Player Matchup

Zeus
Zeus
Eatmuffins7474
Zeus
Level 7
God Stats
6W - 10L
1,564 SR
Queue Stats
106W - 154L
1,228 Elo+
Solo
Artemis
Artemis
Vaeldawn
Artemis
Level 29
God Stats
6W - 1L
1,720 SR
Queue Stats
339W - 379L
1,441 Elo+
Solo
Nike
Nike
itomen06329
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 78L
1,301 Elo+
Solo
Team Averages
Level 47
1,595 SR
1,324 Elo+

VS

Team Averages
Level 83
1,431 SR
1,378 Elo+
Loki
Loki
Arcanine777
Loki
Level 89
God Stats
1W - 0L
1,589 SR
Queue Stats
78W - 82L
1,308 Elo+
Solo
King Arthur
King Arthur
RIPU88
King Arthur
Level 146
God Stats
35W - 61L
1,376 SR
Queue Stats
211W - 250L
1,340 Elo+
Solo
Zeus
Zeus
lil_sht323
Zeus
Level 14
God Stats
2W - 4L
1,327 SR
Queue Stats
19W - 16L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,527
579
7,688
8,327
1,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vaeldawn
Artemis
12
1 / 6 / 5
8,102
623
7,352
11,807
3,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 3
8,124
625
4,940
14,019
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 7
8,973
690
7,202
12,736
4,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RIPU88
King Arthur
14
4 / 1 / 10
9,601
739
10,776
12,585
10,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 1 / 3
10,412
801
12,638
5,363
1,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
17
17
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
2
6
2
0.5
W
King Arthur
RIPU88
King Arthur
4
1
10
9
L
Artemis
Vaeldawn
Artemis
1
6
5
0.58
L
2
5
3
0.7
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
30,616
34,153
Taken
30,684
15,594
Mitigated
15,786
1,914
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,202
247
0
3,494
12,736
4,090
750
4,010
8,555
0
31,958
L
7,688
671
0
241
8,327
1,996
0
3,281
5,046
18,722
0
W
King Arthur
RIPU88
King Arthur
10,776
1,422
334
5,878
12,585
10,070
156
3,047
9,088
0
33,928
L
Artemis
Vaeldawn
Artemis
7,352
3,938
0
954
11,807
3,527
0
4,767
7,040
0
17,577
L
4,940
680
0
719
14,019
10,071
0
4,635
9,384
0
25,169
W
12,638
349
0
361
5,363
1,626
1,153
2,006
3,157
46,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
28,986
103
Minions Killed
172
3
Camps Cleared
9
610,814
Distance Traveled
725,474
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,973
690
38
3
4
256,044
5
L
Zeus
7,527
579
31
2
2
195,333
1
W
King Arthur
9,601
739
45
3
1
241,802
3
L
Artemis
8,102
623
26
2
1
199,841
3
L
Nike
8,124
625
46
4
0
215,640
0
W
Zeus
10,412
801
89
7
4
227,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role