Player Matchup

Bellona
Bellona
Diemeter
Bellona
Level 28
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Poseidon
Poseidon
sibirski24
Poseidon
Level 89
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 5L
1,087 Elo+
Party 2
Chaac
Chaac
tsarevartem
Chaac
Level 116
God Stats
4W - 10L
1,566 SR
Queue Stats
47W - 68L
1,459 Elo+
Party 2
Team Averages
Level 78
1,429 SR
1,247 Elo+

VS

Team Averages
Level 47
1,367 SR
1,240 Elo+
Sol
Sol
AbraX24
Sol
Level 66
God Stats
1W - 8L
1,265 SR
Queue Stats
66W - 89L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
Danicego7822
Kuzenbo
Level 62
God Stats
6W - 10L
1,522 SR
Queue Stats
66W - 92L
1,408 Elo+
Party 1
Bakasura
Bakasura
MaszsaFqR2
Bakasura
Level 14
God Stats
0W - 1L
1,314 SR
Queue Stats
12W - 30L
885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diemeter
Bellona
17
6 / 3 / 12
14,365
653
20,676
23,729
27,825
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
sibirski24
Poseidon
18
11 / 2 / 7
15,117
687
21,171
17,088
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 12
12,649
575
20,864
30,720
32,247
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 3 / 4
12,346
561
20,971
26,318
11,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Danicego7822
Kuzenbo
16
4 / 5 / 0
12,448
566
15,216
26,709
30,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
MaszsaFqR2
Bakasura
15
3 / 11 / 5
13,330
606
10,616
22,556
11,082
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
19
Kills
8
8
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
4
1
L
Kuzenbo
Danicego7822
Kuzenbo
4
5
0
0.8
W
Bellona
Diemeter
Bellona
6
3
12
4
L
Bakasura
MaszsaFqR2
Bakasura
3
11
5
0.5
W
Poseidon
sibirski24
Poseidon
11
2
7
7.25
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,711
Damage
46,803
71,537
Taken
75,583
67,148
Mitigated
52,498
32,312
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
20,971
6,953
0
11,170
26,318
11,237
0
5,706
20,612
87,569
0
L
Kuzenbo
Danicego7822
Kuzenbo
15,216
4,480
0
0
26,709
30,179
0
12,621
14,088
44,618
0
W
Bellona
Diemeter
Bellona
20,676
4,831
627
6,997
23,729
27,825
521
10,551
12,398
14,501
41,784
L
Bakasura
MaszsaFqR2
Bakasura
10,616
7,534
584
5,268
22,556
11,082
0
7,652
14,904
344
21,694
W
Poseidon
sibirski24
Poseidon
21,171
2,214
422
7,770
17,088
7,076
2,092
12,810
4,225
77,477
0
W
20,864
2,475
769
15,727
30,720
32,247
968
14,300
15,948
0
60,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
38,124
252
Minions Killed
237
6
Camps Cleared
9
1,275,345
Distance Traveled
1,113,328
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,346
561
136
6
5
391,654
1
L
Kuzenbo
12,448
566
55
3
2
402,489
5
W
Bellona
14,365
653
64
3
1
423,660
5
L
Bakasura
13,330
606
46
2
2
319,185
5
W
Poseidon
15,117
687
119
5
3
420,731
0
W
Chaac
12,649
575
69
3
2
430,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role