Player Matchup

Hun Batz
Hun Batz
Craiiggg10
Hun Batz
Level 29
God Stats
3W - 3L
1,306 SR
Queue Stats
23W - 65L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
Crazybignose
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Horus
Horus
Cturner280297
Horus
Level 29
God Stats
1W - 13L
1,118 SR
Queue Stats
41W - 97L
1,280 Elo+
Party 1
Skadi
Skadi
MALKINDER82
Skadi
Level 17
God Stats
4W - 1L
1,551 SR
Queue Stats
76W - 129L
1,168 Elo+
Solo
Nox
Nox
Morgsj7
Nox
Level 38
God Stats
3W - 3L
1,454 SR
Queue Stats
41W - 99L
1,327 Elo+
Party 1
Team Averages
Level 23
1,386 SR
1,317 Elo+

VS

Team Averages
Level 14
1,456 SR
1,367 Elo+
Bakasura
Bakasura
Averayzed
Bakasura
Level 28
God Stats
14W - 13L
1,550 SR
Queue Stats
26W - 27L
1,388 Elo+
Solo
Athena
Athena
I_black_wolf44
Athena
Level 22
God Stats
11W - 12L
1,430 SR
Queue Stats
32W - 42L
1,288 Elo+
Solo
Neith
Neith
Pnekye
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
azame12e
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
stingus_trithon
Anubis
Level 12
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 7L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Craiiggg10
Hun Batz
20
17 / 3 / 4
18,717
604
20,251
23,643
10,404
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Crazybignose
Sun Wukong
9
0 / 4 / 4
10,179
328
1,267
9,075
3,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 10 / 6
13,480
435
7,296
22,705
16,168
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
5 / 6 / 2
15,982
516
9,788
15,918
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nox
19
7 / 12 / 3
13,837
446
12,236
19,682
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Averayzed
Bakasura
20
33 / 3 / 1
21,088
680
42,086
29,571
16,758
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 1 / 0
8,298
268
393
2,301
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Pnekye
Neith
2
0 / 0 / 0
6,277
202
0
0
0
Guan Yu
azame12e
Guan Yu
12
0 / 15 / 1
9,634
311
3,098
22,564
18,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 15 / 7
12,737
411
12,868
24,301
9,152
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
33
Kills
35
35
Deaths
34
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Averayzed
Bakasura
33
3
1
11.17
W
Hun Batz
Craiiggg10
Hun Batz
17
3
4
6.33
W
Sun Wukong
Crazybignose
Sun Wukong
0
4
4
0.5
W
4
10
6
0.7
L
0
1
0
0
W
5
6
2
1
W
Nox
7
12
3
0.71
L
Neith
Pnekye
Neith
0
0
0
0
L
Guan Yu
azame12e
Guan Yu
0
15
1
0.03
L
2
15
7
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
58,445
91,023
Taken
78,737
43,232
Mitigated
45,972
20,985
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Averayzed
Bakasura
42,086
26,347
0
6,228
29,571
16,758
147
4,298
25,273
0
180,369
W
Hun Batz
Craiiggg10
Hun Batz
20,251
7,788
0
13,902
23,643
10,404
206
3,990
19,143
0
158,302
W
Sun Wukong
Crazybignose
Sun Wukong
1,267
814
0
949
9,075
3,662
283
478
8,027
0
13,008
W
7,296
3,754
863
3,002
22,705
16,168
2,465
3,183
17,706
0
54,995
L
393
150
0
534
2,301
1,125
0
0
2,301
2,781
0
W
9,788
4,286
0
375
15,918
6,307
10,828
2,133
12,735
0
96,155
W
Nox
12,236
2,470
50
1,844
19,682
6,691
2,584
3,477
14,968
71,447
0
L
Neith
Pnekye
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
azame12e
Guan Yu
3,098
523
268
1,522
22,564
18,937
92
3,955
18,555
0
29,848
L
12,868
3,424
0
7,209
24,301
9,152
1,343
4,160
20,141
64,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,195
Gold Earned
58,034
603
Minions Killed
424
0
Camps Cleared
0
2,463,745
Distance Traveled
1,652,358
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
21,088
680
308
10
0
638,252
0
W
Hun Batz
18,717
604
202
7
0
635,577
1
W
Sun Wukong
10,179
328
28
1
0
280,741
0
W
Horus
13,480
435
80
3
0
547,919
0
L
Athena
8,298
268
6
0
0
95,716
0
W
Skadi
15,982
516
171
6
0
477,339
0
W
Nox
13,837
446
122
4
0
522,169
3
L
Neith
6,277
202
0
0
0
0
0
L
Guan Yu
9,634
311
28
1
0
537,419
3
L
Anubis
12,737
411
82
3
0
380,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role