Player Matchup

Heimdallr
Heimdallr
Bsure0209
Heimdallr
Level 150
God Stats
6W - 4L
1,643 SR
Queue Stats
325W - 351L
1,412 Elo+
Solo
Achilles
Achilles
Deathbear86357
Achilles
Level 75
God Stats
3W - 1L
1,333 SR
Queue Stats
386W - 391L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Texasman1211
Cthulhu
Level 88
God Stats
6W - 1L
1,610 SR
Queue Stats
141W - 121L
1,522 Elo+
Solo
Xing Tian
Xing Tian
jairoGZ150
Xing Tian
Level 73
God Stats
8W - 9L
1,605 SR
Queue Stats
326W - 332L
1,439 Elo+
Solo
Olorun
Olorun
sephiwhait
Olorun
Level 142
God Stats
71W - 46L
1,689 SR
Queue Stats
298W - 291L
1,556 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,490 Elo+

VS

Team Averages
Level 96
1,303 SR
1,409 Elo+
Hel
Hel
Megaman5150
Hel
Level 123
God Stats
17W - 22L
1,297 SR
Queue Stats
872W - 917L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Mystereed
Jing Wei
Level 59
God Stats
2W - 7L
1,225 SR
Queue Stats
107W - 123L
1,393 Elo+
Solo
Yemoja
Yemoja
ZectorG
Yemoja
Level 126
God Stats
0W - 2L
1,146 SR
Queue Stats
5W - 5L
1,208 Elo+
Solo
Chaac
Chaac
alpha_alvaro_116
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,479 Elo+
Solo
Ne Zha
Ne Zha
tye_th3original
Ne Zha
Level 85
God Stats
0W - 1L
1,348 SR
Queue Stats
363W - 343L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bsure0209
Heimdallr
11
2 / 2 / 7
6,480
589
6,339
6,280
1,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
11
2 / 1 / 5
6,570
597
4,168
6,704
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Texasman1211
Cthulhu
11
5 / 0 / 1
6,860
624
3,489
5,651
3,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
jairoGZ150
Xing Tian
11
4 / 2 / 2
6,278
571
3,171
5,966
4,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
sephiwhait
Olorun
12
2 / 0 / 1
7,023
638
6,616
5,916
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,618
511
3,531
6,119
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Mystereed
Jing Wei
8
1 / 4 / 1
4,966
451
2,534
5,602
1,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
ZectorG
Yemoja
8
2 / 3 / 1
4,985
453
2,758
7,070
4,037
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,185
471
3,313
7,893
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
5,682
517
3,497
7,865
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bsure0209
Heimdallr
2
2
7
2.75
W
Achilles
2
1
5
4.5
L
1
4
0
0.25
L
Jing Wei
Mystereed
Jing Wei
1
4
1
0.38
W
Cthulhu
Texasman1211
Cthulhu
5
0
1
5.5
L
Yemoja
ZectorG
Yemoja
2
3
1
0.83
L
0
2
0
0
W
Xing Tian
jairoGZ150
Xing Tian
4
2
2
2.5
W
Olorun
sephiwhait
Olorun
2
0
1
2.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
15,633
30,517
Taken
34,549
13,693
Mitigated
13,765
11,293
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bsure0209
Heimdallr
6,339
2,736
0
2,173
6,280
1,810
903
1,112
5,128
0
36,397
W
Achilles
4,168
688
0
3,168
6,704
2,065
0
1,112
5,520
0
36,408
L
3,531
545
120
1,611
6,119
1,278
46
2,135
3,984
21,058
0
L
Jing Wei
Mystereed
Jing Wei
2,534
1,687
0
953
5,602
1,107
0
1,080
4,519
0
19,976
W
Cthulhu
Texasman1211
Cthulhu
3,489
232
224
1,358
5,651
3,223
0
2,405
3,069
31,500
0
L
Yemoja
ZectorG
Yemoja
2,758
510
340
2,458
7,070
4,037
0
2,755
4,315
15,527
0
L
3,313
700
121
3,786
7,893
5,313
0
4,531
3,362
0
20,446
W
Xing Tian
jairoGZ150
Xing Tian
3,171
137
150
415
5,966
4,383
0
1,289
4,595
16,807
0
W
Olorun
sephiwhait
Olorun
6,616
2,791
0
3,805
5,916
2,212
298
0
5,282
41,351
5,144
L
3,497
826
0
2,901
7,865
2,030
0
1,803
6,062
0
29,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
26,436
327
Minions Killed
208
0
Camps Cleared
0
1,114,978
Distance Traveled
1,107,106
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,480
589
77
7
0
191,509
2
W
Achilles
6,570
597
73
7
0
270,560
2
L
Hel
5,618
511
55
5
0
215,390
4
L
Jing Wei
4,966
451
40
4
0
256,101
2
W
Cthulhu
6,860
624
61
6
0
225,139
2
L
Yemoja
4,985
453
17
2
0
172,218
1
L
Chaac
5,185
471
37
3
0
224,805
5
W
Xing Tian
6,278
571
21
2
0
222,046
3
W
Olorun
7,023
638
95
9
0
205,724
2
L
Ne Zha
5,682
517
59
5
0
238,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role