Player Matchup

Tsukuyomi
Tsukuyomi
Crusoi
Tsukuyomi
Level 6
God Stats
4W - 5L
1,413 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Thoth
Thoth
Girronki
Thoth
Level 21
God Stats
15W - 21L
1,343 SR
Queue Stats
46W - 55L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Vehndy
Danzaburou
Level 17
God Stats
4W - 1L
1,679 SR
Queue Stats
20W - 24L
1,476 Elo+
Solo
Chaac
Chaac
Virgal93
Chaac
Level 29
God Stats
16W - 16L
1,490 SR
Queue Stats
166W - 185L
1,360 Elo+
Solo
Ymir
Ymir
dekoko22
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,337 Elo+

VS

Team Averages
Level 18
1,547 SR
1,373 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DiMoNeSeee
Bellona
Level 5
God Stats
5W - 3L
1,713 SR
Queue Stats
10W - 7L
1,473 Elo+
Party 1
Neith
Neith
KrotteTies
Neith
Level 21
God Stats
21W - 19L
1,519 SR
Queue Stats
33W - 44L
1,284 Elo+
Solo
Thor
Thor
Mustinjr38
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Solo
Hera
Hera
a760667238
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crusoi
Tsukuyomi
13
2 / 3 / 8
8,292
553
5,693
9,114
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Girronki
Thoth
12
3 / 4 / 1
8,004
534
6,616
6,201
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Vehndy
Danzaburou
17
19 / 1 / 1
11,282
752
17,270
15,429
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Virgal93
Chaac
13
9 / 4 / 0
8,415
561
9,585
10,877
6,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 3 / 5
7,094
473
2,211
9,580
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 5 / 3
8,571
571
10,407
12,914
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DiMoNeSeee
Bellona
11
2 / 4 / 4
7,152
477
4,162
9,158
4,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
9
0 / 11 / 1
5,737
382
4,821
11,045
2,165
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 9 / 2
6,690
446
3,546
12,028
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 5 / 0
8,186
546
8,593
10,329
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
33
Kills
15
15
Deaths
34
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
5
3
1.5
W
Tsukuyomi
Crusoi
Tsukuyomi
2
3
8
2
L
Bellona
DiMoNeSeee
Bellona
2
4
4
1
W
Thoth
Girronki
Thoth
3
4
1
0.88
L
Neith
0
11
1
0.05
L
2
9
2
0.33
W
Danzaburou
Vehndy
Danzaburou
19
1
1
19.5
W
Chaac
Virgal93
Chaac
9
4
0
2.25
L
5
5
0
1
W
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
31,529
51,201
Taken
55,474
27,480
Mitigated
16,462
17,656
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,407
6,101
0
3,224
12,914
4,218
415
1,094
11,820
0
45,094
W
Tsukuyomi
Crusoi
Tsukuyomi
5,693
1,427
0
1,872
9,114
4,340
0
1,449
7,665
0
50,662
L
Bellona
DiMoNeSeee
Bellona
4,162
1,489
0
347
9,158
4,343
707
981
8,177
0
26,586
W
Thoth
Girronki
Thoth
6,616
663
66
716
6,201
2,464
768
4,806
1,395
45,851
0
L
Neith
4,821
2,619
0
959
11,045
2,165
0
1,014
10,031
0
26,344
L
3,546
1,569
0
1,349
12,028
3,068
0
630
11,398
0
24,173
W
Danzaburou
Vehndy
Danzaburou
17,270
10,160
0
10,358
15,429
6,078
786
67
15,362
0
81,444
W
Chaac
Virgal93
Chaac
9,585
1,277
0
2,556
10,877
6,064
97
408
10,469
0
37,786
L
8,593
1,807
0
1,979
10,329
2,668
898
5,108
5,221
47,093
0
W
Ymir
2,211
622
0
2,088
9,580
8,534
203
1,930
7,650
20,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
36,336
392
Minions Killed
305
0
Camps Cleared
0
1,345,910
Distance Traveled
1,306,630
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,571
571
73
5
0
277,544
1
W
Tsukuyomi
8,292
553
88
6
0
311,051
0
L
Bellona
7,152
477
55
4
0
290,927
0
W
Thoth
8,004
534
76
5
0
257,529
7
L
Neith
5,737
382
48
3
0
229,238
0
L
Thor
6,690
446
46
3
0
247,438
0
W
Danzaburou
11,282
752
136
9
0
250,882
2
W
Chaac
8,415
561
54
4
0
268,838
3
L
Hera
8,186
546
83
6
0
261,483
2
W
Ymir
7,094
473
38
3
0
257,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role