Player Matchup

Cthulhu
Cthulhu
James_son10
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
Nacho_Sape77
Gilgamesh
Level 8
God Stats
18W - 7L
1,498 SR
Queue Stats
30W - 15L
1,334 Elo+
Solo
Eset
Eset
VampyKoumori
Eset
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,293 Elo+
Solo
Loki
Loki
Yeetmoma4355
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,063 Elo+
Solo
Cerberus
Cerberus
flossingbyrd402
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,196 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,238 Elo+

VS

Team Averages
Level 14
1,302 SR
1,209 Elo+
Artemis
Artemis
Chainsaw2012317
Artemis
Level 27
God Stats
40W - 38L
1,413 SR
Queue Stats
113W - 162L
1,248 Elo+
Solo
Hel
Hel
Chris6six66165
Hel
Level 8
God Stats
0W - 8L
977 SR
Queue Stats
6W - 22L
1,144 Elo+
Party 1
Fenrir
Fenrir
GreysonTTV
Fenrir
Level 11
God Stats
6W - 8L
1,441 SR
Queue Stats
10W - 29L
1,181 Elo+
Party 1
Jormungandr
Jormungandr
Lonarwhal
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,242 Elo+
Solo
Set
Set
jahet28
Set
Level 8
God Stats
0W - 3L
1,178 SR
Queue Stats
49W - 67L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
James_son10
Cthulhu
20
10 / 3 / 17
15,096
1,078
20,352
17,112
18,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Nacho_Sape77
Gilgamesh
20
19 / 3 / 11
16,084
1,149
32,434
15,392
13,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 21
14,300
1,021
18,848
13,178
5,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 3 / 15
13,385
956
18,206
18,948
7,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
4 / 1 / 16
13,677
977
6,489
8,964
10,554
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
13,268
948
21,991
17,794
6,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 10 / 5
12,347
882
4,416
21,268
9,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GreysonTTV
Fenrir
19
5 / 5 / 6
13,846
989
16,882
19,289
14,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Lonarwhal
Jormungandr
20
0 / 12 / 8
12,800
914
6,915
31,400
15,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Set
19
2 / 13 / 3
12,507
893
13,636
22,584
9,540
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
44
Kills
12
12
Deaths
46
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
1
10
5
0.35
L
Fenrir
GreysonTTV
Fenrir
5
5
6
1.6
W
Cthulhu
James_son10
Cthulhu
10
3
17
6.17
L
Jormungandr
Lonarwhal
Jormungandr
0
12
8
0.33
W
Gilgamesh
Nacho_Sape77
Gilgamesh
19
3
11
8.17
W
7
2
21
8.75
W
4
3
15
3.83
W
Cerberus
4
1
16
12
L
Set
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,329
Damage
63,840
73,594
Taken
112,335
55,178
Mitigated
55,603
10,049
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,991
13,246
0
2,837
17,794
6,954
0
4,679
13,115
0
35,961
L
4,416
2,693
340
524
21,268
9,259
0
11,027
10,241
22,558
0
L
Fenrir
GreysonTTV
Fenrir
16,882
5,490
0
1,597
19,289
14,722
0
6,691
12,598
0
33,152
W
Cthulhu
James_son10
Cthulhu
20,352
1,646
237
47
17,112
18,503
0
2,201
14,911
37,138
0
L
Jormungandr
Lonarwhal
Jormungandr
6,915
2,827
0
421
31,400
15,128
0
13,467
17,933
42,561
0
W
Gilgamesh
Nacho_Sape77
Gilgamesh
32,434
18,489
0
4,268
15,392
13,914
0
2,280
13,112
0
47,419
W
18,848
3,995
329
2,755
13,178
5,044
0
3,289
9,889
37,796
0
W
18,206
4,358
0
169
18,948
7,163
0
1,594
16,959
0
43,673
W
Cerberus
6,489
693
4
2,240
8,964
10,554
0
1,967
6,997
29,792
0
L
Set
13,636
7,405
0
2,542
22,584
9,540
0
9,825
12,759
0
42,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,542
Gold Earned
64,768
231
Minions Killed
225
10
Camps Cleared
3
1,233,858
Distance Traveled
1,049,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,268
948
36
3
0
143,610
0
L
Hel
12,347
882
33
2
2
206,933
1
L
Fenrir
13,846
989
31
2
1
299,244
0
W
Cthulhu
15,096
1,078
37
3
0
263,931
0
L
Jormungandr
12,800
914
78
6
0
187,457
1
W
Gilgamesh
16,084
1,149
34
2
5
245,139
0
W
Eset
14,300
1,021
48
3
0
220,027
0
W
Loki
13,385
956
40
3
3
291,051
0
W
Cerberus
13,677
977
72
5
2
213,710
4
L
Set
12,507
893
47
3
0
212,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role