Player Matchup

Gilgamesh
Gilgamesh
Gisemir
Gilgamesh
Level 100
God Stats
1W - 1L
1,719 SR
Queue Stats
255W - 167L
1,654 Elo+
Party 1
Anhur
Anhur
JaCmSlaSher
Anhur
Level 128
God Stats
6W - 8L
1,697 SR
Queue Stats
337W - 254L
1,593 Elo+
Party 1
Scylla
Scylla
NoblePenguin
Scylla
Level 106
God Stats
4W - 4L
1,821 SR
Queue Stats
207W - 146L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
gidiluke
Sylvanus
Level 24
God Stats
1W - 1L
1,790 SR
Queue Stats
39W - 39L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
jochberger
Sun Wukong
Level 48
God Stats
44W - 23L
1,727 SR
Queue Stats
147W - 86L
1,677 Elo+
Party 1
Team Averages
Level 81
1,751 SR
1,620 Elo+

VS

Team Averages
Level 67
1,578 SR
1,583 Elo+
Pele
Pele
Diegorodriguezz
Pele
Level 121
God Stats
3W - 2L
1,533 SR
Queue Stats
207W - 128L
1,632 Elo+
Party 2
Ganesha
Ganesha
Mxstodont
Ganesha
Level 68
God Stats
16W - 5L
1,658 SR
Queue Stats
276W - 224L
1,571 Elo+
Party 2
Anubis
Anubis
Piedrota
Anubis
Level 87
God Stats
1W - 1L
1,512 SR
Queue Stats
270W - 168L
1,638 Elo+
Party 2
Skadi
Skadi
dansani
Skadi
Level 57
God Stats
28W - 22L
1,684 SR
Queue Stats
204W - 131L
1,573 Elo+
Party 2
Ymir
Ymir
juannilsteroy
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gisemir
Gilgamesh
18
8 / 13 / 5
12,375
476
17,497
27,203
10,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 7 / 4
13,837
532
12,139
20,554
7,467
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
5 / 7 / 5
12,297
473
12,650
18,261
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
gidiluke
Sylvanus
17
5 / 7 / 6
10,361
399
8,501
17,236
17,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
jochberger
Sun Wukong
19
2 / 5 / 3
12,244
471
10,545
22,145
24,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 7
16,053
617
21,683
20,744
6,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Mxstodont
Ganesha
20
0 / 4 / 13
13,662
525
9,921
19,877
19,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Piedrota
Anubis
20
8 / 3 / 9
15,155
583
21,956
20,799
10,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
dansani
Skadi
20
11 / 6 / 9
16,458
633
26,174
16,065
4,571
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 11 / 7
11,690
450
5,102
21,098
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
31
Kills
39
39
Deaths
31
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
18
7
7
3.07
L
Gilgamesh
Gisemir
Gilgamesh
8
13
5
0.81
L
11
7
4
1.86
W
Ganesha
Mxstodont
Ganesha
0
4
13
1.63
L
Scylla
5
7
5
1.07
W
Anubis
Piedrota
Anubis
8
3
9
4.17
W
Skadi
dansani
Skadi
11
6
9
2.58
L
Sylvanus
gidiluke
Sylvanus
5
7
6
1.14
L
Sun Wukong
jochberger
Sun Wukong
2
5
3
0.7
W
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,332
Damage
84,836
105,399
Taken
98,583
64,403
Mitigated
61,516
16,081
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,683
5,377
0
4,783
20,744
6,860
2,702
5,334
15,029
0
104,322
L
Gilgamesh
Gisemir
Gilgamesh
17,497
6,704
0
1,930
27,203
10,994
0
9,583
17,620
0
79,070
L
12,139
3,363
0
2,659
20,554
7,467
0
5,334
15,220
0
103,024
W
Ganesha
Mxstodont
Ganesha
9,921
1,267
0
5,353
19,877
19,319
627
1,327
17,365
92,034
0
L
Scylla
12,650
1,469
0
1,643
18,261
4,011
0
7,502
10,759
60,624
0
W
Anubis
Piedrota
Anubis
21,956
952
0
12,600
20,799
10,971
266
5,758
14,789
133,141
0
W
Skadi
dansani
Skadi
26,174
11,582
0
4,590
16,065
4,571
4,292
1,891
14,056
0
152,248
L
Sylvanus
gidiluke
Sylvanus
8,501
2,518
546
2,760
17,236
17,741
147
5,776
11,460
30,067
7,147
L
Sun Wukong
jochberger
Sun Wukong
10,545
1,786
0
6,543
22,145
24,190
604
8,784
13,361
0
86,488
W
5,102
806
0
790
21,098
19,795
446
5,427
15,306
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,114
Gold Earned
73,018
648
Minions Killed
731
0
Camps Cleared
0
2,222,701
Distance Traveled
2,462,536
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,053
617
157
6
0
556,155
3
L
Gilgamesh
12,375
476
129
5
0
407,466
2
L
Anhur
13,837
532
173
7
0
462,875
6
W
Ganesha
13,662
525
142
5
0
486,799
0
L
Scylla
12,297
473
120
5
0
447,930
3
W
Anubis
15,155
583
183
7
0
484,417
6
W
Skadi
16,458
633
200
8
0
492,182
5
L
Sylvanus
10,361
399
64
2
0
427,671
4
L
Sun Wukong
12,244
471
162
6
0
476,759
1
W
Ymir
11,690
450
49
2
0
442,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role