Player Matchup

Thanatos
Thanatos
Ihateskadis
Thanatos
Level 29
God Stats
3W - 4L
1,569 SR
Queue Stats
55W - 31L
1,730 Elo+
Party 2
Sun Wukong
Sun Wukong
MrCadena
Sun Wukong
Level 29
God Stats
3W - 0L
1,872 SR
Queue Stats
62W - 43L
1,600 Elo+
Party 2
Neith
Neith
TMKpoffertjes
Neith
Level 35
God Stats
3W - 2L
1,358 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Vargenrudolf
Anubis
Level 29
God Stats
3W - 1L
1,449 SR
Queue Stats
61W - 63L
1,598 Elo+
Party 1
Khepri
Khepri
xXAlphaOmégaXx77
Khepri
Level 84
God Stats
70W - 43L
1,602 SR
Queue Stats
106W - 75L
1,496 Elo+
Party 2
Team Averages
Level 41
1,570 SR
1,585 Elo+

VS

Team Averages
Level 57
1,523 SR
1,529 Elo+
Izanami
Izanami
MegaMilch
Izanami
Level 89
God Stats
9W - 15L
1,448 SR
Queue Stats
280W - 305L
1,453 Elo+
Party 3
Aphrodite
Aphrodite
MiniMilch
Aphrodite
Level 83
God Stats
35W - 30L
1,564 SR
Queue Stats
197W - 215L
1,467 Elo+
Party 3
Raijin
Raijin
NerfZhongKui
Raijin
Level 43
God Stats
0W - 1L
1,346 SR
Queue Stats
27W - 11L
1,811 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paradargyn
Cu Chulainn
Level 46
God Stats
3W - 1L
1,548 SR
Queue Stats
83W - 116L
1,455 Elo+
Solo
Nemesis
Nemesis
Vodk0
Nemesis
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
54W - 64L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ihateskadis
Thanatos
18
14 / 3 / 5
12,189
554
21,327
19,171
10,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MrCadena
Sun Wukong
17
4 / 2 / 6
11,863
539
13,029
14,377
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 7
9,836
447
4,782
6,498
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
3 / 3 / 8
11,152
507
10,355
14,961
8,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 12
9,590
436
6,366
14,501
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MegaMilch
Izanami
15
2 / 6 / 1
9,347
425
11,058
18,026
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
MiniMilch
Aphrodite
15
0 / 6 / 5
9,422
428
6,562
15,255
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
18
5 / 3 / 3
11,496
523
16,499
9,934
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Paradargyn
Cu Chulainn
16
2 / 4 / 2
10,313
469
9,579
15,890
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Vodk0
Nemesis
16
2 / 5 / 5
10,067
458
5,651
17,445
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
24
Kills
11
11
Deaths
24
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ihateskadis
Thanatos
14
3
5
5.5
L
Izanami
MegaMilch
Izanami
2
6
1
0.42
L
Aphrodite
MiniMilch
Aphrodite
0
6
5
0.42
W
Sun Wukong
MrCadena
Sun Wukong
4
2
6
3.5
L
Raijin
5
3
3
2.17
L
Cu Chulainn
Paradargyn
Cu Chulainn
2
4
2
0.75
W
3
2
7
3.25
W
Anubis
3
3
8
2.33
L
Nemesis
Vodk0
Nemesis
2
5
5
0.9
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,859
Damage
49,349
69,508
Taken
76,550
51,644
Mitigated
36,968
36,914
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ihateskadis
Thanatos
21,327
6,047
0
19,503
19,171
10,806
537
5,077
13,646
0
78,764
L
Izanami
MegaMilch
Izanami
11,058
5,939
0
3,719
18,026
6,276
948
3,387
14,587
0
77,174
L
Aphrodite
MiniMilch
Aphrodite
6,562
520
4,642
5,608
15,255
11,794
480
5,533
9,618
40,230
0
W
Sun Wukong
MrCadena
Sun Wukong
13,029
1,867
0
3,806
14,377
14,858
658
3,128
10,153
14,748
57,520
L
Raijin
16,499
1,187
0
3,250
9,934
3,204
0
3,899
5,895
91,164
0
L
Cu Chulainn
Paradargyn
Cu Chulainn
9,579
1,650
0
4,568
15,890
10,647
0
3,803
11,069
5,058
49,693
W
4,782
2,086
510
1,749
6,498
2,888
1,872
2,196
4,222
0
37,979
W
Anubis
10,355
588
0
7,637
14,961
8,110
582
7,428
7,037
90,343
0
L
Nemesis
Vodk0
Nemesis
5,651
1,940
0
2,452
17,445
5,047
0
3,427
13,872
0
78,765
W
6,366
576
918
2,791
14,501
14,982
185
5,128
9,061
32,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
50,645
471
Minions Killed
597
0
Camps Cleared
0
2,212,135
Distance Traveled
2,022,041
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,189
554
87
4
0
494,409
6
L
Izanami
9,347
425
124
6
0
367,040
6
L
Aphrodite
9,422
428
75
3
0
382,420
9
W
Sun Wukong
11,863
539
130
6
0
438,191
7
L
Raijin
11,496
523
174
8
0
423,342
5
L
Cu Chulainn
10,313
469
115
5
0
363,456
4
W
Neith
9,836
447
80
4
0
419,516
0
W
Anubis
11,152
507
137
6
0
410,841
3
L
Nemesis
10,067
458
109
5
0
485,783
9
W
Khepri
9,590
436
37
2
0
449,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role