Player Matchup

Chaac
Chaac
Daevil777
Chaac
Level 46
God Stats
20W - 21L
1,501 SR
Queue Stats
64W - 69L
1,397 Elo+
Party 1
Apollo
Apollo
Dracaxe
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,406 Elo+
Party 4
Hercules
Hercules
JanWynAwe
Hercules
Level 115
God Stats
15W - 16L
1,504 SR
Queue Stats
229W - 256L
1,381 Elo+
Party 1
Janus
Janus
Raknaroc
Janus
Level 43
God Stats
2W - 2L
1,253 SR
Queue Stats
9W - 13L
1,140 Elo+
Solo
Fenrir
Fenrir
criminalll
Fenrir
Level 40
God Stats
0W - 4L
1,324 SR
Queue Stats
7W - 19L
1,285 Elo+
Party 4
Team Averages
Level 56
1,416 SR
1,322 Elo+

VS

Team Averages
Level 69
1,511 SR
1,364 Elo+
Scylla
Scylla
DzieckoJah
Scylla
Level 84
God Stats
97W - 74L
1,601 SR
Queue Stats
448W - 476L
1,506 Elo+
Party 3
Kali
Kali
HabKeinLanKabel
Kali
Level 128
God Stats
6W - 5L
1,514 SR
Queue Stats
417W - 434L
1,417 Elo+
Party 2
Bakasura
Bakasura
Kargul420
Bakasura
Level 60
God Stats
20W - 21L
1,491 SR
Queue Stats
153W - 221L
1,364 Elo+
Party 3
Athena
Athena
Kilel
Athena
Level 44
God Stats
8W - 5L
1,447 SR
Queue Stats
20W - 41L
1,180 Elo+
Solo
Cliodhna
Cliodhna
Solosisis
Cliodhna
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 41L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daevil777
Chaac
17
1 / 5 / 2
10,407
473
8,301
15,877
19,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Dracaxe
Apollo
14
4 / 7 / 3
9,717
442
7,720
15,643
4,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
JanWynAwe
Hercules
14
2 / 5 / 8
9,857
448
10,253
17,338
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Raknaroc
Janus
14
1 / 7 / 1
9,394
427
9,944
12,427
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
criminalll
Fenrir
12
3 / 6 / 1
8,619
392
6,525
17,417
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DzieckoJah
Scylla
19
4 / 0 / 11
11,879
540
16,976
8,502
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 1 / 4
11,801
536
14,977
17,634
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Kargul420
Bakasura
16
6 / 3 / 5
10,314
469
7,651
15,124
5,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Kilel
Athena
14
1 / 4 / 13
9,654
439
6,224
16,855
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Solosisis
Cliodhna
16
6 / 3 / 7
10,052
457
7,878
11,956
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
30
30
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
Daevil777
Chaac
1
5
2
0.4
L
Apollo
Dracaxe
Apollo
4
7
3
0.79
W
Scylla
DzieckoJah
Scylla
4
0
11
9.5
W
13
1
4
15
L
Hercules
JanWynAwe
Hercules
2
5
8
1.2
W
Bakasura
Kargul420
Bakasura
6
3
5
2.83
W
Athena
Kilel
Athena
1
4
13
1.88
L
Janus
Raknaroc
Janus
1
7
1
0.21
W
Cliodhna
Solosisis
Cliodhna
6
3
7
3.17
L
Fenrir
criminalll
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
53,706
78,702
Taken
70,071
49,692
Mitigated
43,175
19,616
Healing
27,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Daevil777
Chaac
8,301
1,202
0
5,952
15,877
19,263
587
3,272
12,357
0
61,571
L
Apollo
Dracaxe
Apollo
7,720
5,173
0
5,264
15,643
4,287
2,671
4,739
10,673
0
55,260
W
Scylla
DzieckoJah
Scylla
16,976
712
0
3,401
8,502
3,442
598
2,250
6,017
105,017
0
W
14,977
8,054
581
9,682
17,634
10,599
329
1,694
15,755
0
79,013
L
Hercules
JanWynAwe
Hercules
10,253
3,176
0
3,646
17,338
15,604
1,037
2,929
14,099
0
42,834
W
Bakasura
Kargul420
Bakasura
7,651
5,818
0
7,123
15,124
5,666
1,203
2,303
12,550
0
53,866
W
Athena
Kilel
Athena
6,224
1,695
0
3,121
16,855
17,375
410
2,589
13,842
21,802
0
L
Janus
Raknaroc
Janus
9,944
1,284
0
0
12,427
3,347
365
5,800
6,245
53,082
0
W
Cliodhna
Solosisis
Cliodhna
7,878
866
277
3,458
11,956
6,093
0
540
10,774
0
46,376
L
Fenrir
criminalll
Fenrir
6,525
1,582
0
4,754
17,417
7,191
0
5,908
11,135
0
51,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
53,700
487
Minions Killed
544
0
Camps Cleared
0
1,989,784
Distance Traveled
2,293,044
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,407
473
126
6
0
379,118
0
L
Apollo
9,717
442
98
4
0
400,742
5
W
Scylla
11,879
540
188
9
0
456,437
2
W
Kali
11,801
536
106
5
0
481,096
2
L
Hercules
9,857
448
76
3
0
406,615
4
W
Bakasura
10,314
469
119
5
0
494,949
6
W
Athena
9,654
439
44
2
0
431,794
4
L
Janus
9,394
427
113
5
0
393,657
0
W
Cliodhna
10,052
457
87
4
0
428,768
0
L
Fenrir
8,619
392
74
3
0
409,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role