Player Matchup

Cthulhu
Cthulhu
RainTiger
Cthulhu
Level 156
God Stats
6W - 12L
1,563 SR
Queue Stats
529W - 566L
1,455 Elo+
Solo
Mercury
Mercury
Shibefu
Mercury
Level 160
God Stats
3W - 3L
1,656 SR
Queue Stats
159W - 144L
1,583 Elo+
Solo
Agni
Agni
THIZZSAUCE
Agni
Level 124
God Stats
2W - 3L
1,256 SR
Queue Stats
100W - 100L
1,521 Elo+
Solo
Camazotz
Camazotz
pajamasamurai
Camazotz
Level 127
God Stats
0W - 1L
1,533 SR
Queue Stats
4W - 5L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
watrmelonman217
Cu Chulainn
Level 63
God Stats
0W - 1L
1,641 SR
Queue Stats
33W - 28L
1,544 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,523 Elo+

VS

Team Averages
Level 147
1,511 SR
1,573 Elo+
Hades
Hades
G4DE
Hades
Level 156
God Stats
16W - 15L
1,594 SR
Queue Stats
543W - 581L
1,509 Elo+
Solo
Izanami
Izanami
RusianIn2Things
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,505 Elo+
Solo
Khepri
Khepri
ShadowSerenity
Khepri
Level 155
God Stats
3W - 0L
1,729 SR
Queue Stats
72W - 76L
1,550 Elo+
Solo
Ah Puch
Ah Puch
SnA Carter
Ah Puch
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
THEDRKPICKLE
Tsukuyomi
Level 127
God Stats
2W - 1L
1,235 SR
Queue Stats
203W - 173L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RainTiger
Cthulhu
17
1 / 6 / 7
10,432
695
12,714
17,030
21,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Shibefu
Mercury
15
2 / 4 / 4
9,858
657
7,475
10,178
4,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 8
10,313
688
14,785
12,766
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
pajamasamurai
Camazotz
18
6 / 3 / 5
10,762
717
11,911
19,734
11,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
watrmelonman217
Cu Chulainn
17
4 / 6 / 7
10,485
699
11,608
17,267
18,652
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
G4DE
Hades
18
4 / 2 / 13
11,451
763
9,898
11,882
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 15
11,627
775
14,531
13,424
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 17
11,435
762
5,598
15,531
24,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
SnA Carter
Ah Puch
19
3 / 2 / 18
11,227
748
19,255
11,994
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
THEDRKPICKLE
Tsukuyomi
19
10 / 5 / 10
11,760
784
18,602
14,903
8,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
14
Kills
24
25
Deaths
14
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
G4DE
Hades
4
2
13
5.25
L
Cthulhu
RainTiger
Cthulhu
1
6
7
0.75
W
5
3
15
4.17
W
2
2
17
5.25
L
Mercury
Shibefu
Mercury
2
4
4
1
W
Ah Puch
SnA Carter
Ah Puch
3
2
18
6
W
Tsukuyomi
THEDRKPICKLE
Tsukuyomi
10
5
10
3
L
1
6
8
0.83
L
Camazotz
pajamasamurai
Camazotz
6
3
5
2.83
L
Cu Chulainn
watrmelonman217
Cu Chulainn
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
67,884
76,975
Taken
67,734
63,905
Mitigated
65,544
24,168
Healing
28,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
G4DE
Hades
9,898
896
567
3,661
11,882
16,620
777
4,502
7,380
19,742
0
L
Cthulhu
RainTiger
Cthulhu
12,714
326
3,231
2,943
17,030
21,706
445
8,490
8,540
32,123
0
W
14,531
10,423
1,654
4,211
13,424
7,672
3,673
4,733
8,691
0
33,656
W
5,598
440
4,320
3,233
15,531
24,963
135
6,977
8,554
14,394
0
L
Mercury
Shibefu
Mercury
7,475
2,072
1,878
1,620
10,178
4,232
642
3,281
6,897
0
19,993
W
Ah Puch
SnA Carter
Ah Puch
19,255
1,480
1,526
3,503
11,994
7,618
761
7,202
4,792
35,952
0
W
Tsukuyomi
THEDRKPICKLE
Tsukuyomi
18,602
5,514
2,628
2,804
14,903
8,671
329
6,492
8,411
0
41,975
L
14,785
492
1,289
2,363
12,766
7,437
71
6,038
6,728
32,708
0
L
Camazotz
pajamasamurai
Camazotz
11,911
2,064
1,352
8,113
19,734
11,878
1,530
8,823
10,911
0
23,293
L
Cu Chulainn
watrmelonman217
Cu Chulainn
11,608
934
0
1,379
17,267
18,652
170
8,119
9,148
4,060
14,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
57,500
164
Minions Killed
161
0
Camps Cleared
0
1,393,888
Distance Traveled
1,369,402
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,451
763
21
1
0
228,868
2
L
Cthulhu
10,432
695
38
3
0
269,798
0
W
Izanami
11,627
775
46
3
0
281,224
0
W
Khepri
11,435
762
18
1
0
301,014
5
L
Mercury
9,858
657
24
2
0
333,855
1
W
Ah Puch
11,227
748
35
2
0
277,475
0
W
Tsukuyomi
11,760
784
41
3
0
280,821
1
L
Agni
10,313
688
52
3
0
237,183
0
L
Camazotz
10,762
717
21
1
0
270,198
2
L
Cu Chulainn
10,485
699
29
2
0
282,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role