Player Matchup

Mercury
Mercury
BetonsLV
Mercury
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,770 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GodShame
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,614 Elo+
Solo
Sol
Sol
RoséTremière
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,770 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,718 Elo+

VS

Team Averages
Level 56
1,453 SR
1,433 Elo+
Vamana
Vamana
 
Vamana
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CanavarHesen2016
Nemesis
Level 6
God Stats
2W - 7L
1,489 SR
Queue Stats
4W - 23L
1,273 Elo+
Solo
Thoth
Thoth
uMbur
Thoth
Level 128
God Stats
0W - 2L
1,370 SR
Queue Stats
301W - 284L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BetonsLV
Mercury
9
7 / 2 / 6
6,008
1,001
6,638
4,526
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
GodShame
Ah Muzen Cab
9
3 / 1 / 7
5,707
951
5,006
3,951
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
5 / 0 / 9
6,395
1,066
7,506
7,856
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 3 / 2
4,371
729
2,289
8,390
3,893
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 9 / 2
4,202
700
750
6,933
1,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
uMbur
Thoth
8
2 / 3 / 1
5,135
856
6,215
5,463
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
2
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
2
0.33
W
Mercury
BetonsLV
Mercury
7
2
6
5
L
0
9
2
0.11
W
Ah Muzen Cab
GodShame
Ah Muzen Cab
3
1
7
6.5
W
5
0
9
9.5
L
Thoth
uMbur
Thoth
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
9,254
16,333
Taken
20,786
5,615
Mitigated
7,394
8,385
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,289
959
147
1,207
8,390
3,893
0
2,986
5,404
0
6,849
W
Mercury
BetonsLV
Mercury
6,638
3,596
0
802
4,526
1,680
757
2,345
2,181
0
14,486
L
750
431
0
37
6,933
1,947
0
1,643
5,290
0
1,230
W
Ah Muzen Cab
GodShame
Ah Muzen Cab
5,006
2,282
0
1,806
3,951
1,146
350
725
3,226
0
24,629
W
7,506
3,722
345
5,432
7,856
2,789
1,089
3,539
4,317
20,524
2,624
L
Thoth
uMbur
Thoth
6,215
419
52
700
5,463
1,554
0
1,949
3,514
15,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,110
Gold Earned
13,708
81
Minions Killed
54
6
Camps Cleared
0
362,315
Distance Traveled
263,911
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,371
729
14
2
0
111,358
1
W
Mercury
6,008
1,001
17
3
2
126,293
2
L
Nemesis
4,202
700
0
0
0
49,096
0
W
Ah Muzen Cab
5,707
951
39
7
3
121,142
1
W
Sol
6,395
1,066
25
4
1
114,880
0
L
Thoth
5,135
856
40
7
0
103,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role