Player Matchup

Bacchus
Bacchus
Aiizsa
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,361 Elo+
Party 1
Agni
Agni
Travie95
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,357 Elo+
Solo
Cliodhna
Cliodhna
Tricaq
Cliodhna
Level 28
God Stats
12W - 4L
1,670 SR
Queue Stats
33W - 41L
1,430 Elo+
Party 1
Cupid
Cupid
thatboisáááevge
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,367 Elo+
Solo
Rama
Rama
yukiya2538
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,477 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,398 Elo+

VS

Team Averages
Level 19
1,555 SR
1,382 Elo+
Nemesis
Nemesis
BLADEWING7585
Nemesis
Level 7
God Stats
2W - 1L
1,706 SR
Queue Stats
13W - 10L
1,355 Elo+
Solo
Yemoja
Yemoja
DominicanGirl_Y
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,383 Elo+
Solo
Anubis
Anubis
KnightArvon
Anubis
Level 29
God Stats
15W - 8L
1,672 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo
Hachiman
Hachiman
l-Dark-Type-l
Hachiman
Level 15
God Stats
5W - 6L
1,450 SR
Queue Stats
16W - 18L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
tj_shaffer
Baron Samedi
Level 29
God Stats
9W - 8L
1,447 SR
Queue Stats
184W - 252L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aiizsa
Bacchus
13
0 / 6 / 2
7,840
871
2,863
7,504
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
13
0 / 6 / 1
7,651
850
2,718
7,231
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tricaq
Cliodhna
15
4 / 10 / 1
9,704
1,078
11,149
15,072
4,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
8,308
923
2,055
10,320
3,008
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 2
10,076
1,120
8,566
12,962
3,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

158

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
8 / 2 / 4
10,333
1,148
7,579
8,607
3,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 18
9,210
1,023
3,935
5,563
4,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
8 / 1 / 14
10,472
1,164
13,331
6,018
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
l-Dark-Type-l
Hachiman
17
11 / 3 / 11
11,581
1,287
13,255
8,068
2,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
tj_shaffer
Baron Samedi
16
2 / 0 / 16
9,656
1,073
5,601
3,138
1,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
7
Kills
30
31
Deaths
7
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aiizsa
Bacchus
0
6
2
0.17
W
Nemesis
8
2
4
5
W
1
1
18
10
W
Anubis
8
1
14
15
L
Agni
0
6
1
0.08
L
Cliodhna
Tricaq
Cliodhna
4
10
1
0.45
W
Hachiman
l-Dark-Type-l
Hachiman
11
3
11
5.5
L
0
4
1
0.13
W
Baron Samedi
tj_shaffer
Baron Samedi
2
0
16
10
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
43,701
53,089
Taken
31,394
19,068
Mitigated
14,566
4,054
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aiizsa
Bacchus
2,863
899
0
132
7,504
5,840
0
4,751
2,753
6,919
0
W
Nemesis
7,579
3,747
0
293
8,607
3,339
0
1,040
7,567
0
18,700
W
3,935
1,244
895
261
5,563
4,525
0
1,667
3,896
9,137
225
W
Anubis
13,331
583
0
320
6,018
2,423
0
723
5,295
19,104
0
L
Agni
2,718
376
0
0
7,231
1,838
0
3,698
3,533
12,599
0
L
Cliodhna
Tricaq
Cliodhna
11,149
1,193
0
0
15,072
4,457
0
6,306
8,766
0
17,484
W
Hachiman
l-Dark-Type-l
Hachiman
13,255
7,694
0
70
8,068
2,629
0
1,509
6,559
0
29,892
L
2,055
971
152
1,243
10,320
3,008
0
4,161
6,159
0
25,061
W
Baron Samedi
tj_shaffer
Baron Samedi
5,601
932
814
413
3,138
1,650
0
642
2,496
22,114
0
L
8,566
7,633
0
2,527
12,962
3,925
0
3,873
9,089
0
22,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
51,252
117
Minions Killed
130
4
Camps Cleared
8
630,862
Distance Traveled
798,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,840
871
11
1
1
74,758
0
W
Nemesis
10,333
1,148
25
3
5
201,635
0
W
Yemoja
9,210
1,023
5
1
0
134,079
0
W
Anubis
10,472
1,164
16
2
0
151,923
0
L
Agni
7,651
850
15
2
0
98,245
0
L
Cliodhna
9,704
1,078
18
2
0
165,811
0
W
Hachiman
11,581
1,287
44
5
3
172,529
0
L
Cupid
8,308
923
40
4
0
141,711
0
W
Baron Samedi
9,656
1,073
40
4
0
138,317
0
L
Rama
10,076
1,120
33
4
3
150,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role