Player Matchup

Jormungandr
Jormungandr
AuriusNalor
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,620 Elo+
Party 1
Vulcan
Vulcan
SkeyeFR
Vulcan
Level 123
God Stats
6W - 9L
1,573 SR
Queue Stats
123W - 108L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
Wulfus
Heimdallr
Level 69
God Stats
6W - 11L
1,498 SR
Queue Stats
75W - 84L
1,516 Elo+
Party 1
Team Averages
Level 79
1,524 SR
1,571 Elo+

VS

Team Averages
Level 13
1,500 SR
1,470 Elo+
Cthulhu
Cthulhu
Agata2213
Cthulhu
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 35L
1,242 Elo+
Solo
Thor
Thor
Bl4KpplAmmirite
Thor
Level 8
God Stats
4W - 5L
1,554 SR
Queue Stats
24W - 12L
1,763 Elo+
Solo
Rama
Rama
diamondminer469
Rama
Level 24
God Stats
2W - 5L
1,444 SR
Queue Stats
24W - 32L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AuriusNalor
Jormungandr
12
2 / 4 / 3
10,185
599
7,589
16,173
17,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
SkeyeFR
Vulcan
13
2 / 4 / 3
9,721
572
10,542
8,832
2,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Wulfus
Heimdallr
13
1 / 5 / 4
9,704
571
6,807
10,677
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agata2213
Cthulhu
14
1 / 4 / 11
10,259
603
4,393
16,708
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 8
11,434
673
15,867
11,970
8,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 0 / 6
11,750
691
10,587
6,864
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
13
13
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agata2213
Cthulhu
1
4
11
1.63
L
Jormungandr
AuriusNalor
Jormungandr
2
4
3
0.88
W
5
1
8
9
L
Vulcan
SkeyeFR
Vulcan
2
4
3
0.88
L
Heimdallr
Wulfus
Heimdallr
1
5
4
0.6
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
30,847
35,682
Taken
35,542
24,249
Mitigated
23,203
2,907
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agata2213
Cthulhu
4,393
376
0
2,786
16,708
12,526
293
9,077
7,221
11,327
0
L
Jormungandr
AuriusNalor
Jormungandr
7,589
1,901
0
2,407
16,173
17,438
126
2,159
13,537
17,569
0
W
15,867
3,806
0
3,521
11,970
8,097
992
6,730
5,010
0
59,499
L
Vulcan
SkeyeFR
Vulcan
10,542
3,792
0
500
8,832
2,805
431
718
7,978
37,763
0
L
Heimdallr
Wulfus
Heimdallr
6,807
2,406
0
0
10,677
4,006
381
1,329
9,136
0
31,551
W
10,587
5,221
0
1,930
6,864
2,580
1,563
2,693
4,061
0
58,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
33,443
154
Minions Killed
198
5
Camps Cleared
10
893,970
Distance Traveled
1,018,857
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,259
603
17
1
0
316,451
1
L
Jormungandr
10,185
599
25
1
2
306,245
10
W
Thor
11,434
673
76
4
10
353,072
5
L
Vulcan
9,721
572
69
4
2
301,853
7
L
Heimdallr
9,704
571
60
4
1
285,872
4
W
Rama
11,750
691
105
6
0
349,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role