Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SmaylikJan
Baron Samedi
Level 45
God Stats
4W - 2L
1,527 SR
Queue Stats
171W - 225L
1,421 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,474 Elo+

VS

Team Averages
Level 47
1,474 SR
1,375 Elo+
Izanami
Izanami
Fruit01
Izanami
Level 36
God Stats
3W - 4L
1,498 SR
Queue Stats
5W - 13L
1,313 Elo+
Party 2
Sol
Sol
N00bPanda
Sol
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 303L
1,406 Elo+
Solo
Charybdis
Charybdis
babaminofficial
Charybdis
Level 39
God Stats
1W - 5L
1,424 SR
Queue Stats
11W - 17L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
12 / 0 / 4
9,295
930
13,762
7,379
3,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
 
Yemoja
12
3 / 0 / 13
8,689
869
3,544
7,216
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
SmaylikJan
Baron Samedi
12
3 / 2 / 11
7,862
786
6,616
5,883
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fruit01
Izanami
9
1 / 9 / 1
6,349
635
5,494
12,468
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 3 / 0
6,129
613
4,647
6,890
1,984
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
babaminofficial
Charybdis
10
0 / 6 / 1
6,048
605
3,673
7,844
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
18
Kills
2
2
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
0
4
14
W
Yemoja
 
Yemoja
3
0
13
9.5
L
Izanami
Fruit01
Izanami
1
9
1
0.17
L
1
3
0
0.33
W
Baron Samedi
SmaylikJan
Baron Samedi
3
2
11
4.25
L
Charybdis
babaminofficial
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
13,814
20,478
Taken
27,202
12,934
Mitigated
8,838
9,885
Healing
366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,762
7,640
0
2,723
7,379
3,237
1,854
1,759
5,620
0
41,210
W
Yemoja
 
Yemoja
3,544
637
1,477
2,769
7,216
6,609
545
1,366
5,850
11,976
0
L
Izanami
Fruit01
Izanami
5,494
3,453
0
120
12,468
4,107
0
4,996
7,472
0
20,882
L
4,647
1,305
0
246
6,890
1,984
0
2,652
4,238
17,398
0
W
Baron Samedi
SmaylikJan
Baron Samedi
6,616
150
1,104
1,812
5,883
3,088
336
1,681
4,202
23,814
0
L
Charybdis
babaminofficial
Charybdis
3,673
2,045
0
0
7,844
2,747
0
2,864
4,980
0
13,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
18,526
114
Minions Killed
96
4
Camps Cleared
3
539,800
Distance Traveled
474,991
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,295
930
66
7
3
185,165
2
W
Yemoja
8,689
869
22
2
1
179,120
1
L
Izanami
6,349
635
37
4
1
141,355
1
L
Sol
6,129
613
27
3
1
195,389
0
W
Baron Samedi
7,862
786
26
3
0
175,515
1
L
Charybdis
6,048
605
32
3
1
138,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role