Player Matchup

Hercules
Hercules
OneMindSet v
Hercules
Level 129
God Stats
1W - 0L
1,319 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 1
Skadi
Skadi
XDarkElementsX
Skadi
Level 87
God Stats
2W - 0L
1,662 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 1
Vulcan
Vulcan
deadman0813
Vulcan
Level 160
God Stats
19W - 24L
1,485 SR
Queue Stats
773W - 775L
1,473 Elo+
Solo
Bacchus
Bacchus
ii NATASHA xD
Bacchus
Level 79
God Stats
5W - 3L
1,549 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Ravana
Ravana
pwipwi691
Ravana
Level 124
God Stats
10W - 8L
1,525 SR
Queue Stats
261W - 258L
1,494 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,490 Elo+

VS

Team Averages
Level 120
1,525 SR
1,432 Elo+
Scylla
Scylla
DarkTroopaGaming
Scylla
Level 68
God Stats
3W - 10L
1,548 SR
Queue Stats
11W - 23L
1,323 Elo+
Solo
Kuzenbo
Kuzenbo
GoodGuyGenghis
Kuzenbo
Level 108
God Stats
1W - 1L
1,789 SR
Queue Stats
17W - 19L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
HamburglarCA
Danzaburou
Level 148
God Stats
0W - 2L
1,448 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 2
Nemesis
Nemesis
KinkyKitty9
Nemesis
Level 127
God Stats
8W - 10L
1,393 SR
Queue Stats
78W - 81L
1,478 Elo+
Solo
Chaac
Chaac
bunnsslinger
Chaac
Level 148
God Stats
6W - 9L
1,449 SR
Queue Stats
91W - 103L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OneMindSet v
Hercules
15
6 / 2 / 12
10,075
916
8,985
20,756
15,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 5
9,692
881
9,396
9,674
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
3 / 1 / 9
8,597
782
11,534
5,926
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
14
3 / 1 / 13
8,381
762
7,958
11,337
14,031
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
pwipwi691
Ravana
15
3 / 2 / 8
8,519
774
7,206
7,637
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,678
698
9,240
7,486
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 5 / 5
8,416
765
6,282
12,039
15,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
HamburglarCA
Danzaburou
13
5 / 6 / 4
8,728
793
11,605
12,897
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
KinkyKitty9
Nemesis
11
0 / 4 / 3
6,390
581
7,187
9,917
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 2 / 5
6,750
614
5,352
10,177
10,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
21
Kills
10
10
Deaths
21
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
3
5
5
1.1
L
Danzaburou
HamburglarCA
Danzaburou
5
6
4
1.17
L
Nemesis
KinkyKitty9
Nemesis
0
4
3
0.38
W
Hercules
OneMindSet v
Hercules
6
2
12
6
W
6
4
5
2.13
L
0
2
5
1.25
W
Vulcan
3
1
9
7.5
W
Bacchus
3
1
13
9.5
W
Ravana
pwipwi691
Ravana
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
39,666
55,330
Taken
52,516
39,606
Mitigated
37,375
22,921
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,240
387
399
0
7,486
2,528
0
3,438
3,914
21,826
0
L
6,282
2,097
0
1,223
12,039
15,648
0
4,915
6,955
12,919
0
L
Danzaburou
HamburglarCA
Danzaburou
11,605
5,738
0
2,255
12,897
4,637
1
4,201
8,658
0
24,955
L
Nemesis
KinkyKitty9
Nemesis
7,187
1,984
0
768
9,917
4,104
0
2,785
7,018
0
19,165
W
Hercules
OneMindSet v
Hercules
8,985
2,498
1,648
12,477
20,756
15,970
0
5,426
14,948
12
20,139
W
9,396
5,406
0
2,152
9,674
3,439
2,237
2,784
6,828
0
29,539
L
5,352
340
0
2,740
10,177
10,458
0
3,966
6,087
0
23,689
W
Vulcan
11,534
4,572
75
869
5,926
2,651
809
1,881
4,005
34,581
0
W
Bacchus
7,958
859
543
3,215
11,337
14,031
421
3,496
7,710
20,563
0
W
Ravana
pwipwi691
Ravana
7,206
1,254
0
1,942
7,637
3,515
9
1,702
5,899
0
23,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,264
Gold Earned
37,962
225
Minions Killed
161
12
Camps Cleared
3
1,064,899
Distance Traveled
979,702
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,678
698
39
4
1
190,534
2
L
Kuzenbo
8,416
765
16
1
0
197,220
1
L
Danzaburou
8,728
793
40
4
1
163,464
0
L
Nemesis
6,390
581
31
3
1
217,009
2
W
Hercules
10,075
916
30
3
1
215,595
0
W
Skadi
9,692
881
54
5
2
191,373
0
L
Chaac
6,750
614
35
3
0
211,475
0
W
Vulcan
8,597
782
68
6
3
228,150
3
W
Bacchus
8,381
762
35
3
0
224,038
0
W
Ravana
8,519
774
38
3
6
205,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role