Player Matchup

Scylla
Scylla
 
Scylla
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DeusdosQQ
Nemesis
Level 29
God Stats
17W - 6L
1,637 SR
Queue Stats
186W - 122L
1,487 Elo+
Party 1
Olorun
Olorun
KondeDurakula
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 11L
1,790 Elo+
Party 1
Fafnir
Fafnir
MachadoDeAris
Fafnir
Level 155
God Stats
6W - 6L
1,328 SR
Queue Stats
218W - 174L
1,605 Elo+
Party 1
Xbalanque
Xbalanque
ProSaoSepe
Xbalanque
Level 123
God Stats
13W - 3L
1,753 SR
Queue Stats
333W - 176L
1,630 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,602 Elo+

VS

Team Averages
Level 20
1,367 SR
1,360 Elo+
Bellona
Bellona
Benja1769
Bellona
Level 12
God Stats
0W - 1L
1,206 SR
Queue Stats
5W - 11L
1,113 Elo+
Solo
Kukulkan
Kukulkan
RaisedInk911868
Kukulkan
Level 26
God Stats
76W - 65L
1,554 SR
Queue Stats
104W - 111L
1,525 Elo+
Solo
Hades
Hades
Sickex
Hades
Level 14
God Stats
0W - 2L
1,168 SR
Queue Stats
3W - 7L
1,325 Elo+
Party 2
Nox
Nox
kitsuneblack773
Nox
Level 22
God Stats
1W - 5L
1,280 SR
Queue Stats
21W - 32L
1,361 Elo+
Party 2
Sol
Sol
pedrinSV121
Sol
Level 28
God Stats
6W - 6L
1,626 SR
Queue Stats
44W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
10 / 1 / 15
11,370
1,263
17,589
5,890
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
DeusdosQQ
Nemesis
17
4 / 1 / 11
9,791
1,088
13,629
7,526
3,358
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 1 / 18
11,135
1,237
12,376
8,572
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 0 / 19
10,200
1,133
7,225
3,111
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ProSaoSepe
Xbalanque
18
14 / 1 / 17
12,412
1,379
27,862
12,258
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benja1769
Bellona
14
0 / 11 / 2
8,680
964
3,021
19,907
14,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
3 / 6 / 0
9,579
1,064
6,004
18,546
6,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Sickex
Hades
14
0 / 5 / 2
8,455
939
3,892
9,170
4,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 2
8,362
929
4,259
16,060
5,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 10 / 2
8,719
969
12,090
20,185
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
12
39
Kills
4
4
Deaths
39
80
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
15
17.5
L
Bellona
Benja1769
Bellona
0
11
2
0.09
W
Nemesis
DeusdosQQ
Nemesis
4
1
11
9.5
W
9
1
18
18
W
2
0
19
11.5
W
Xbalanque
ProSaoSepe
Xbalanque
14
1
17
22.5
L
Kukulkan
3
6
0
0.5
L
Hades
Sickex
Hades
0
5
2
0.2
L
0
7
2
0.14
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,681
Damage
29,266
37,357
Taken
83,868
15,937
Mitigated
37,315
12,068
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,589
609
0
0
5,890
2,053
0
5,185
705
29,313
0
L
Bellona
Benja1769
Bellona
3,021
1,736
661
516
19,907
14,981
0
5,766
13,751
0
14,168
W
Nemesis
DeusdosQQ
Nemesis
13,629
8,371
0
1,551
7,526
3,358
0
3,026
4,500
0
31,925
W
12,376
8,658
420
3,541
8,572
3,241
0
7,593
979
38,308
3,412
W
7,225
958
0
2,392
3,111
2,126
0
2,037
1,074
13,084
0
W
Xbalanque
ProSaoSepe
Xbalanque
27,862
21,643
0
4,164
12,258
5,159
0
8,404
3,854
0
47,880
L
Kukulkan
6,004
529
0
217
18,546
6,273
0
7,017
11,199
24,137
0
L
Hades
Sickex
Hades
3,892
310
43
937
9,170
4,466
0
4,063
4,809
11,504
0
L
4,259
309
0
15
16,060
5,459
0
9,328
6,356
11,444
0
L
12,090
3,528
0
1,966
20,185
6,136
0
7,936
11,891
27,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
43,795
211
Minions Killed
124
12
Camps Cleared
3
935,227
Distance Traveled
760,766
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,370
1,263
33
4
0
192,885
0
L
Bellona
8,680
964
14
2
0
146,377
0
W
Nemesis
9,791
1,088
41
5
5
196,496
2
W
Olorun
11,135
1,237
71
8
2
186,122
0
W
Fafnir
10,200
1,133
15
2
0
181,232
1
W
Xbalanque
12,412
1,379
51
6
5
178,492
3
L
Kukulkan
9,579
1,064
34
4
1
163,926
0
L
Hades
8,455
939
29
3
1
129,117
1
L
Nox
8,362
929
18
2
1
163,593
0
L
Sol
8,719
969
29
3
0
157,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role