Player Matchup

Jormungandr
Jormungandr
Huganos
Jormungandr
Level 67
God Stats
1W - 1L
1,344 SR
Queue Stats
3W - 4L
1,122 Elo+
Solo
Aphrodite
Aphrodite
LegLipsLeg
Aphrodite
Level 47
God Stats
48W - 43L
1,531 SR
Queue Stats
219W - 242L
1,417 Elo+
Solo
Achilles
Achilles
italianmafia504
Achilles
Level 91
God Stats
6W - 2L
1,716 SR
Queue Stats
174W - 206L
1,411 Elo+
Solo
Team Averages
Level 68
1,530 SR
1,317 Elo+

VS

Team Averages
Level 107
1,588 SR
1,395 Elo+
Skadi
Skadi
DustyLobster
Skadi
Level 125
God Stats
8W - 16L
1,392 SR
Queue Stats
244W - 387L
1,325 Elo+
Solo
Aphrodite
Aphrodite
LucklessRoll
Aphrodite
Level 89
God Stats
48W - 26L
1,632 SR
Queue Stats
227W - 263L
1,399 Elo+
Solo
Chaac
Chaac
TTV_acecsfuimo74
Chaac
Level 106
God Stats
11W - 6L
1,740 SR
Queue Stats
88W - 95L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Huganos
Jormungandr
17
3 / 6 / 8
13,737
597
26,994
29,247
33,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
LegLipsLeg
Aphrodite
17
2 / 1 / 10
14,576
634
17,875
29,064
38,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
17
7 / 7 / 4
14,695
639
25,655
41,249
53,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
12,782
556
15,027
13,374
4,959
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LucklessRoll
Aphrodite
18
5 / 4 / 9
14,109
613
33,509
24,601
12,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 8
14,004
609
30,326
48,859
59,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
12
Kills
14
14
Deaths
12
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
W
Jormungandr
Huganos
Jormungandr
3
6
8
1.17
W
Aphrodite
LegLipsLeg
Aphrodite
2
1
10
7
L
Aphrodite
LucklessRoll
Aphrodite
5
4
9
2.38
L
6
6
8
1.67
W
Achilles
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,524
Damage
78,862
99,560
Taken
86,834
125,306
Mitigated
77,524
55,532
Healing
46,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,027
7,598
784
736
13,374
4,959
724
7,863
5,511
0
41,625
W
Jormungandr
Huganos
Jormungandr
26,994
6,375
1,949
5,262
29,247
33,404
998
9,556
19,691
78,969
0
W
Aphrodite
LegLipsLeg
Aphrodite
17,875
1,752
17,171
18,931
29,064
38,353
1,069
10,724
18,340
53,958
0
L
Aphrodite
LucklessRoll
Aphrodite
33,509
1,790
17,611
14,719
24,601
12,802
596
14,180
10,421
79,245
0
L
30,326
5,861
737
11,765
48,859
59,763
16
23,269
25,590
0
68,706
W
Achilles
25,655
7,257
0
12,219
41,249
53,549
1,704
14,054
27,195
0
44,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
40,895
230
Minions Killed
240
6
Camps Cleared
9
1,137,386
Distance Traveled
1,035,237
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,782
556
57
2
1
260,277
4
W
Jormungandr
13,737
597
96
4
2
351,754
2
W
Aphrodite
14,576
634
97
4
2
387,072
10
L
Aphrodite
14,109
613
113
5
6
368,459
1
L
Chaac
14,004
609
70
3
2
406,501
1
W
Achilles
14,695
639
37
2
2
398,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role