Player Matchup

Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Fr33DomSs_
Hercules
Level 14
God Stats
7W - 4L
1,611 SR
Queue Stats
15W - 11L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
TerrorMauzz
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 107L
1,351 Elo+
Solo
Olorun
Olorun
okapastar47
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,192 Elo+
Solo
Fenrir
Fenrir
zytaye
Fenrir
Level 26
God Stats
23W - 18L
1,563 SR
Queue Stats
62W - 88L
1,337 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,372 Elo+

VS

Team Averages
Level 18
1,432 SR
1,402 Elo+
Baron Samedi
Baron Samedi
LaysikPoland
Baron Samedi
Level 25
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 7L
1,649 Elo+
Solo
Fenrir
Fenrir
MarcoRF
Fenrir
Level 28
God Stats
2W - 3L
1,297 SR
Queue Stats
65W - 122L
1,247 Elo+
Party 2
Cerberus
Cerberus
PanconQueso93
Cerberus
Level 8
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 8L
1,222 Elo+
Party 2
Tiamat
Tiamat
Starwars2334
Tiamat
Level 19
God Stats
0W - 3L
1,454 SR
Queue Stats
115W - 105L
1,372 Elo+
Solo
Chernobog
Chernobog
Verditoo75
Chernobog
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 6L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
20 / 0 / 1
17,044
631
31,197
21,080
9,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Fr33DomSs_
Hercules
20
9 / 1 / 3
15,095
559
13,563
19,985
20,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
TerrorMauzz
Cthulhu
4
0 / 0 / 0
6,655
246
0
0
0
Olorun
20
2 / 4 / 4
13,983
518
10,521
16,007
6,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
zytaye
Fenrir
20
9 / 1 / 9
16,515
612
16,320
26,520
18,618
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LaysikPoland
Baron Samedi
18
5 / 5 / 1
12,551
465
19,208
14,969
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MarcoRF
Fenrir
17
0 / 8 / 3
10,738
398
8,300
24,202
10,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PanconQueso93
Cerberus
14
0 / 10 / 0
8,972
332
2,794
22,903
15,773
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
0 / 9 / 1
10,212
378
8,465
19,133
9,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chernobog
Verditoo75
Chernobog
17
1 / 8 / 0
10,145
376
6,450
19,530
6,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
40
Kills
6
6
Deaths
40
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
20
0
1
20.5
W
Hercules
Fr33DomSs_
Hercules
9
1
3
10.5
L
Baron Samedi
LaysikPoland
Baron Samedi
5
5
1
1.1
L
Fenrir
MarcoRF
Fenrir
0
8
3
0.19
L
Cerberus
PanconQueso93
Cerberus
0
10
0
0
L
Tiamat
0
9
1
0.06
W
Cthulhu
TerrorMauzz
Cthulhu
0
0
0
0
L
Chernobog
Verditoo75
Chernobog
1
8
0
0.13
W
Olorun
2
4
4
1
W
Fenrir
zytaye
Fenrir
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,601
Damage
45,217
83,592
Taken
100,737
55,264
Mitigated
48,998
42,073
Healing
26,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
31,197
18,313
0
10,677
21,080
9,386
4,836
7,019
14,061
0
180,285
W
Hercules
Fr33DomSs_
Hercules
13,563
3,862
0
7,969
19,985
20,467
2,148
8,576
11,409
6,385
72,149
L
Baron Samedi
LaysikPoland
Baron Samedi
19,208
2,493
783
4,606
14,969
6,955
80
2,754
12,215
73,880
0
L
Fenrir
MarcoRF
Fenrir
8,300
2,790
151
8,190
24,202
10,894
0
3,189
21,013
0
69,717
L
Cerberus
PanconQueso93
Cerberus
2,794
38
0
2,826
22,903
15,773
194
1,083
21,820
24,183
0
L
Tiamat
8,465
1,008
172
5,701
19,133
9,012
435
3,909
15,224
59,014
0
W
Cthulhu
TerrorMauzz
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Verditoo75
Chernobog
6,450
2,185
57
3,518
19,530
6,364
659
667
18,863
0
78,216
W
Olorun
10,521
4,399
0
8,908
16,007
6,793
2,800
6,818
9,189
98,213
0
W
Fenrir
zytaye
Fenrir
16,320
5,485
0
14,519
26,520
18,618
0
8,242
18,278
232
175,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,292
Gold Earned
52,618
768
Minions Killed
504
0
Camps Cleared
0
2,034,479
Distance Traveled
2,270,980
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,044
631
221
8
0
525,226
2
W
Hercules
15,095
559
141
5
0
531,027
3
L
Baron Samedi
12,551
465
118
4
0
458,976
6
L
Fenrir
10,738
398
118
4
0
497,380
0
L
Cerberus
8,972
332
49
2
0
419,186
1
L
Tiamat
10,212
378
107
4
0
447,995
2
W
Cthulhu
6,655
246
0
0
0
0
0
L
Chernobog
10,145
376
112
4
0
447,443
0
W
Olorun
13,983
518
179
7
0
450,393
0
W
Fenrir
16,515
612
227
8
0
527,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role