Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
wasoner69
Mulan
Level 128
God Stats
10W - 8L
1,594 SR
Queue Stats
140W - 93L
1,594 Elo+
Party 1
Team Averages
Level 138
1,531 SR
1,531 Elo+

VS

Team Averages
Level 53
1,474 SR
1,304 Elo+
Osiris
Osiris
Black_knight_Gym
Osiris
Level 20
God Stats
19W - 38L
1,372 SR
Queue Stats
20W - 45L
1,244 Elo+
Party 2
Anhur
Anhur
mh881
Anhur
Level 124
God Stats
3W - 1L
1,814 SR
Queue Stats
140W - 97L
1,553 Elo+
Solo
Ra
Ra
visor369beige
Ra
Level 16
God Stats
22W - 59L
1,237 SR
Queue Stats
26W - 73L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 2 / 6
10,933
781
15,773
8,805
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
 
Chronos
13
4 / 2 / 8
9,583
685
10,257
9,554
3,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
wasoner69
Mulan
15
6 / 1 / 12
10,546
753
11,566
10,966
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
8,602
614
4,681
16,530
20,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
mh881
Anhur
12
3 / 8 / 2
8,761
626
11,519
17,482
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 9 / 2
8,329
595
1,477
10,233
4,827

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
5
5
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
6
6
W
Chronos
 
Chronos
4
2
8
4
L
1
2
3
1.25
L
Anhur
mh881
Anhur
3
8
2
0.5
L
1
9
2
0.22
W
Mulan
wasoner69
Mulan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
17,677
29,325
Taken
44,245
17,533
Mitigated
34,449
12,007
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,773
5,352
0
5,278
8,805
5,195
1,945
329
8,476
43,610
0
W
Chronos
 
Chronos
10,257
3,407
0
2,425
9,554
3,839
805
359
9,195
27,960
0
L
4,681
1,459
117
2,198
16,530
20,997
0
7,978
8,326
0
18,341
L
Anhur
mh881
Anhur
11,519
5,020
0
1,847
17,482
8,625
0
12,076
4,904
0
35,373
L
1,477
128
166
0
10,233
4,827
0
5,372
4,651
15,910
0
W
Mulan
wasoner69
Mulan
11,566
2,021
744
3,560
10,966
8,499
142
1,142
9,824
672
32,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
25,692
161
Minions Killed
97
8
Camps Cleared
3
680,437
Distance Traveled
591,382
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,933
781
60
4
2
203,944
2
W
Chronos
9,583
685
52
4
1
221,165
0
L
Osiris
8,602
614
19
1
0
195,770
4
L
Anhur
8,761
626
62
4
3
194,944
3
L
Ra
8,329
595
16
1
0
200,668
0
W
Mulan
10,546
753
49
4
5
255,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role