Player Matchup

Zeus
Zeus
Angel0fWr4th
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 211L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SnuffYSpankeR28
Ah Muzen Cab
Level 18
God Stats
10W - 10L
1,502 SR
Queue Stats
10W - 11L
1,446 Elo+
Solo
Cliodhna
Cliodhna
babyLOVEbaby
Cliodhna
Level 24
God Stats
18W - 13L
1,579 SR
Queue Stats
78W - 71L
1,539 Elo+
Solo
Guan Yu
Guan Yu
qetoox
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Ra
Ra
ragepastnul
Ra
Level 7
God Stats
1W - 3L
1,539 SR
Queue Stats
1W - 3L
1,673 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,517 Elo+

VS

Team Averages
Level 22
1,547 SR
1,467 Elo+
Izanami
Izanami
Kooky120
Izanami
Level 29
God Stats
15W - 11L
1,605 SR
Queue Stats
58W - 83L
1,428 Elo+
Party 1
Ymir
Ymir
PrivatePickle91
Ymir
Level 30
God Stats
2W - 7L
1,477 SR
Queue Stats
64W - 79L
1,487 Elo+
Party 1
Hel
Hel
Voidfunk
Hel
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 94L
1,520 Elo+
Solo
Mercury
Mercury
Yuyirohanma
Mercury
Level 24
God Stats
10W - 1L
2,051 SR
Queue Stats
60W - 26L
1,748 Elo+
Solo
Agni
Agni
silkymilkAU
Agni
Level 3
God Stats
1W - 6L
1,103 SR
Queue Stats
23W - 45L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 3
4,899
490
3,530
7,413
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SnuffYSpankeR28
Ah Muzen Cab
8
0 / 4 / 0
4,848
485
2,203
5,813
1,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
babyLOVEbaby
Cliodhna
10
4 / 1 / 0
6,063
606
3,296
5,770
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
qetoox
Guan Yu
6
1 / 6 / 1
4,480
448
991
7,077
3,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,957
396
532
4,398
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kooky120
Izanami
12
5 / 0 / 2
6,924
692
4,017
4,520
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 7
5,118
512
1,832
5,112
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 1
6,493
649
2,077
4,265
3,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Yuyirohanma
Mercury
13
7 / 0 / 3
7,232
723
5,946
7,158
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
7 / 3 / 3
6,262
626
5,192
4,211
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
22
23
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Izanami
Kooky120
Izanami
5
0
2
6
W
0
2
7
1.75
L
Ah Muzen Cab
SnuffYSpankeR28
Ah Muzen Cab
0
4
0
0
W
3
1
1
3.5
W
Mercury
Yuyirohanma
Mercury
7
0
3
8.5
L
Cliodhna
babyLOVEbaby
Cliodhna
4
1
0
4
L
Guan Yu
qetoox
Guan Yu
1
6
1
0.25
L
0
4
0
0
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,552
Damage
19,064
30,471
Taken
25,266
9,646
Mitigated
11,545
5,592
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,530
735
0
661
7,413
2,040
276
3,155
3,982
16,548
0
W
Izanami
Kooky120
Izanami
4,017
1,998
0
1,609
4,520
1,428
0
125
4,377
0
41,765
W
1,832
128
291
897
5,112
2,850
115
912
4,168
8,393
0
L
Ah Muzen Cab
SnuffYSpankeR28
Ah Muzen Cab
2,203
601
0
1,260
5,813
1,203
0
612
5,169
0
26,373
W
2,077
399
96
2,434
4,265
3,688
245
223
4,042
34,651
0
W
Mercury
Yuyirohanma
Mercury
5,946
3,834
0
4,563
7,158
2,349
0
695
6,423
0
48,929
L
Cliodhna
babyLOVEbaby
Cliodhna
3,296
784
0
2,368
5,770
1,800
0
459
5,253
0
27,685
L
Guan Yu
qetoox
Guan Yu
991
332
85
605
7,077
3,660
75
4,016
2,831
0
8,641
L
532
116
0
613
4,398
943
0
406
3,992
9,694
0
W
5,192
782
66
495
4,211
1,230
607
2,017
2,194
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
32,029
197
Minions Killed
357
0
Camps Cleared
0
887,420
Distance Traveled
1,018,746
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,899
490
29
3
0
161,100
0
W
Izanami
6,924
692
107
11
0
198,940
1
W
Ymir
5,118
512
19
2
0
192,700
5
L
Ah Muzen Cab
4,848
485
53
5
0
190,686
3
W
Hel
6,493
649
89
9
0
178,952
2
W
Mercury
7,232
723
101
10
0
251,225
1
L
Cliodhna
6,063
606
70
7
0
185,299
3
L
Guan Yu
4,480
448
19
2
0
201,613
0
L
Ra
3,957
396
26
3
0
148,722
1
W
Agni
6,262
626
41
4
0
196,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role