Player Matchup

Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
RB4L BUBBLEZ
Geb
Gold II
Level 158
God Stats
46W - 27L
1,661 SR
Queue Stats
515W - 410L
1,237 MMR
Party 1
Chaac
Chaac
Platinum I
RB4L General
Chaac
Platinum I
Level 148
God Stats
34W - 41L
1,526 SR
Queue Stats
212W - 188L
1,852 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,562 SR
1,530 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,523 SR
1,385 MMR
Medusa
Medusa
Bronze III
Anunahz
Medusa
Bronze III
Level 159
God Stats
3W - 3L
1,514 SR
Queue Stats
23W - 20L
1,404 MMR
Solo
Cabrakan
Cabrakan
Bronze III
FonceLune11
Cabrakan
Bronze III
Level 69
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Scylla
Scylla
Bronze III
Reset Chad
Scylla
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 5 / 15
10,302
687
16,657
8,436
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 13
11,706
780
9,006
15,453
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
13 / 2 / 6
11,835
789
18,079
13,918
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaOdinGilgameshSol

VS

Bans
ThothPersephoneAchillesTiamatArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anunahz
Medusa
13
5 / 6 / 2
9,620
641
10,287
13,861
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
FonceLune11
Cabrakan
12
1 / 6 / 4
9,241
616
5,196
24,737
24,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Reset Chad
Scylla
13
2 / 8 / 5
9,593
640
5,460
10,123
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
8
8
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
5
15
1.9
L
Medusa
Anunahz
Medusa
5
6
2
1
L
Cabrakan
FonceLune11
Cabrakan
1
6
4
0.5
W
5
1
13
11.5
W
13
2
6
8
L
Scylla
Reset Chad
Scylla
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,742
Damage
20,943
37,807
Taken
48,721
33,259
Mitigated
33,898
15,590
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,657
6,861
0
380
8,436
2,628
784
1,589
6,800
56,776
0
L
Medusa
Anunahz
Medusa
10,287
3,755
0
1,743
13,861
5,721
0
8,922
4,637
0
30,649
L
Cabrakan
FonceLune11
Cabrakan
5,196
961
238
7,278
24,737
24,936
0
13,451
10,119
13,868
0
W
9,006
1,697
614
6,285
15,453
16,591
256
5,817
9,268
24,372
0
W
18,079
2,934
0
8,311
13,918
14,040
552
3,744
10,043
5,745
41,440
L
Scylla
Reset Chad
Scylla
5,460
528
281
702
10,123
3,241
0
5,447
4,362
29,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
28,454
172
Minions Killed
129
10
Camps Cleared
2
841,065
Distance Traveled
750,208
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,302
687
77
5
5
283,732
3
L
Medusa
9,620
641
46
3
2
261,037
1
L
Cabrakan
9,241
616
18
1
0
249,006
3
W
Geb
11,706
780
28
2
3
268,531
2
W
Chaac
11,835
789
67
4
2
288,802
4
L
Scylla
9,593
640
65
4
0
240,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role