Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
AngelHunterGT
Cthulhu
Silver II
Level 123
God Stats
15W - 13L
1,605 SR
Queue Stats
18W - 23L
1,301 MMR
Solo
Olorun
Olorun
Silver II
Qctune
Olorun
Silver II
Level 62
God Stats
2W - 3L
1,581 SR
Queue Stats
75W - 80L
1,175 MMR
Party 2
Artemis
Artemis
Silver I
RainbowOctopus1
Artemis
Silver I
Level 88
God Stats
0W - 1L
1,528 SR
Queue Stats
12W - 16L
1,292 MMR
Solo
Geb
Geb
Gold V
xHydra7x
Geb
Gold V
Level 64
God Stats
21W - 11L
1,731 SR
Queue Stats
99W - 100L
1,399 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,589 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,618 SR
1,379 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
 
Ares
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold III
Adoslavek
Thanatos
Gold III
Level 148
God Stats
1W - 1L
1,714 SR
Queue Stats
138W - 140L
1,288 MMR
Solo
Danzaburou
Danzaburou
Gold V
Phunderr
Danzaburou
Gold V
Level 68
God Stats
12W - 7L
1,625 SR
Queue Stats
64W - 70L
1,291 MMR
Solo
Achilles
Achilles
Gold V
Ubot
Achilles
Gold V
Level 140
God Stats
3W - 0L
1,750 SR
Queue Stats
280W - 275L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 8 / 1
8,252
434
6,429
14,369
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
1 / 5 / 1
8,495
447
12,179
20,066
17,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Qctune
Olorun
15
1 / 3 / 1
9,080
478
6,746
10,905
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 3 / 1
8,818
464
5,524
8,545
2,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 1
7,930
417
7,309
15,292
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaMorgan Le FaySetGilgameshTsukuyomi

VS

Bans
PersephoneArachneHachimanBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 0 / 7
11,119
585
8,305
8,848
3,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
 
Ares
16
2 / 1 / 6
9,659
508
15,908
20,871
21,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Adoslavek
Thanatos
17
8 / 2 / 5
11,213
590
8,437
12,324
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Phunderr
Danzaburou
18
3 / 0 / 5
11,598
610
9,460
9,541
3,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Ubot
Achilles
16
6 / 0 / 3
9,747
513
8,284
17,150
25,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
22
22
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
8
1
0.06
W
Poseidon
 
Poseidon
3
0
7
6.5
W
Ares
 
Ares
2
1
6
5
W
Thanatos
Adoslavek
Thanatos
8
2
5
5.25
L
Cthulhu
1
5
1
0.3
W
Danzaburou
Phunderr
Danzaburou
3
0
5
5.5
L
Olorun
Qctune
Olorun
1
3
1
0.5
L
0
3
1
0.17
W
Achilles
Ubot
Achilles
6
0
3
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
50,394
69,177
Taken
68,734
44,360
Mitigated
61,145
23,535
Healing
35,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,429
900
0
3,126
14,369
4,192
0
4,878
8,972
0
57,269
W
Poseidon
 
Poseidon
8,305
1,153
470
4,066
8,848
3,788
451
3,737
5,111
92,991
0
W
Ares
 
Ares
15,908
1,015
0
6,830
20,871
21,629
0
9,069
11,802
48,589
0
W
Thanatos
Adoslavek
Thanatos
8,437
1,588
0
10,441
12,324
5,851
0
3,935
8,389
0
77,369
L
Cthulhu
12,179
1,482
812
5,311
20,066
17,945
130
11,093
7,532
57,248
0
W
Danzaburou
Phunderr
Danzaburou
9,460
3,398
0
6,540
9,541
3,930
1,969
2,240
7,301
0
104,403
L
Olorun
Qctune
Olorun
6,746
2,508
846
4,845
10,905
7,206
117
3,170
7,370
59,700
5,469
L
5,524
2,214
0
2,963
8,545
2,686
342
411
7,925
0
69,999
W
Achilles
Ubot
Achilles
8,284
789
0
7,380
17,150
25,947
84
6,515
10,635
0
29,169
L
7,309
674
780
4,852
15,292
12,331
75
2,862
11,860
20,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
53,336
522
Minions Killed
582
0
Camps Cleared
0
1,857,613
Distance Traveled
1,906,189
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,252
434
110
6
0
371,244
4
W
Poseidon
11,119
585
157
8
0
425,826
7
W
Ares
9,659
508
66
3
0
353,409
6
W
Thanatos
11,213
590
135
7
0
385,294
6
L
Cthulhu
8,495
447
91
5
0
379,459
1
W
Danzaburou
11,598
610
164
9
0
367,478
3
L
Olorun
9,080
478
134
7
0
374,326
8
L
Artemis
8,818
464
165
9
0
328,522
3
W
Achilles
9,747
513
60
3
0
374,182
5
L
Geb
7,930
417
22
1
0
404,062
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role