Player Matchup

Zeus
Zeus
Dayplodox
Zeus
Level 6
God Stats
1W - 0L
1,230 SR
Queue Stats
5W - 3L
1,616 Elo+
Solo
Ravana
Ravana
Gkhan78
Ravana
Level 18
God Stats
1W - 1L
1,319 SR
Queue Stats
42W - 32L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Pierdolnikjeden
Ne Zha
Level 27
God Stats
1W - 0L
1,381 SR
Queue Stats
44W - 29L
1,558 Elo+
Party 1
Izanami
Izanami
Tanekii
Izanami
Level 22
God Stats
4W - 2L
1,636 SR
Queue Stats
9W - 8L
1,563 Elo+
Solo
Ymir
Ymir
s1nr0x
Ymir
Level 14
God Stats
3W - 1L
1,442 SR
Queue Stats
18W - 15L
1,451 Elo+
Party 1
Team Averages
Level 17
1,401 SR
1,557 Elo+

VS

Team Averages
Level 16
1,407 SR
1,498 Elo+
Anubis
Anubis
Kephren21
Anubis
Level 6
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Nike
Nike
MageSlap000
Nike
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 117L
1,709 Elo+
Solo
Kali
Kali
Penetrazione
Kali
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 2
Fafnir
Fafnir
Schokogurken
Fafnir
Level 12
God Stats
0W - 1L
1,365 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 2
Ullr
Ullr
fortait
Ullr
Level 26
God Stats
0W - 5L
1,170 SR
Queue Stats
120W - 137L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
10 / 2 / 3
9,176
655
12,094
6,206
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Gkhan78
Ravana
14
0 / 3 / 1
7,716
551
6,570
11,241
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
6 / 2 / 7
8,672
619
8,269
8,950
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tanekii
Izanami
14
5 / 1 / 6
8,412
601
10,506
6,465
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
s1nr0x
Ymir
12
5 / 3 / 7
7,881
563
4,792
8,071
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kephren21
Anubis
10
0 / 9 / 2
6,022
430
3,458
8,403
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 1
9,810
701
13,209
13,290
7,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 3 / 2
8,283
592
5,017
10,871
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
0 / 4 / 3
6,655
475
2,145
11,645
7,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
fortait
Ullr
9
0 / 9 / 4
5,786
413
3,423
12,045
2,855
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
26
Kills
11
11
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
2
3
5.75
W
Ravana
Gkhan78
Ravana
0
3
1
0.17
L
Anubis
Kephren21
Anubis
0
9
2
0.11
L
7
1
1
7.5
L
4
3
2
1.67
W
6
2
7
4.75
L
Fafnir
0
4
3
0.38
W
Izanami
Tanekii
Izanami
5
1
6
8
L
Ullr
fortait
Ullr
0
9
4
0.22
W
Ymir
s1nr0x
Ymir
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,231
Damage
27,252
40,933
Taken
56,254
21,440
Mitigated
27,051
15,685
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,094
1,899
0
2,483
6,206
1,619
1,078
697
5,509
62,816
0
W
Ravana
Gkhan78
Ravana
6,570
1,747
0
6,351
11,241
7,097
323
766
10,475
3,648
47,948
L
Anubis
Kephren21
Anubis
3,458
107
0
1,051
8,403
3,531
190
4,996
3,155
25,948
0
L
13,209
3,862
39
4,210
13,290
7,928
0
2,413
9,966
0
64,945
L
5,017
2,690
0
3,724
10,871
5,079
0
2,959
7,769
0
42,243
W
8,269
2,608
0
3,147
8,950
3,625
0
1,221
7,729
0
50,863
L
Fafnir
2,145
448
983
2,862
11,645
7,658
92
2,636
8,993
17,395
0
W
Izanami
Tanekii
Izanami
10,506
7,601
0
2,059
6,465
1,937
1,127
815
5,650
0
64,316
L
Ullr
fortait
Ullr
3,423
1,648
0
1,325
12,045
2,855
650
3,962
8,009
0
21,861
W
Ymir
s1nr0x
Ymir
4,792
1,365
0
1,645
8,071
7,162
414
2,171
5,900
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
36,556
452
Minions Killed
328
0
Camps Cleared
0
1,416,726
Distance Traveled
1,340,327
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,176
655
112
8
0
265,792
2
W
Ravana
7,716
551
100
7
0
284,436
4
L
Anubis
6,022
430
54
4
0
251,736
1
L
Nike
9,810
701
129
9
0
292,231
4
L
Kali
8,283
592
70
5
0
271,307
0
W
Ne Zha
8,672
619
90
6
0
323,405
1
L
Fafnir
6,655
475
32
2
0
275,340
0
W
Izanami
8,412
601
113
8
0
269,759
5
L
Ullr
5,786
413
43
3
0
249,713
4
W
Ymir
7,881
563
37
3
0
273,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role