Player Matchup

Cliodhna
Cliodhna
DKFS Slim
Cliodhna
Level 25
God Stats
37W - 43L
1,493 SR
Queue Stats
48W - 61L
1,287 Elo+
Party 1
Sol
Sol
KHRemind
Sol
Level 100
God Stats
3W - 0L
1,981 SR
Queue Stats
76W - 83L
1,328 Elo+
Party 1
Fenrir
Fenrir
syhme
Fenrir
Level 67
God Stats
34W - 24L
1,525 SR
Queue Stats
575W - 598L
1,381 Elo+
Solo
Team Averages
Level 64
1,667 SR
1,332 Elo+

VS

Team Averages
Level 43
1,375 SR
1,231 Elo+
Achilles
Achilles
DuggleDissin
Achilles
Level 21
God Stats
5W - 8L
1,258 SR
Queue Stats
6W - 12L
1,039 Elo+
Party 2
Baron Samedi
Baron Samedi
IzTheProRecruit
Baron Samedi
Level 40
God Stats
2W - 3L
1,469 SR
Queue Stats
11W - 18L
1,222 Elo+
Party 2
Chaac
Chaac
M3ntalmind3d
Chaac
Level 69
God Stats
3W - 3L
1,398 SR
Queue Stats
9W - 8L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DKFS Slim
Cliodhna
18
5 / 6 / 7
14,876
620
21,311
17,075
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 8
15,252
636
28,285
18,800
13,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
syhme
Fenrir
18
7 / 1 / 6
16,479
687
14,638
18,959
24,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DuggleDissin
Achilles
17
2 / 5 / 6
14,178
591
7,068
20,958
28,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
IzTheProRecruit
Baron Samedi
16
3 / 10 / 6
13,754
573
19,371
23,383
9,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 5
14,432
601
18,419
35,565
35,949
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
10
11
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DKFS Slim
Cliodhna
5
6
7
1.42
L
Achilles
DuggleDissin
Achilles
2
5
6
1
L
Baron Samedi
IzTheProRecruit
Baron Samedi
3
10
6
0.6
W
5
4
8
2.25
L
5
2
5
3.75
W
Fenrir
syhme
Fenrir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,234
Damage
44,858
54,834
Taken
79,906
43,854
Mitigated
73,825
12,985
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DKFS Slim
Cliodhna
21,311
1,331
0
963
17,075
6,473
0
7,031
10,044
0
59,245
L
Achilles
DuggleDissin
Achilles
7,068
2,484
0
1,694
20,958
28,085
608
10,273
10,685
0
44,167
L
Baron Samedi
IzTheProRecruit
Baron Samedi
19,371
2,544
2,295
6,723
23,383
9,791
920
8,824
14,559
49,214
0
W
28,285
11,878
0
6,564
18,800
13,072
2,641
7,658
11,142
69,986
0
L
18,419
4,557
0
14,799
35,565
35,949
322
11,529
24,036
0
65,940
W
Fenrir
syhme
Fenrir
14,638
1,469
655
4,803
18,959
24,309
760
6,063
12,896
851
42,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
42,364
221
Minions Killed
246
8
Camps Cleared
11
1,209,722
Distance Traveled
1,255,645
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,876
620
101
4
3
443,514
3
L
Achilles
14,178
591
73
3
1
419,055
5
L
Baron Samedi
13,754
573
68
3
5
343,075
1
W
Sol
15,252
636
73
3
1
317,421
3
L
Chaac
14,432
601
105
4
5
493,515
0
W
Fenrir
16,479
687
47
2
4
448,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role