Player Matchup

Artemis
Artemis
A N x M A L I E
Artemis
Level 80
God Stats
9W - 2L
1,820 SR
Queue Stats
83W - 80L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
I Astos I
Aphrodite
Level 18
God Stats
6W - 2L
1,639 SR
Queue Stats
32W - 29L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thijsje123266
Cu Chulainn
Level 62
God Stats
19W - 9L
1,633 SR
Queue Stats
105W - 87L
1,536 Elo+
Party 2
Achilles
Achilles
Y0urSavi0r0_0
Achilles
Level 28
God Stats
14W - 5L
1,598 SR
Queue Stats
44W - 20L
1,582 Elo+
Party 2
Baba Yaga
Baba Yaga
Zifty0_0
Baba Yaga
Level 103
God Stats
2W - 1L
1,634 SR
Queue Stats
221W - 198L
1,541 Elo+
Party 2
Team Averages
Level 58
1,665 SR
1,519 Elo+

VS

Team Averages
Level 60
1,561 SR
1,509 Elo+
Ra
Ra
KillZ4Ru
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,562 Elo+
Party 3
Sol
Sol
Lap3x3
Sol
Level 40
God Stats
3W - 3L
1,577 SR
Queue Stats
108W - 112L
1,456 Elo+
Solo
Sobek
Sobek
XDivine-GodZ
Sobek
Level 41
God Stats
14W - 12L
1,564 SR
Queue Stats
163W - 138L
1,436 Elo+
Solo
Thor
Thor
vitalvi
Thor
Level 67
God Stats
14W - 11L
1,552 SR
Queue Stats
85W - 87L
1,523 Elo+
Party 3
Janus
Janus
xXCountvinoXx
Janus
Level 121
God Stats
1W - 1L
1,610 SR
Queue Stats
64W - 52L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,269
485
9,790
10,814
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
I Astos I
Aphrodite
13
1 / 2 / 8
7,647
510
4,251
11,867
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Thijsje123266
Cu Chulainn
13
2 / 2 / 1
7,874
525
9,671
10,003
6,553
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Y0urSavi0r0_0
Achilles
14
7 / 1 / 2
8,649
577
10,508
9,196
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Zifty0_0
Baba Yaga
14
3 / 3 / 1
8,441
563
6,675
7,659
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,988
466
8,955
10,324
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Lap3x3
Sol
12
2 / 3 / 2
7,153
477
9,057
11,133
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 3 / 0
7,068
471
4,986
14,605
10,286
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
vitalvi
Thor
14
4 / 2 / 1
7,913
528
5,329
11,003
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 2
7,792
519
3,972
7,883
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
12
12
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Aphrodite
I Astos I
Aphrodite
1
2
8
2.5
L
2
5
3
0.7
L
Sol
Lap3x3
Sol
2
3
2
1
W
Cu Chulainn
Thijsje123266
Cu Chulainn
2
2
1
1.25
L
2
3
0
0.67
W
Achilles
Y0urSavi0r0_0
Achilles
7
1
2
8
W
Baba Yaga
Zifty0_0
Baba Yaga
3
3
1
1.17
L
Thor
vitalvi
Thor
4
2
1
2.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,895
Damage
32,299
49,539
Taken
54,948
23,481
Mitigated
21,527
18,659
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,790
4,303
0
1,385
10,814
3,552
1,069
8,060
2,484
0
47,252
W
Aphrodite
I Astos I
Aphrodite
4,251
896
3,502
6,350
11,867
7,074
406
8,082
3,309
23,657
0
L
8,955
1,547
626
2,082
10,324
2,795
0
1,913
8,411
36,712
0
L
Sol
Lap3x3
Sol
9,057
2,537
0
4,312
11,133
2,746
950
3,096
8,037
41,642
0
W
Cu Chulainn
Thijsje123266
Cu Chulainn
9,671
1,443
0
2,718
10,003
6,553
93
3,706
6,297
0
46,574
L
4,986
672
0
6,142
14,605
10,286
0
0
14,605
27,695
0
W
Achilles
Y0urSavi0r0_0
Achilles
10,508
3,957
0
3,111
9,196
3,484
0
3,846
5,304
0
48,215
W
Baba Yaga
Zifty0_0
Baba Yaga
6,675
316
0
1,593
7,659
2,818
0
2,484
5,175
60,204
0
L
Thor
vitalvi
Thor
5,329
1,176
0
5,024
11,003
3,617
0
1,526
9,477
0
42,813
L
3,972
490
0
1,971
7,883
2,083
0
4,391
3,492
50,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
36,914
408
Minions Killed
389
0
Camps Cleared
0
1,424,843
Distance Traveled
1,402,802
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,269
485
65
4
0
246,474
3
W
Aphrodite
7,647
510
52
3
0
276,593
3
L
Ra
6,988
466
55
4
0
279,581
0
L
Sol
7,153
477
92
6
0
255,888
1
W
Cu Chulainn
7,874
525
89
6
0
308,377
2
L
Sobek
7,068
471
52
3
0
254,806
5
W
Achilles
8,649
577
88
6
0
328,770
4
W
Baba Yaga
8,441
563
114
8
0
264,629
4
L
Thor
7,913
528
89
6
0
313,479
1
L
Janus
7,792
519
101
7
0
299,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role