Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
DarkFireMonkey
Arachne
Gold I
Level 129
God Stats
142W - 71L
1,790 SR
Queue Stats
310W - 317L
1,656 MMR
Solo
Cthulhu
Cthulhu
Gold III
SENTINEL V3
Cthulhu
Gold III
Level 122
God Stats
73W - 73L
1,582 SR
Queue Stats
303W - 295L
1,531 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Trash0w0
Baba Yaga
Gold III
Level 128
God Stats
1W - 4L
1,619 SR
Queue Stats
33W - 31L
1,575 MMR
Solo
Ganesha
Ganesha
Gold III
rollhogs
Ganesha
Gold III
Level 138
God Stats
70W - 48L
1,695 SR
Queue Stats
386W - 388L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,637 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,583 SR
1,571 MMR
Chang'e
Chang'e
Platinum IV
Kitana_121693
Chang'e
Platinum IV
Level 145
God Stats
37W - 39L
1,548 SR
Queue Stats
854W - 829L
1,556 MMR
Solo
Sobek
Sobek
Silver I
V2HO
Sobek
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,552 MMR
Solo
Hachiman
Hachiman
Gold II
YourNewBOSS44
Hachiman
Gold II
Level 156
God Stats
12W - 8L
1,554 SR
Queue Stats
183W - 177L
1,518 MMR
Solo
Nike
Nike
Gold I
ig7_Jdm_
Nike
Gold I
Level 140
God Stats
208W - 190L
1,614 SR
Queue Stats
930W - 930L
1,610 MMR
Solo
Fenrir
Fenrir
Gold II
jinxTried
Fenrir
Gold II
Level 126
God Stats
8W - 6L
1,701 SR
Queue Stats
118W - 116L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 6 / 1
9,199
400
8,047
16,544
5,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 8 / 1
9,426
410
10,795
21,739
10,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SENTINEL V3
Cthulhu
15
1 / 4 / 1
9,724
423
10,455
18,182
17,396
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Trash0w0
Baba Yaga
16
1 / 7 / 3
9,659
420
17,942
17,885
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
rollhogs
Ganesha
13
0 / 4 / 3
8,456
368
7,437
24,787
27,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaSolMorgan Le FayArtioTiamat

VS

Bans
OlorunGilgameshPersephoneOdinCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
5 / 0 / 13
12,296
535
15,973
15,954
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
V2HO
Sobek
18
8 / 0 / 18
13,437
584
19,217
25,810
35,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
YourNewBOSS44
Hachiman
19
8 / 0 / 5
12,705
552
17,711
13,294
4,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
19
3 / 2 / 9
13,283
578
14,915
22,626
22,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
jinxTried
Fenrir
18
5 / 3 / 9
11,808
513
8,211
21,860
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
5
Kills
29
29
Deaths
5
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
L
3
8
1
0.44
W
Chang'e
5
0
13
11.5
L
Cthulhu
SENTINEL V3
Cthulhu
1
4
1
0.38
L
Baba Yaga
Trash0w0
Baba Yaga
1
7
3
0.36
W
Sobek
V2HO
Sobek
8
0
18
17
W
Hachiman
YourNewBOSS44
Hachiman
8
0
5
10.5
W
Nike
3
2
9
3.75
W
Fenrir
jinxTried
Fenrir
5
3
9
3.17
L
Ganesha
rollhogs
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,676
Damage
76,027
99,137
Taken
99,544
69,428
Mitigated
76,898
21,692
Healing
48,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,047
4,860
0
4,292
16,544
5,040
1,498
3,723
12,821
0
72,929
L
10,795
5,486
0
6,493
21,739
10,140
0
8,638
13,101
0
68,776
W
Chang'e
15,973
1,537
9,367
11,021
15,954
5,489
2,289
7,913
7,590
94,287
0
L
Cthulhu
SENTINEL V3
Cthulhu
10,455
673
619
3,728
18,182
17,396
0
5,958
12,224
54,943
0
L
Baba Yaga
Trash0w0
Baba Yaga
17,942
294
0
3,262
17,885
8,918
0
10,489
7,396
64,228
0
W
Sobek
V2HO
Sobek
19,217
1,326
0
9,389
25,810
35,869
106
7,879
17,655
54,178
0
W
Hachiman
YourNewBOSS44
Hachiman
17,711
10,054
0
5,934
13,294
4,676
7,172
3,435
9,781
0
110,200
W
Nike
14,915
1,972
0
5,030
22,626
22,870
183
8,939
13,316
10,122
83,866
W
Fenrir
jinxTried
Fenrir
8,211
1,497
0
7,525
21,860
7,994
1,421
8,126
13,397
0
80,606
L
Ganesha
rollhogs
Ganesha
7,437
185
0
3,298
24,787
27,934
0
11,330
13,457
31,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
63,529
508
Minions Killed
647
0
Camps Cleared
0
2,106,957
Distance Traveled
2,326,845
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,199
400
156
7
0
344,094
3
L
Arachne
9,426
410
115
5
0
460,319
4
W
Chang'e
12,296
535
157
7
0
468,046
4
L
Cthulhu
9,724
423
114
5
0
453,422
2
L
Baba Yaga
9,659
420
98
4
0
421,091
6
W
Sobek
13,437
584
56
2
0
467,188
6
W
Hachiman
12,705
552
156
7
0
422,596
7
W
Nike
13,283
578
178
8
0
454,937
9
W
Fenrir
11,808
513
100
4
0
514,078
2
L
Ganesha
8,456
368
25
1
0
428,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role