Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Froot Snacc
Baron Samedi
Level 22
God Stats
5W - 4L
1,635 SR
Queue Stats
59W - 43L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Froot Snecc6579
Tsukuyomi
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Bastet
Bastet
chachuma1
Bastet
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 12L
1,381 Elo+
Solo
Agni
Agni
ideal_flock7
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,257 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,422 Elo+

VS

Team Averages
Level 27
1,455 SR
1,331 Elo+
Amaterasu
Amaterasu
OmegaKFC
Amaterasu
Level 7
God Stats
2W - 4L
1,357 SR
Queue Stats
4W - 8L
1,295 Elo+
Party 1
Ganesha
Ganesha
PussDaMonsta
Ganesha
Level 17
God Stats
1W - 1L
1,657 SR
Queue Stats
18W - 28L
1,410 Elo+
Solo
Charybdis
Charybdis
Silver Slash594
Charybdis
Level 17
God Stats
5W - 6L
1,417 SR
Queue Stats
20W - 28L
1,321 Elo+
Party 1
Merlin
Merlin
Zillbon
Merlin
Level 89
God Stats
1W - 1L
1,503 SR
Queue Stats
11W - 11L
1,303 Elo+
Party 1
Nemesis
Nemesis
mattboy21
Nemesis
Level 7
God Stats
4W - 6L
1,342 SR
Queue Stats
5W - 7L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 3 / 10
13,694
856
23,379
37,546
34,506
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Froot Snacc
Baron Samedi
20
5 / 5 / 9
14,235
890
25,202
22,780
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Froot Snecc6579
Tsukuyomi
20
1 / 14 / 11
12,969
811
22,242
30,930
8,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
chachuma1
Bastet
20
7 / 6 / 5
14,218
889
28,297
28,385
9,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 13 / 8
12,740
796
2,470
24,021
6,893
Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OmegaKFC
Amaterasu
20
4 / 0 / 20
14,567
910
9,920
14,208
13,210
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
PussDaMonsta
Ganesha
20
0 / 9 / 32
16,518
1,032
19,573
26,239
43,061
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Silver Slash594
Charybdis
20
10 / 0 / 18
15,495
968
33,795
22,927
8,634
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Zillbon
Merlin
20
25 / 1 / 12
18,570
1,161
59,735
15,872
6,318
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
mattboy21
Nemesis
20
2 / 5 / 17
13,730
858
8,960
28,309
21,006
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
140
15
Kills
41
41
Deaths
15
43
Assists
99
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
10
2.33
L
Baron Samedi
Froot Snacc
Baron Samedi
5
5
9
1.9
L
Tsukuyomi
Froot Snecc6579
Tsukuyomi
1
14
11
0.46
W
Amaterasu
OmegaKFC
Amaterasu
4
0
20
14
W
Ganesha
PussDaMonsta
Ganesha
0
9
32
1.78
W
Charybdis
Silver Slash594
Charybdis
10
0
18
19
W
Merlin
Zillbon
Merlin
25
1
12
31
L
Bastet
chachuma1
Bastet
7
6
5
1.58
L
0
13
8
0.31
W
Nemesis
mattboy21
Nemesis
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,590
Damage
131,983
143,662
Taken
107,555
66,624
Mitigated
92,229
13,169
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
23,379
1,244
1,137
4,080
37,546
34,506
0
13,739
23,807
0
56,583
L
Baron Samedi
Froot Snacc
Baron Samedi
25,202
2,192
3,983
2,679
22,780
7,537
0
15,264
7,516
51,505
0
L
Tsukuyomi
Froot Snecc6579
Tsukuyomi
22,242
8,021
0
494
30,930
8,688
0
20,519
10,411
0
43,169
W
Amaterasu
OmegaKFC
Amaterasu
9,920
2,515
0
4,979
14,208
13,210
0
2,776
11,432
0
18,418
W
Ganesha
PussDaMonsta
Ganesha
19,573
1,595
0
3,855
26,239
43,061
0
9,716
16,523
34,056
0
W
Charybdis
Silver Slash594
Charybdis
33,795
17,583
0
2,909
22,927
8,634
0
3,726
19,201
0
62,473
W
Merlin
Zillbon
Merlin
59,735
3,479
0
2,815
15,872
6,318
0
4,149
11,723
97,606
0
L
Bastet
chachuma1
Bastet
28,297
6,975
0
796
28,385
9,000
0
15,480
12,905
0
61,371
L
2,470
1,052
0
0
24,021
6,893
0
14,306
9,715
9,436
0
W
Nemesis
mattboy21
Nemesis
8,960
2,168
0
2,581
28,309
21,006
0
7,305
21,004
0
19,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,856
Gold Earned
78,880
247
Minions Killed
250
12
Camps Cleared
5
1,481,120
Distance Traveled
1,508,649
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,694
856
67
4
0
340,235
0
L
Baron Samedi
14,235
890
55
3
3
263,137
0
L
Tsukuyomi
12,969
811
40
3
0
293,068
0
W
Amaterasu
14,567
910
21
1
3
339,214
1
W
Ganesha
16,518
1,032
4
0
0
267,306
1
W
Charybdis
15,495
968
88
6
0
268,594
0
W
Merlin
18,570
1,161
98
6
2
310,703
0
L
Bastet
14,218
889
70
4
8
340,986
0
L
Agni
12,740
796
15
1
1
243,694
1
W
Nemesis
13,730
858
39
2
0
322,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role