Player Matchup

Cupid
Cupid
AwakenGen
Cupid
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 32L
1,322 Elo+
Solo
Ganesha
Ganesha
SaviorShammy
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,219 Elo+
Party 2
Nu Wa
Nu Wa
Txshu
Nu Wa
Level 25
God Stats
23W - 22L
1,354 SR
Queue Stats
304W - 345L
1,377 Elo+
Solo
Fenrir
Fenrir
aiden2009
Fenrir
Level 13
God Stats
7W - 6L
1,383 SR
Queue Stats
10W - 13L
1,329 Elo+
Solo
Scylla
Scylla
pyledriver69602
Scylla
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 8L
1,279 Elo+
Party 2
Team Averages
Level 15
1,481 SR
1,305 Elo+

VS

Team Averages
Level 22
1,365 SR
1,369 Elo+
Ravana
Ravana
KINGNONEA100
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,391 Elo+
Party 3
Pele
Pele
MujeebBuilds
Pele
Level 23
God Stats
8W - 6L
958 SR
Queue Stats
20W - 15L
1,277 Elo+
Party 3
Nu Wa
Nu Wa
SKOOTMOOSE99
Nu Wa
Level 26
God Stats
31W - 27L
1,532 SR
Queue Stats
38W - 40L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stedward_13
Tsukuyomi
Level 7
God Stats
1W - 1L
1,231 SR
Queue Stats
4W - 7L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Wonderbread61198
Cthulhu
Level 29
God Stats
3W - 1L
1,601 SR
Queue Stats
29W - 46L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AwakenGen
Cupid
20
8 / 4 / 12
17,516
973
34,487
21,508
8,590
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
SaviorShammy
Ganesha
20
0 / 2 / 25
18,770
1,043
4,815
29,681
43,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Nu Wa
Txshu
Nu Wa
20
12 / 5 / 13
18,352
1,020
38,718
23,399
9,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
aiden2009
Fenrir
19
0 / 0 / 0
11,350
631
0
3,522
1,362
20
8 / 5 / 12
17,545
975
30,107
23,645
9,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
3 / 9 / 8
16,110
895
14,454
34,718
26,448
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 9 / 3
18,000
1,000
28,576
32,448
13,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 5 / 12
16,653
925
30,677
16,727
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Stedward_13
Tsukuyomi
20
1 / 1 / 0
13,408
745
1,044
4,191
1,429
Mace

Mace

+10
Physical Power

20
2 / 4 / 10
16,526
918
22,049
29,566
34,195
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
28
Kills
16
16
Deaths
28
62
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
AwakenGen
Cupid
8
4
12
3.5
W
Ravana
3
9
8
0.78
W
10
9
3
1.28
W
0
5
12
1.2
L
Ganesha
SaviorShammy
Ganesha
0
2
25
6.25
W
Tsukuyomi
Stedward_13
Tsukuyomi
1
1
0
1
L
Nu Wa
Txshu
Nu Wa
12
5
13
3.7
W
2
4
10
1.75
L
Fenrir
aiden2009
Fenrir
0
0
0
0
L
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,127
Damage
96,800
101,755
Taken
117,650
71,903
Mitigated
82,388
16,328
Healing
25,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AwakenGen
Cupid
34,487
17,244
658
2,631
21,508
8,590
0
12,006
9,502
0
94,221
W
Ravana
14,454
4,258
146
7,293
34,718
26,448
0
21,972
12,746
0
50,722
W
28,576
10,073
282
10,637
32,448
13,485
0
20,841
11,607
0
65,121
W
30,677
5,772
202
2,166
16,727
6,831
0
12,732
3,995
102,730
0
L
Ganesha
SaviorShammy
Ganesha
4,815
561
0
5,174
29,681
43,278
0
15,862
13,819
46,064
0
W
Tsukuyomi
Stedward_13
Tsukuyomi
1,044
344
0
26
4,191
1,429
0
3,595
596
0
6,334
L
Nu Wa
Txshu
Nu Wa
38,718
9,253
472
3,360
23,399
9,651
0
10,935
12,464
86,281
0
W
22,049
2,370
1,349
3,688
29,566
34,195
0
14,500
15,066
56,910
0
L
Fenrir
aiden2009
Fenrir
0
0
0
0
3,522
1,362
0
3,522
0
0
0
L
30,107
3,184
0
4,033
23,645
9,022
0
10,401
13,244
76,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,533
Gold Earned
80,697
397
Minions Killed
399
3
Camps Cleared
8
1,232,638
Distance Traveled
1,332,076
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,516
973
147
8
2
291,419
2
W
Ravana
16,110
895
54
3
5
286,644
3
W
Pele
18,000
1,000
86
5
0
341,353
0
W
Nu Wa
16,653
925
157
9
0
322,232
0
L
Ganesha
18,770
1,043
2
0
0
304,565
0
W
Tsukuyomi
13,408
745
7
0
0
38,200
0
L
Nu Wa
18,352
1,020
102
6
1
312,464
0
W
Cthulhu
16,526
918
95
5
3
343,647
3
L
Fenrir
11,350
631
0
0
0
0
0
L
Scylla
17,545
975
146
8
0
324,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role