Player Matchup

Kumbhakarna
Kumbhakarna
Attoy-RL
Kumbhakarna
Level 64
God Stats
12W - 17L
1,424 SR
Queue Stats
265W - 294L
1,427 Elo+
Party 1
Ra
Ra
GewoonMilan0416
Ra
Level 31
God Stats
7W - 10L
1,382 SR
Queue Stats
76W - 79L
1,393 Elo+
Party 4
Ne Zha
Ne Zha
Thijman0416
Ne Zha
Level 67
God Stats
3W - 4L
1,774 SR
Queue Stats
51W - 80L
1,388 Elo+
Party 4
Bellona
Bellona
mohamask2
Bellona
Level 44
God Stats
4W - 4L
1,543 SR
Queue Stats
144W - 138L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
tomvg66
Danzaburou
Level 82
God Stats
3W - 8L
1,399 SR
Queue Stats
169W - 174L
1,475 Elo+
Party 4
Team Averages
Level 58
1,504 SR
1,435 Elo+

VS

Team Averages
Level 58
1,389 SR
1,398 Elo+
Ymir
Ymir
CePeK_PL
Ymir
Level 38
God Stats
3W - 2L
1,481 SR
Queue Stats
86W - 78L
1,429 Elo+
Party 3
Fenrir
Fenrir
MaksQQQ
Fenrir
Level 115
God Stats
5W - 3L
1,602 SR
Queue Stats
138W - 117L
1,459 Elo+
Party 3
Charybdis
Charybdis
Rav_e_n
Charybdis
Level 47
God Stats
1W - 1L
1,354 SR
Queue Stats
134W - 139L
1,432 Elo+
Party 3
Mulan
Mulan
SmRsandro110
Mulan
Level 37
God Stats
1W - 1L
1,322 SR
Queue Stats
99W - 107L
1,362 Elo+
Party 2
Ah Puch
Ah Puch
Vicent617
Ah Puch
Level 54
God Stats
1W - 5L
1,185 SR
Queue Stats
183W - 235L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Attoy-RL
Kumbhakarna
9
0 / 3 / 3
5,951
458
5,123
10,902
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 1
5,929
456
1,974
8,978
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
11
2 / 7 / 0
6,696
515
4,263
10,779
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
mohamask2
Bellona
12
2 / 4 / 0
7,180
552
8,699
12,314
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
tomvg66
Danzaburou
11
4 / 1 / 0
7,670
590
6,594
5,835
1,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 2
6,353
489
2,608
6,275
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MaksQQQ
Fenrir
13
7 / 2 / 6
7,836
603
8,886
9,367
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Rav_e_n
Charybdis
10
0 / 3 / 1
5,820
448
2,548
8,877
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 1
8,282
637
7,507
13,573
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Vicent617
Ah Puch
15
11 / 1 / 4
9,013
693
14,143
7,797
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
23
23
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Attoy-RL
Kumbhakarna
0
3
3
0.5
W
Ymir
0
0
2
1
L
0
8
1
0.06
W
Fenrir
MaksQQQ
Fenrir
7
2
6
5
W
Charybdis
Rav_e_n
Charybdis
0
3
1
0.17
W
5
2
1
2.75
L
Ne Zha
2
7
0
0.29
W
Ah Puch
Vicent617
Ah Puch
11
1
4
13
L
Bellona
mohamask2
Bellona
2
4
0
0.5
L
Danzaburou
tomvg66
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
35,692
48,808
Taken
45,889
26,791
Mitigated
27,406
12,904
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Attoy-RL
Kumbhakarna
5,123
489
0
2,399
10,902
8,150
0
4,747
5,908
19,254
0
W
Ymir
2,608
337
74
2,194
6,275
3,640
0
1,402
4,873
15,406
0
L
1,974
191
127
946
8,978
3,245
0
4,937
3,665
30,736
0
W
Fenrir
MaksQQQ
Fenrir
8,886
2,913
0
3,243
9,367
4,152
59
895
8,360
0
40,174
W
Charybdis
Rav_e_n
Charybdis
2,548
1,321
0
3,920
8,877
2,291
0
1,741
7,136
0
35,227
W
7,507
1,435
0
8,149
13,573
14,427
435
258
13,315
0
44,878
L
Ne Zha
4,263
1,311
0
2,525
10,779
4,172
0
4,237
6,245
0
34,172
W
Ah Puch
Vicent617
Ah Puch
14,143
817
0
3,738
7,797
2,896
231
2,790
4,905
57,512
0
L
Bellona
mohamask2
Bellona
8,699
3,809
0
4,243
12,314
9,334
0
1,219
9,978
0
45,752
L
Danzaburou
tomvg66
Danzaburou
6,594
3,520
360
2,304
5,835
1,890
96
805
5,030
0
34,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
37,304
333
Minions Killed
369
0
Camps Cleared
0
1,228,884
Distance Traveled
1,262,729
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,951
458
31
2
0
252,573
2
W
Ymir
6,353
489
29
2
0
248,810
3
L
Ra
5,929
456
73
6
0
230,011
0
W
Fenrir
7,836
603
58
4
0
282,020
4
W
Charybdis
5,820
448
77
6
0
224,205
2
W
Mulan
8,282
637
103
8
0
257,292
1
L
Ne Zha
6,696
515
56
4
0
278,191
0
W
Ah Puch
9,013
693
102
8
0
250,402
1
L
Bellona
7,180
552
102
8
0
229,533
1
L
Danzaburou
7,670
590
71
5
0
238,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role