Player Matchup

Sol
Sol
ASoulers
Sol
Level 87
God Stats
40W - 40L
1,558 SR
Queue Stats
412W - 399L
1,499 Elo+
Solo
Ravana
Ravana
Grikk
Ravana
Level 160
God Stats
5W - 13L
1,518 SR
Queue Stats
289W - 296L
1,490 Elo+
Solo
Hera
Hera
NazzPlay
Hera
Level 157
God Stats
12W - 8L
1,604 SR
Queue Stats
203W - 216L
1,509 Elo+
Solo
Apollo
Apollo
Simpunisex
Apollo
Level 101
God Stats
4W - 8L
1,468 SR
Queue Stats
682W - 712L
1,603 Elo+
Solo
Mulan
Mulan
ikhikee
Mulan
Level 118
God Stats
43W - 33L
1,661 SR
Queue Stats
256W - 246L
1,580 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,536 Elo+

VS

Team Averages
Level 133
1,737 SR
1,666 Elo+
Danzaburou
Danzaburou
Anemonie
Danzaburou
Level 147
God Stats
1W - 0L
1,787 SR
Queue Stats
104W - 102L
1,509 Elo+
Solo
He Bo
He Bo
GoldenLucky
He Bo
Level 157
God Stats
3W - 2L
1,505 SR
Queue Stats
971W - 386L
1,685 Elo+
Party 1
Baba Yaga
Baba Yaga
RezelMine
Baba Yaga
Level 124
God Stats
6W - 2L
1,722 SR
Queue Stats
919W - 384L
1,687 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Suzuna7
Cu Chulainn
Level 83
God Stats
12W - 3L
1,909 SR
Queue Stats
497W - 173L
1,710 Elo+
Party 1
Artio
Artio
YokotaSan
Artio
Level 155
God Stats
13W - 6L
1,761 SR
Queue Stats
648W - 209L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,107
919
11,197
17,296
8,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Grikk
Ravana
15
1 / 6 / 3
9,529
866
8,210
13,547
5,596
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
1 / 2 / 3
10,133
921
16,849
11,209
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Simpunisex
Apollo
16
1 / 6 / 2
9,355
850
8,026
16,516
6,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
ikhikee
Mulan
16
4 / 8 / 1
10,956
996
11,597
22,918
18,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anemonie
Danzaburou
18
9 / 4 / 6
12,370
1,125
13,095
11,017
4,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
13 / 3 / 9
12,620
1,147
16,791
13,466
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
RezelMine
Baba Yaga
18
0 / 0 / 23
10,505
955
14,658
7,702
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Suzuna7
Cu Chulainn
18
3 / 0 / 23
11,528
1,048
13,462
13,829
16,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
YokotaSan
Artio
18
3 / 1 / 21
11,463
1,042
15,976
16,638
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
110
8
Kills
28
28
Deaths
8
12
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Danzaburou
Anemonie
Danzaburou
9
4
6
3
W
13
3
9
5.83
L
Ravana
Grikk
Ravana
1
6
3
0.42
L
Hera
1
2
3
1.25
W
Baba Yaga
RezelMine
Baba Yaga
0
0
23
11.5
L
Apollo
Simpunisex
Apollo
1
6
2
0.33
W
Cu Chulainn
Suzuna7
Cu Chulainn
3
0
23
14.5
W
Artio
YokotaSan
Artio
3
1
21
13.5
L
Mulan
ikhikee
Mulan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,879
Damage
73,982
81,486
Taken
62,652
42,785
Mitigated
50,568
5,056
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,197
1,757
0
1,761
17,296
8,346
0
10,222
7,074
37,231
0
W
Danzaburou
Anemonie
Danzaburou
13,095
6,074
0
2,929
11,017
4,408
0
4,800
6,217
0
36,177
W
16,791
653
178
1,780
13,466
4,729
0
5,576
7,890
38,464
0
L
Ravana
Grikk
Ravana
8,210
877
0
122
13,547
5,596
0
8,587
4,960
0
13,911
L
Hera
16,849
2,953
0
597
11,209
4,180
0
6,375
4,834
35,719
0
W
Baba Yaga
RezelMine
Baba Yaga
14,658
95
0
1,662
7,702
2,869
0
4,594
3,108
38,738
0
L
Apollo
Simpunisex
Apollo
8,026
5,605
26
99
16,516
6,163
0
13,249
3,267
0
30,249
W
Cu Chulainn
Suzuna7
Cu Chulainn
13,462
2,646
1,132
673
13,829
16,686
0
6,063
7,766
7,688
23,426
W
Artio
YokotaSan
Artio
15,976
316
4,208
5,980
16,638
21,876
0
7,013
9,625
23,624
0
L
Mulan
ikhikee
Mulan
11,597
1,266
210
2,241
22,918
18,500
0
12,149
10,769
0
33,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
58,486
220
Minions Killed
211
4
Camps Cleared
9
982,418
Distance Traveled
1,151,193
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,107
919
61
6
0
197,873
1
W
Danzaburou
12,370
1,125
52
5
3
180,682
0
W
He Bo
12,620
1,147
50
5
3
213,802
0
L
Ravana
9,529
866
9
1
0
173,900
1
L
Hera
10,133
921
47
4
2
214,914
0
W
Baba Yaga
10,505
955
52
5
2
255,319
0
L
Apollo
9,355
850
56
5
1
182,646
0
W
Cu Chulainn
11,528
1,048
43
4
0
247,156
0
W
Artio
11,463
1,042
14
1
1
254,234
1
L
Mulan
10,956
996
47
4
1
213,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role