Player Matchup

Ymir
Ymir
XIII-FLEEX
Ymir
Level 65
God Stats
15W - 20L
1,419 SR
Queue Stats
170W - 211L
1,397 Elo+
Party 1
Janus
Janus
elmaitnoscom
Janus
Level 127
God Stats
0W - 4L
1,346 SR
Queue Stats
112W - 167L
1,380 Elo+
Solo
Izanami
Izanami
maimuna111
Izanami
Level 64
God Stats
4W - 7L
1,414 SR
Queue Stats
103W - 135L
1,399 Elo+
Party 1
Team Averages
Level 85
1,393 SR
1,392 Elo+

VS

Team Averages
Level 94
1,384 SR
1,412 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Mehea
Hera
Level 47
God Stats
7W - 11L
1,300 SR
Queue Stats
278W - 358L
1,375 Elo+
Solo
Athena
Athena
Zangatha
Athena
Level 147
God Stats
1W - 0L
1,351 SR
Queue Stats
106W - 137L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,430
585
3,810
11,200
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 5 / 0
7,020
638
8,893
7,896
2,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
maimuna111
Izanami
9
0 / 8 / 1
6,361
578
5,112
9,166
3,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
6 / 1 / 14
8,947
813
7,789
10,032
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Mehea
Hera
14
11 / 0 / 9
9,639
876
9,690
5,178
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Zangatha
Athena
13
3 / 1 / 15
8,546
777
8,258
11,670
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
20
20
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
14
13
W
Hera
Mehea
Hera
11
0
9
15.5
L
0
7
1
0.07
W
Athena
Zangatha
Athena
3
1
15
10.5
L
2
5
0
0.4
L
Izanami
maimuna111
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
25,737
28,262
Taken
26,880
14,434
Mitigated
17,586
1,601
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,789
5,486
0
2,854
10,032
4,679
1,478
6,711
3,321
0
24,271
W
Hera
Mehea
Hera
9,690
2,068
0
1,106
5,178
2,204
490
2,753
2,425
37,150
0
L
3,810
682
0
1,186
11,200
8,758
0
7,348
3,852
7,483
0
W
Athena
Zangatha
Athena
8,258
1,844
969
3,119
11,670
10,703
247
3,629
8,041
23,145
0
L
8,893
434
0
250
7,896
2,445
0
5,325
2,571
26,931
0
L
Izanami
maimuna111
Izanami
5,112
2,955
0
165
9,166
3,231
0
5,422
3,744
0
17,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,811
Gold Earned
27,132
91
Minions Killed
122
2
Camps Cleared
9
535,699
Distance Traveled
629,051
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,947
813
34
3
2
189,713
4
W
Hera
9,639
876
55
5
5
213,606
5
L
Ymir
6,430
585
8
1
0
146,121
0
W
Athena
8,546
777
33
3
2
225,732
1
L
Janus
7,020
638
56
5
0
205,582
1
L
Izanami
6,361
578
27
2
2
183,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role