Player Matchup

Chaac
Chaac
CarlosTheRex
Chaac
Level 59
God Stats
5W - 11L
1,468 SR
Queue Stats
81W - 112L
1,348 Elo+
Party 1
Cerberus
Cerberus
Diego20069223
Cerberus
Level 45
God Stats
10W - 13L
1,360 SR
Queue Stats
53W - 79L
1,306 Elo+
Party 1
Fenrir
Fenrir
daniisuareezz
Fenrir
Level 29
God Stats
12W - 13L
1,434 SR
Queue Stats
42W - 55L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
j4m3s3ym4n
Jing Wei
Level 56
God Stats
15W - 30L
1,292 SR
Queue Stats
99W - 144L
1,343 Elo+
Party 3
Thoth
Thoth
that_mr_H
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,175 Elo+
Party 3
Team Averages
Level 41
1,411 SR
1,303 Elo+

VS

Team Averages
Level 47
1,437 SR
1,330 Elo+
Mulan
Mulan
FroZe Myst
Mulan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 250L
1,340 Elo+
Party 2
Yemoja
Yemoja
MrHaydenD
Yemoja
Level 49
God Stats
18W - 16L
1,606 SR
Queue Stats
78W - 87L
1,387 Elo+
Solo
Nu Wa
Nu Wa
SatansSinner878
Nu Wa
Level 27
God Stats
7W - 6L
1,413 SR
Queue Stats
37W - 63L
1,249 Elo+
Party 2
Cernunnos
Cernunnos
SpE Reaper
Cernunnos
Level 59
God Stats
3W - 4L
1,362 SR
Queue Stats
142W - 190L
1,335 Elo+
Party 2
Kali
Kali
Zeyrox10500
Kali
Level 36
God Stats
1W - 0L
1,306 SR
Queue Stats
91W - 135L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,258
558
7,734
10,709
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Diego20069223
Cerberus
9
2 / 4 / 0
5,928
456
5,083
10,713
5,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,379
414
2,547
9,388
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
j4m3s3ym4n
Jing Wei
9
0 / 5 / 2
5,580
429
2,494
11,548
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
that_mr_H
Thoth
10
0 / 3 / 0
5,833
449
2,534
7,124
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 2 / 0
7,181
552
5,438
7,262
4,940
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
MrHaydenD
Yemoja
11
4 / 1 / 8
7,329
564
7,575
8,250
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
5 / 1 / 4
7,509
578
8,200
3,990
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SpE Reaper
Cernunnos
11
5 / 1 / 3
7,203
554
8,950
7,633
2,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
7,186
553
4,772
9,195
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
20
20
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Cerberus
Diego20069223
Cerberus
2
4
0
0.5
W
Mulan
3
2
0
1.5
W
Yemoja
MrHaydenD
Yemoja
4
1
8
8
W
5
1
4
7
W
Cernunnos
SpE Reaper
Cernunnos
5
1
3
6.5
W
3
0
3
4.5
L
0
5
1
0.1
L
Jing Wei
j4m3s3ym4n
Jing Wei
0
5
2
0.2
L
Thoth
that_mr_H
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
34,935
49,482
Taken
36,330
20,206
Mitigated
20,283
14,899
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,734
2,105
0
4,828
10,709
6,335
1,379
2,838
7,761
0
41,586
L
Cerberus
Diego20069223
Cerberus
5,083
158
215
2,381
10,713
5,190
0
3,814
6,789
20,653
0
W
Mulan
5,438
1,427
0
304
7,262
4,940
708
0
6,563
0
33,266
W
Yemoja
MrHaydenD
Yemoja
7,575
1,545
1,271
1,533
8,250
7,995
403
2,078
5,819
25,216
0
W
8,200
1,417
0
0
3,990
1,226
1,108
787
2,800
36,451
0
W
Cernunnos
SpE Reaper
Cernunnos
8,950
5,778
270
1,940
7,633
2,276
761
2,975
4,640
0
42,792
W
4,772
2,303
0
4,102
9,195
3,846
0
1,399
7,591
0
40,639
L
2,547
583
0
2,073
9,388
4,096
0
2,697
6,494
0
21,203
L
Jing Wei
j4m3s3ym4n
Jing Wei
2,494
1,002
0
3,999
11,548
2,553
270
2,369
9,111
0
20,768
L
Thoth
that_mr_H
Thoth
2,534
103
0
1,403
7,124
2,032
220
3,288
3,552
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
36,408
263
Minions Killed
297
0
Camps Cleared
0
1,184,221
Distance Traveled
1,178,801
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,258
558
96
7
0
237,511
0
L
Cerberus
5,928
456
36
3
0
230,986
1
W
Mulan
7,181
552
73
6
0
227,143
0
W
Yemoja
7,329
564
24
2
0
229,383
1
W
Nu Wa
7,509
578
50
4
0
228,890
2
W
Cernunnos
7,203
554
73
6
0
235,539
2
W
Kali
7,186
553
77
6
0
257,846
0
L
Fenrir
5,379
414
39
3
0
268,212
0
L
Jing Wei
5,580
429
38
3
0
230,181
2
L
Thoth
5,833
449
54
4
0
217,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role