Player Matchup

Morgan Le Fay
Morgan Le Fay
Bff iv
Morgan Le Fay
Level 28
God Stats
7W - 2L
1,448 SR
Queue Stats
12W - 15L
1,209 Elo+
Party 1
Chaac
Chaac
alonsome18
Chaac
Level 25
God Stats
22W - 20L
1,468 SR
Queue Stats
83W - 98L
1,288 Elo+
Solo
Izanami
Izanami
boo_racer
Izanami
Level 62
God Stats
1W - 5L
1,585 SR
Queue Stats
32W - 41L
1,287 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,262 Elo+

VS

Team Averages
Level 39
1,263 SR
1,265 Elo+
Mercury
Mercury
A_Big_Sweaty_Guy
Mercury
Level 69
God Stats
0W - 2L
1,116 SR
Queue Stats
66W - 90L
1,128 Elo+
Solo
Tiamat
Tiamat
Calpico_and_Cats
Tiamat
Level 23
God Stats
11W - 23L
1,360 SR
Queue Stats
25W - 40L
1,202 Elo+
Solo
Geb
Geb
CrusaderLord326
Geb
Level 25
God Stats
5W - 3L
1,312 SR
Queue Stats
108W - 80L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bff iv
Morgan Le Fay
13
7 / 0 / 6
8,531
853
9,782
6,103
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
4 / 1 / 5
7,857
786
5,654
8,375
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
boo_racer
Izanami
11
2 / 0 / 8
7,620
762
7,042
7,629
2,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,046
605
4,355
8,956
3,040
Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,800
580
2,625
7,362
3,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,591
659
4,068
11,918
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
0
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Morgan Le Fay
Bff iv
Morgan Le Fay
7
0
6
10
L
0
4
0
0
L
0
3
1
0.17
W
Chaac
4
1
5
6.5
W
Izanami
boo_racer
Izanami
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
11,048
22,107
Taken
28,236
14,625
Mitigated
14,067
6,351
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,355
881
0
617
8,956
3,040
0
4,382
4,405
0
18,302
W
Morgan Le Fay
Bff iv
Morgan Le Fay
9,782
836
343
2,003
6,103
2,580
714
2,121
3,982
26,885
0
L
2,625
44
42
866
7,362
3,109
0
3,120
4,095
7,807
0
L
4,068
606
296
2,826
11,918
7,918
0
2,675
8,821
11,079
0
W
Chaac
5,654
341
267
2,973
8,375
9,409
157
2,640
5,735
0
18,948
W
Izanami
boo_racer
Izanami
7,042
3,900
217
548
7,629
2,636
1,188
2,636
4,993
0
29,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
18,437
123
Minions Killed
60
4
Camps Cleared
2
545,203
Distance Traveled
557,259
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,046
605
26
3
2
185,136
3
W
Morgan Le Fay
8,531
853
39
4
0
189,326
0
L
Tiamat
5,800
580
17
2
0
165,376
0
L
Geb
6,591
659
17
2
0
206,747
0
W
Chaac
7,857
786
37
4
3
156,542
0
W
Izanami
7,620
762
47
5
1
199,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role