Player Matchup

Vulcan
Vulcan
Nynishii
Vulcan
Level 35
God Stats
5W - 10L
1,394 SR
Queue Stats
71W - 68L
1,427 Elo+
Party 1
Loki
Loki
Teztor-Machine
Loki
Level 49
God Stats
1W - 3L
1,598 SR
Queue Stats
71W - 68L
1,427 Elo+
Party 1
Ymir
Ymir
Zerradias
Ymir
Level 45
God Stats
2W - 4L
1,398 SR
Queue Stats
71W - 68L
1,427 Elo+
Party 1
Team Averages
Level 43
1,463 SR
1,427 Elo+

VS

Team Averages
Level 75
1,500 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
typiska
Sol
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nynishii
Vulcan
10
1 / 2 / 0
6,589
659
11,090
6,802
2,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,808
581
2,687
7,208
2,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
9
0 / 3 / 1
6,367
637
3,944
11,952
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 0 / 3
7,779
778
8,693
8,402
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
 
Kuzenbo
10
1 / 1 / 8
7,425
743
5,202
7,685
9,046
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
11
2 / 0 / 7
7,162
716
7,876
5,445
1,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
3
7.5
W
Kuzenbo
 
Kuzenbo
1
1
8
5
L
Vulcan
Nynishii
Vulcan
1
2
0
0.5
L
0
4
1
0.13
L
Ymir
0
3
1
0.17
W
Sol
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
21,771
25,962
Taken
21,532
13,565
Mitigated
16,783
2,691
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,693
1,939
0
2,539
8,402
6,065
361
5,811
2,591
0
26,480
W
Kuzenbo
 
Kuzenbo
5,202
1,767
0
1,066
7,685
9,046
292
5,998
1,687
8,664
0
L
Vulcan
Nynishii
Vulcan
11,090
4,399
0
1,504
6,802
2,441
0
3,637
3,002
32,403
0
L
2,687
269
0
0
7,208
2,378
0
3,889
3,098
0
10,284
L
Ymir
3,944
726
0
1,187
11,952
8,746
0
5,958
5,576
9,444
0
W
Sol
7,876
1,123
0
3,139
5,445
1,672
960
3,523
1,922
31,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,764
Gold Earned
22,366
93
Minions Killed
114
3
Camps Cleared
5
527,742
Distance Traveled
564,651
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,779
778
55
6
0
206,667
2
W
Kuzenbo
7,425
743
2
0
0
173,291
2
L
Vulcan
6,589
659
62
6
2
183,193
1
L
Loki
5,808
581
13
1
1
182,498
4
L
Ymir
6,367
637
18
2
0
162,051
1
W
Sol
7,162
716
57
6
5
184,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role