Player Matchup

Cthulhu
Cthulhu
Hydroburst14
Cthulhu
Level 29
God Stats
27W - 15L
1,690 SR
Queue Stats
204W - 143L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PRAY4ISAIAH
Ah Muzen Cab
Level 84
God Stats
1W - 3L
1,389 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Discordia
Discordia
Tuck3y
Discordia
Level 65
God Stats
1W - 3L
1,670 SR
Queue Stats
2W - 7L
1,388 Elo+
Solo
Team Averages
Level 59
1,583 SR
1,466 Elo+

VS

Team Averages
Level 72
1,559 SR
1,521 Elo+
Cerberus
Cerberus
DolledRag
Cerberus
Level 105
God Stats
2W - 1L
1,579 SR
Queue Stats
143W - 149L
1,426 Elo+
Party 1
Zeus
Zeus
DrPorpoise69
Zeus
Level 97
God Stats
19W - 13L
1,600 SR
Queue Stats
155W - 144L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
TinyOdiny
Cliodhna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hydroburst14
Cthulhu
17
5 / 1 / 4
12,478
624
17,844
23,211
31,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
PRAY4ISAIAH
Ah Muzen Cab
14
2 / 8 / 5
11,314
566
11,920
17,030
7,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Tuck3y
Discordia
15
2 / 8 / 5
11,502
575
8,845
12,486
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DolledRag
Cerberus
16
2 / 5 / 11
13,341
667
8,372
21,868
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 5
13,420
671
22,808
12,825
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
TinyOdiny
Cliodhna
18
8 / 1 / 7
13,357
668
17,193
16,372
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
17
17
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DolledRag
Cerberus
2
5
11
1.5
W
7
3
5
3.17
L
Cthulhu
Hydroburst14
Cthulhu
5
1
4
7
L
Ah Muzen Cab
PRAY4ISAIAH
Ah Muzen Cab
2
8
5
0.56
W
Cliodhna
TinyOdiny
Cliodhna
8
1
7
11.5
L
Discordia
Tuck3y
Discordia
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
48,373
52,727
Taken
51,065
43,083
Mitigated
34,334
7,672
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DolledRag
Cerberus
8,372
647
708
4,504
21,868
22,579
112
8,086
12,858
28,535
0
W
22,808
2,543
0
2,970
12,825
4,465
433
7,170
5,358
84,581
0
L
Cthulhu
Hydroburst14
Cthulhu
17,844
641
0
5,278
23,211
31,958
52
15,114
8,097
48,317
0
L
Ah Muzen Cab
PRAY4ISAIAH
Ah Muzen Cab
11,920
4,739
0
2,380
17,030
7,038
84
8,775
8,255
0
44,488
W
Cliodhna
TinyOdiny
Cliodhna
17,193
1,429
0
4,529
16,372
7,290
1,219
9,782
5,907
0
62,042
L
Discordia
Tuck3y
Discordia
8,845
692
0
14
12,486
4,087
450
7,900
4,586
22,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
40,118
208
Minions Killed
308
7
Camps Cleared
9
1,015,041
Distance Traveled
1,101,261
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,341
667
73
4
0
342,307
1
W
Zeus
13,420
671
146
7
5
328,614
3
L
Cthulhu
12,478
624
61
3
4
406,730
6
L
Ah Muzen Cab
11,314
566
101
5
3
318,917
0
W
Cliodhna
13,357
668
89
4
4
430,340
7
L
Discordia
11,502
575
46
2
0
289,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role