Player Matchup

Geb
Geb
ARMADILLOTANK
Geb
Level 39
God Stats
20W - 22L
1,527 SR
Queue Stats
117W - 103L
1,451 Elo+
Party 4
Jormungandr
Jormungandr
ELTanko
Jormungandr
Level 8
God Stats
6W - 2L
1,716 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 4
Odin
Odin
Kmajcic
Odin
Level 20
God Stats
4W - 2L
1,827 SR
Queue Stats
28W - 25L
1,422 Elo+
Party 1
Loki
Loki
MelouPro1
Loki
Level 28
God Stats
5W - 2L
1,371 SR
Queue Stats
11W - 9L
1,246 Elo+
Solo
Anubis
Anubis
dragoc
Anubis
Level 25
God Stats
12W - 3L
1,770 SR
Queue Stats
34W - 31L
1,431 Elo+
Party 1
Team Averages
Level 24
1,642 SR
1,413 Elo+

VS

Team Averages
Level 18
1,605 SR
1,387 Elo+
Merlin
Merlin
AdiMondialu
Merlin
Level 24
God Stats
5W - 3L
1,780 SR
Queue Stats
37W - 23L
1,475 Elo+
Party 2
Anubis
Anubis
BOTxFox
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,033 Elo+
Party 3
Izanami
Izanami
killersenjy
Izanami
Level 28
God Stats
11W - 6L
1,506 SR
Queue Stats
59W - 60L
1,470 Elo+
Solo
Thanatos
Thanatos
legendaryiguana
Thanatos
Level 24
God Stats
10W - 3L
1,867 SR
Queue Stats
38W - 25L
1,476 Elo+
Party 2
Hades
Hades
nwkoff
Hades
Level 10
God Stats
6W - 7L
1,372 SR
Queue Stats
34W - 38L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
9,968
498
9,382
17,443
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ELTanko
Jormungandr
16
3 / 4 / 6
10,166
508
6,341
17,056
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Kmajcic
Odin
17
8 / 2 / 8
11,112
556
11,862
9,771
2,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
17
12 / 4 / 4
10,522
526
16,561
12,977
4,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
dragoc
Anubis
16
8 / 6 / 2
10,277
514
8,644
14,410
5,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 7 / 3
9,925
496
9,794
11,613
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
BOTxFox
Anubis
14
0 / 10 / 3
8,559
428
5,431
12,208
4,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
killersenjy
Izanami
16
4 / 5 / 4
10,289
514
13,445
15,238
4,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
17
7 / 6 / 4
10,584
529
10,360
16,702
5,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
nwkoff
Hades
13
4 / 8 / 5
9,072
454
7,614
17,653
7,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
35
Kills
18
18
Deaths
36
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Merlin
3
7
3
0.64
L
Anubis
BOTxFox
Anubis
0
10
3
0.15
W
Jormungandr
ELTanko
Jormungandr
3
4
6
1.5
W
Odin
Kmajcic
Odin
8
2
8
6
W
Loki
12
4
4
3.5
W
Anubis
dragoc
Anubis
8
6
2
1.5
L
Izanami
killersenjy
Izanami
4
5
4
1.2
L
Thanatos
7
6
4
1.5
L
Hades
nwkoff
Hades
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,790
Damage
46,644
71,657
Taken
73,414
37,398
Mitigated
24,958
12,286
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
1,313
0
2,470
17,443
8,476
556
3,509
13,908
56,961
12,435
L
Merlin
9,794
314
0
1,279
11,613
3,222
422
5,724
5,889
50,854
0
L
Anubis
BOTxFox
Anubis
5,431
658
0
2,480
12,208
4,047
220
3,340
8,868
34,781
0
W
Jormungandr
ELTanko
Jormungandr
6,341
1,060
166
2,350
17,056
16,174
439
4,118
12,880
51,343
0
W
Odin
Kmajcic
Odin
11,862
4,165
0
1,294
9,771
2,745
1,618
3,792
5,877
0
58,185
W
Loki
16,561
5,866
0
1,514
12,977
4,332
0
4,723
8,178
0
57,567
W
Anubis
dragoc
Anubis
8,644
91
0
4,492
14,410
5,671
288
6,278
7,614
48,995
0
L
Izanami
killersenjy
Izanami
13,445
8,021
0
2,953
15,238
4,719
1,534
3,504
11,734
0
69,167
L
Thanatos
10,360
1,690
0
12,677
16,702
5,341
68
3,748
12,954
132
62,452
L
Hades
nwkoff
Hades
7,614
2,080
64
5,606
17,653
7,629
426
7,664
9,989
32,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
48,429
497
Minions Killed
463
0
Camps Cleared
0
1,810,973
Distance Traveled
1,681,486
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,968
498
108
5
0
382,181
0
L
Merlin
9,925
496
104
5
0
334,670
3
L
Anubis
8,559
428
73
4
0
275,896
0
W
Jormungandr
10,166
508
96
5
0
348,560
0
W
Odin
11,112
556
104
5
0
384,593
1
W
Loki
10,522
526
80
4
0
402,577
2
W
Anubis
10,277
514
109
5
0
293,062
3
L
Izanami
10,289
514
141
7
0
339,920
2
L
Thanatos
10,584
529
98
5
0
368,400
2
L
Hades
9,072
454
47
2
0
362,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role