Player Matchup

Set
Set
AlphaKnight2413
Set
Level 16
God Stats
14W - 7L
1,686 SR
Queue Stats
51W - 32L
1,557 Elo+
Solo
Camazotz
Camazotz
drypno
Camazotz
Level 16
God Stats
1W - 7L
1,893 SR
Queue Stats
115W - 100L
1,567 Elo+
Solo
Medusa
Medusa
herby-leaf6
Medusa
Level 16
God Stats
8W - 8L
1,966 SR
Queue Stats
34W - 23L
1,730 Elo+
Solo
Kukulkan
Kukulkan
justcallmenoob14
Kukulkan
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
76W - 80L
1,578 Elo+
Solo
Ares
Ares
rafinharh13
Ares
Level 28
God Stats
15W - 8L
1,735 SR
Queue Stats
184W - 196L
1,603 Elo+
Solo
Team Averages
Level 21
1,717 SR
1,607 Elo+

VS

Team Averages
Level 28
1,592 SR
1,576 Elo+
Kuzenbo
Kuzenbo
Lazy_raquan
Kuzenbo
Level 27
God Stats
3W - 3L
1,475 SR
Queue Stats
249W - 169L
1,651 Elo+
Solo
Thoth
Thoth
Lil-PoleCat69
Thoth
Level 26
God Stats
3W - 2L
1,566 SR
Queue Stats
86W - 74L
1,540 Elo+
Solo
Hachiman
Hachiman
NetherBerry
Hachiman
Level 30
God Stats
2W - 0L
1,717 SR
Queue Stats
114W - 102L
1,592 Elo+
Solo
Achilles
Achilles
PrimordIal0
Achilles
Level 28
God Stats
35W - 37L
1,645 SR
Queue Stats
362W - 334L
1,571 Elo+
Solo
Ne Zha
Ne Zha
papirrin_aczn
Ne Zha
Level 29
God Stats
4W - 6L
1,555 SR
Queue Stats
212W - 245L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,770
518
6,226
12,873
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
drypno
Camazotz
15
0 / 2 / 0
8,220
548
6,732
13,146
7,204
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
12
2 / 5 / 0
7,567
504
9,783
12,057
3,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 0
7,435
496
4,359
8,583
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 3
6,429
429
5,040
12,907
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lazy_raquan
Kuzenbo
13
5 / 0 / 8
8,650
577
8,691
13,205
15,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 0 / 4
9,198
613
10,520
6,304
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NetherBerry
Hachiman
13
4 / 2 / 3
8,251
550
8,220
13,737
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PrimordIal0
Achilles
15
2 / 1 / 1
8,694
580
7,222
8,817
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 4
8,290
553
7,717
10,763
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Kuzenbo
Lazy_raquan
Kuzenbo
5
0
8
9
W
5
0
4
7
W
Hachiman
NetherBerry
Hachiman
4
2
3
2.75
W
Achilles
PrimordIal0
Achilles
2
1
1
2.5
L
Camazotz
drypno
Camazotz
0
2
0
0
L
Medusa
2
5
0
0.4
L
0
5
0
0
W
4
1
4
6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
42,370
59,566
Taken
52,826
26,998
Mitigated
36,736
16,860
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,226
2,835
0
3,034
12,873
4,314
0
4,056
8,661
0
49,980
W
Kuzenbo
Lazy_raquan
Kuzenbo
8,691
2,919
1,621
2,099
13,205
15,976
265
4,421
8,635
24,544
0
W
10,520
91
0
1,611
6,304
2,385
594
803
5,407
64,499
0
W
Hachiman
NetherBerry
Hachiman
8,220
4,543
0
5,601
13,737
4,429
893
2,583
11,112
0
57,097
W
Achilles
PrimordIal0
Achilles
7,222
2,546
0
3,065
8,817
8,852
0
206
8,611
0
52,035
L
Camazotz
drypno
Camazotz
6,732
2,112
0
7,058
13,146
7,204
0
864
12,240
0
59,171
L
Medusa
9,783
3,977
0
3,944
12,057
3,279
840
3,694
8,241
0
50,631
L
4,359
397
0
992
8,583
2,993
0
4,585
3,838
52,065
0
W
7,717
4,295
0
5,380
10,763
5,094
316
1,152
9,595
0
56,590
L
5,040
503
0
1,832
12,907
9,208
178
5,432
7,375
18,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
43,083
463
Minions Killed
449
0
Camps Cleared
0
1,440,908
Distance Traveled
1,567,664
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,770
518
88
6
0
314,614
0
W
Kuzenbo
8,650
577
31
2
0
314,533
1
W
Thoth
9,198
613
128
9
0
328,706
2
W
Hachiman
8,251
550
91
6
0
275,422
3
W
Achilles
8,694
580
104
7
0
297,621
2
L
Camazotz
8,220
548
128
9
0
333,503
4
L
Medusa
7,567
504
97
6
0
267,126
2
L
Kukulkan
7,435
496
119
8
0
262,724
1
W
Ne Zha
8,290
553
95
6
0
351,382
0
L
Ares
6,429
429
31
2
0
262,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role