
4
0.29
W
Fenrir
Kikbow
Fenrir
15
5
7
3.7
W
Nemesis
Shadingus
Nemesis
5
0
14
12
L
Thor
3
8
2
0.5
W
8
0
4
10
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,051
Damage
59,651
64,774
Taken
52,062
41,102
Mitigated
22,891
3,113
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,420
4,519
0
279
10,144
4,755
0
2,551
7,593
0
26,006
W
Amaterasu
Artofberserk
Amaterasu
8,081
2,356
0
1,611
8,874
6,555
0
4,319
4,555
5,124
9,900
L
Set
10,963
4,577
0
52
12,390
5,350
0
3,985
8,405
0
21,052
L
Bacchus
HyenaPuppy
Bacchus
10,405
976
0
638
16,115
19,884
0
9,980
6,135
30,066
0
L
Ra
12,345
1,939
1,571
573
10,574
4,502
0
4,025
6,549
23,506
0
W
Fenrir
Kikbow
Fenrir
18,558
10,214
0
9,754
19,258
7,840
0
7,046
12,212
0
43,389
W
Nemesis
Shadingus
Nemesis
6,242
2,346
0
754
11,288
3,997
0
3,725
7,563
0
20,071
L
Thor
2,918
969
0
0
15,551
6,611
0
8,140
7,411
0
27,715
W
13,689
2,056
398
501
5,254
1,730
0
3,067
2,187
41,352
0
W
13,081
1,600
1,623
2,211
7,388
2,769
0
4,593
2,795
30,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
56,217
175
Minions Killed
209
2
Camps Cleared
16
956,657
Distance Traveled
1,015,677
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,540
954
31
3
0
176,383
1
W
Amaterasu
10,009
1,001
21
2
0
153,523
1
L
Set
9,398
940
18
2
1
194,171
0
L
Bacchus
10,709
1,071
47
5
0
209,665
0
L
Ra
8,782
878
25
3
0
186,980
0
W
Fenrir
12,736
1,274
39
4
13
208,044
0
W
Nemesis
10,972
1,097
32
3
1
245,017
0
L
Thor
10,269
1,027
54
5
1
189,458
1
W
Zeus
11,737
1,174
74
7
2
199,637
0
W
Ra
10,763
1,076
43
4
0
209,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role