Player Matchup

Apollo
Apollo
CriticalAscend
Apollo
Level 160
God Stats
12W - 13L
1,572 SR
Queue Stats
1,304W - 944L
1,571 Elo+
Party 3
Sol
Sol
ShotgunSSurgeon
Sol
Level 159
God Stats
3W - 5L
1,534 SR
Queue Stats
495W - 387L
1,596 Elo+
Party 3
Guan Yu
Guan Yu
flickerli
Guan Yu
Level 28
God Stats
1W - 0L
1,686 SR
Queue Stats
37W - 45L
1,479 Elo+
Solo
Zeus
Zeus
twizted sun
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,492 Elo+
Party 3
Awilix
Awilix
txgnrl
Awilix
Level 149
God Stats
10W - 3L
1,629 SR
Queue Stats
533W - 395L
1,605 Elo+
Party 3
Team Averages
Level 103
1,584 SR
1,549 Elo+

VS

Team Averages
Level 75
1,516 SR
1,444 Elo+
Chang'e
Chang'e
HAROBOWMAN
Chang'e
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 56L
1,346 Elo+
Party 1
Awilix
Awilix
HotMoistEwok
Awilix
Level 113
God Stats
14W - 14L
1,504 SR
Queue Stats
286W - 294L
1,555 Elo+
Party 1
Vamana
Vamana
HotMoistJawa
Vamana
Level 138
God Stats
4W - 3L
1,614 SR
Queue Stats
339W - 338L
1,562 Elo+
Party 1
Janus
Janus
apelejammais
Janus
Level 80
God Stats
1W - 3L
1,403 SR
Queue Stats
267W - 284L
1,365 Elo+
Party 2
Nox
Nox
cacaouette418
Nox
Level 17
God Stats
0W - 2L
1,345 SR
Queue Stats
14W - 17L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,112
778
6,527
9,248
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 4 / 13
11,858
912
23,214
18,706
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
flickerli
Guan Yu
18
4 / 2 / 17
10,558
812
7,591
14,043
17,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 12
9,788
753
8,659
7,185
2,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
txgnrl
Awilix
19
8 / 2 / 12
11,041
849
9,800
10,627
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HAROBOWMAN
Chang'e
13
0 / 7 / 7
8,052
619
4,588
12,201
5,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
16
4 / 6 / 5
9,339
718
7,807
12,203
4,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
2 / 4 / 5
9,266
713
8,101
14,388
13,567
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 3
8,724
671
7,125
10,633
2,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 5 / 5
10,482
806
13,324
12,136
5,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
29
Kills
13
14
Deaths
29
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Chang'e
HAROBOWMAN
Chang'e
0
7
7
0.5
L
Awilix
4
6
5
1.08
L
Vamana
2
4
5
1.13
W
8
4
13
3.63
L
2
7
3
0.5
L
5
5
5
1.5
W
Guan Yu
flickerli
Guan Yu
4
2
17
6.25
W
4
4
12
2.5
W
Awilix
txgnrl
Awilix
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
40,945
59,809
Taken
61,561
35,987
Mitigated
32,046
29,545
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,527
3,565
2,573
2,579
9,248
4,139
1,277
4,944
4,304
0
19,678
L
Chang'e
HAROBOWMAN
Chang'e
4,588
456
3,190
2,369
12,201
5,500
49
7,614
4,445
12,748
0
L
Awilix
7,807
1,731
702
1,221
12,203
4,888
516
6,259
5,718
0
18,137
L
Vamana
8,101
4,714
727
4,438
14,388
13,567
496
6,884
7,276
0
20,275
W
23,214
6,870
1,059
8,522
18,706
7,206
3,607
6,813
11,893
51,593
0
L
7,125
233
1,091
1,075
10,633
2,990
496
5,709
4,837
16,210
0
L
13,324
938
542
2,333
12,136
5,101
287
5,776
6,073
30,398
0
W
Guan Yu
flickerli
Guan Yu
7,591
219
5,154
5,285
14,043
17,223
215
7,259
6,784
955
10,449
W
8,659
198
547
561
7,185
2,345
168
2,640
4,545
17,890
0
W
Awilix
txgnrl
Awilix
9,800
3,250
1,492
1,773
10,627
5,074
268
3,381
7,246
0
24,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
45,863
143
Minions Killed
111
0
Camps Cleared
0
1,272,653
Distance Traveled
1,086,991
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,112
778
30
2
0
261,337
0
L
Chang'e
8,052
619
18
1
0
230,145
0
L
Awilix
9,339
718
15
1
0
214,060
2
L
Vamana
9,266
713
23
2
0
238,021
2
W
Sol
11,858
912
54
4
0
221,083
2
L
Janus
8,724
671
13
1
0
190,207
0
L
Nox
10,482
806
42
3
0
214,558
0
W
Guan Yu
10,558
812
11
1
0
287,886
2
W
Zeus
9,788
753
18
1
0
246,161
0
W
Awilix
11,041
849
30
2
0
256,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role