Player Matchup

Da Ji
Da Ji
DoktrWho
Da Ji
Level 7
God Stats
6W - 4L
1,651 SR
Queue Stats
14W - 20L
1,577 Elo+
Solo
The Morrigan
The Morrigan
IMightNotRQ
The Morrigan
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 11L
1,517 Elo+
Solo
Hachiman
Hachiman
Kynde1212
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 1
Ganesha
Ganesha
PerPerson
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 1
Sun Wukong
Sun Wukong
gebgod
Sun Wukong
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 243L
1,501 Elo+
Solo
Team Averages
Level 10
1,530 SR
1,466 Elo+

VS

Team Averages
Level 12
1,510 SR
1,429 Elo+
Ra
Ra
Dynamic1cy
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 72L
1,411 Elo+
Solo
Thanatos
Thanatos
PeraraFUNK
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 3
Geb
Geb
RubberDuckyBoi
Geb
Level 18
God Stats
28W - 19L
1,596 SR
Queue Stats
122W - 108L
1,539 Elo+
Party 2
Bellona
Bellona
SINCE3
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 3
Medusa
Medusa
alottadot
Medusa
Level 17
God Stats
2W - 3L
1,453 SR
Queue Stats
134W - 106L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DoktrWho
Da Ji
11
1 / 2 / 3
6,732
449
2,399
10,508
3,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
IMightNotRQ
The Morrigan
18
18 / 0 / 1
11,353
757
16,981
9,772
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kynde1212
Hachiman
9
0 / 8 / 1
5,968
398
2,574
9,488
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PerPerson
Ganesha
11
1 / 2 / 2
7,258
484
4,185
10,026
5,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
gebgod
Sun Wukong
15
7 / 1 / 5
9,029
602
12,305
13,150
6,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,155
410
5,012
10,122
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PeraraFUNK
Thanatos
8
0 / 8 / 0
5,542
369
2,417
12,757
2,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
2 / 4 / 4
6,691
446
3,027
11,998
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
SINCE3
Bellona
12
1 / 4 / 1
7,033
469
5,655
9,751
7,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
alottadot
Medusa
15
10 / 2 / 2
9,174
612
13,569
10,390
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
27
Kills
13
13
Deaths
27
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DoktrWho
Da Ji
1
2
3
1.25
L
0
9
0
0
W
The Morrigan
IMightNotRQ
The Morrigan
18
0
1
18.5
W
Hachiman
Kynde1212
Hachiman
0
8
1
0.06
W
Ganesha
PerPerson
Ganesha
1
2
2
1
L
Thanatos
PeraraFUNK
Thanatos
0
8
0
0
L
2
4
4
1
L
Bellona
SINCE3
Bellona
1
4
1
0.38
L
Medusa
alottadot
Medusa
10
2
2
5.5
W
Sun Wukong
gebgod
Sun Wukong
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
29,680
52,944
Taken
55,018
20,890
Mitigated
23,437
13,223
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DoktrWho
Da Ji
2,399
578
0
1,781
10,508
3,179
258
302
10,206
0
32,136
L
5,012
520
150
1,330
10,122
2,227
152
7,901
2,221
38,181
0
W
The Morrigan
IMightNotRQ
The Morrigan
16,981
4,726
0
4,828
9,772
4,537
1,082
5,418
3,982
82,638
8,874
W
Hachiman
Kynde1212
Hachiman
2,574
1,946
0
645
9,488
1,680
1,139
1,017
8,471
0
27,412
W
Ganesha
PerPerson
Ganesha
4,185
618
225
364
10,026
5,103
301
1,022
9,004
23,554
0
L
Thanatos
PeraraFUNK
Thanatos
2,417
575
0
4,808
12,757
2,880
0
2,176
10,581
0
25,950
L
3,027
1,075
124
2,478
11,998
6,890
0
4,140
7,700
18,826
0
L
Bellona
SINCE3
Bellona
5,655
968
0
1,251
9,751
7,766
544
701
9,050
8,876
30,945
L
Medusa
alottadot
Medusa
13,569
7,376
0
4,856
10,390
3,674
0
3,441
6,889
0
62,696
W
Sun Wukong
gebgod
Sun Wukong
12,305
3,950
0
5,380
13,150
6,391
94
1,284
11,644
0
63,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
34,595
421
Minions Killed
338
0
Camps Cleared
0
1,328,610
Distance Traveled
1,311,577
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,732
449
55
4
0
238,750
0
L
Ra
6,155
410
79
5
0
232,008
1
W
The Morrigan
11,353
757
166
11
0
293,138
4
W
Hachiman
5,968
398
57
4
0
247,518
4
W
Ganesha
7,258
484
14
1
0
265,485
6
L
Thanatos
5,542
369
46
3
0
269,282
0
L
Geb
6,691
446
27
2
0
260,506
6
L
Bellona
7,033
469
74
5
0
300,654
1
L
Medusa
9,174
612
112
7
0
249,127
0
W
Sun Wukong
9,029
602
129
9
0
283,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role