Player Matchup

Danzaburou
Danzaburou
CashMoneyCountry
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 31L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Inmate_Al
Cu Chulainn
Level 15
God Stats
6W - 1L
1,859 SR
Queue Stats
27W - 17L
1,584 Elo+
Party 1
Merlin
Merlin
MrPinnedTweets
Merlin
Level 21
God Stats
25W - 11L
1,741 SR
Queue Stats
53W - 37L
1,520 Elo+
Party 1
Team Averages
Level 17
1,700 SR
1,541 Elo+

VS

Team Averages
Level 62
1,597 SR
1,388 Elo+
Anubis
Anubis
JcAtZzZ
Anubis
Level 103
God Stats
1W - 2L
1,492 SR
Queue Stats
86W - 118L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
SkyTye
Sun Wukong
Level 65
God Stats
5W - 4L
1,560 SR
Queue Stats
117W - 132L
1,516 Elo+
Solo
Sylvanus
Sylvanus
solris3937
Sylvanus
Level 18
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 10L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CashMoneyCountry
Danzaburou
14
3 / 5 / 10
10,763
673
10,703
10,290
3,417
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Inmate_Al
Cu Chulainn
15
3 / 3 / 10
10,544
659
9,777
11,646
8,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 6
11,810
738
14,798
9,597
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JcAtZzZ
Anubis
11
0 / 5 / 6
8,628
539
2,793
5,510
2,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SkyTye
Sun Wukong
15
6 / 3 / 3
10,676
667
13,575
19,150
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
solris3937
Sylvanus
13
3 / 6 / 4
9,737
609
10,577
15,993
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
14
Kills
9
9
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CashMoneyCountry
Danzaburou
3
5
10
1.6
W
Cu Chulainn
Inmate_Al
Cu Chulainn
3
3
10
2.67
L
Anubis
JcAtZzZ
Anubis
0
5
6
0.6
W
8
1
6
11
L
Sun Wukong
SkyTye
Sun Wukong
6
3
3
2.5
L
Sylvanus
solris3937
Sylvanus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,278
Damage
26,945
31,533
Taken
40,653
15,543
Mitigated
27,240
5,645
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CashMoneyCountry
Danzaburou
10,703
4,567
0
1,156
10,290
3,417
1,523
3,288
6,719
0
33,045
W
Cu Chulainn
Inmate_Al
Cu Chulainn
9,777
1,291
0
1,652
11,646
8,750
271
5,156
5,949
5,904
24,800
L
Anubis
JcAtZzZ
Anubis
2,793
276
365
260
5,510
2,305
0
1,523
3,987
15,592
0
W
14,798
1,213
281
2,556
9,597
3,376
857
3,911
5,373
60,314
0
L
Sun Wukong
SkyTye
Sun Wukong
13,575
2,835
270
8,136
19,150
16,621
0
8,326
10,824
0
45,294
L
Sylvanus
solris3937
Sylvanus
10,577
3,504
2,122
3,723
15,993
8,314
0
7,476
8,517
26,834
4,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
29,041
208
Minions Killed
165
9
Camps Cleared
6
847,802
Distance Traveled
687,468
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,763
673
68
4
2
270,319
2
W
Cu Chulainn
10,544
659
40
3
4
281,740
3
L
Anubis
8,628
539
32
2
2
157,251
0
W
Merlin
11,810
738
100
6
3
295,743
2
L
Sun Wukong
10,676
667
72
5
3
296,728
4
L
Sylvanus
9,737
609
61
4
1
233,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role