Player Matchup

Baron Samedi
Baron Samedi
Ashdato
Baron Samedi
Level 23
God Stats
0W - 3L
1,256 SR
Queue Stats
106W - 97L
1,599 Elo+
Solo
Neith
Neith
DemonDeathD
Neith
Level 25
God Stats
3W - 3L
1,856 SR
Queue Stats
245W - 171L
1,743 Elo+
Solo
Izanami
Izanami
Mojadossuck
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,713 Elo+
Solo
Sylvanus
Sylvanus
TwitchXeijiri
Sylvanus
Level 25
God Stats
0W - 3L
1,207 SR
Queue Stats
71W - 55L
1,636 Elo+
Solo
Hun Batz
Hun Batz
Yawnus
Hun Batz
Level 14
God Stats
0W - 2L
1,202 SR
Queue Stats
9W - 14L
1,281 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,594 Elo+

VS

Team Averages
Level 21
1,519 SR
1,619 Elo+
Anubis
Anubis
FoolProofMirror
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,769 Elo+
Solo
Izanami
Izanami
Kabushkii
Izanami
Level 22
God Stats
1W - 0L
1,567 SR
Queue Stats
7W - 15L
1,278 Elo+
Solo
Hou Yi
Hou Yi
Round2ImInYou
Hou Yi
Level 18
God Stats
5W - 2L
1,586 SR
Queue Stats
41W - 14L
1,761 Elo+
Solo
Cliodhna
Cliodhna
TyZiggy
Cliodhna
Level 25
God Stats
2W - 2L
1,442 SR
Queue Stats
64W - 41L
1,585 Elo+
Solo
Chang'e
Chang'e
l960sBroadcast
Chang'e
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
114W - 75L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashdato
Baron Samedi
15
0 / 5 / 2
8,669
456
3,060
8,126
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 8 / 1
9,744
513
9,963
15,345
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Mojadossuck
Izanami
15
0 / 7 / 3
8,941
471
5,547
16,169
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
TwitchXeijiri
Sylvanus
14
2 / 2 / 1
8,965
472
7,155
13,667
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Yawnus
Hun Batz
14
4 / 5 / 1
9,354
492
8,020
12,071
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,374
546
8,400
13,662
6,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Kabushkii
Izanami
13
0 / 0 / 1
8,185
431
913
9,104
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 2 / 2
11,465
603
16,958
15,670
5,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
TyZiggy
Cliodhna
18
5 / 2 / 7
11,262
593
10,552
13,793
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 1 / 4
12,136
639
11,750
11,047
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
27
27
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ashdato
Baron Samedi
0
5
2
0.2
L
4
8
1
0.56
W
3
5
2
0.8
W
Izanami
Kabushkii
Izanami
0
0
1
0.5
L
Izanami
Mojadossuck
Izanami
0
7
3
0.21
W
7
2
2
4
L
Sylvanus
TwitchXeijiri
Sylvanus
2
2
1
1.25
W
Cliodhna
TyZiggy
Cliodhna
5
2
7
4.25
L
Hun Batz
Yawnus
Hun Batz
4
5
1
0.9
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
48,573
65,378
Taken
63,276
29,952
Mitigated
25,480
18,197
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ashdato
Baron Samedi
3,060
40
438
638
8,126
3,288
0
4,417
3,488
56,593
0
L
9,963
3,321
0
3,305
15,345
3,600
964
7,767
7,517
0
58,897
W
8,400
931
0
7,051
13,662
6,396
872
433
13,229
63,110
0
W
Izanami
Kabushkii
Izanami
913
611
0
3,050
9,104
3,371
0
1,787
7,317
0
52,192
L
Izanami
Mojadossuck
Izanami
5,547
3,829
0
4,675
16,169
3,524
0
2,477
13,628
0
69,823
W
16,958
11,666
0
6,765
15,670
5,595
0
4,208
11,382
0
97,042
L
Sylvanus
TwitchXeijiri
Sylvanus
7,155
1,403
391
5,960
13,667
15,972
0
2,345
11,176
29,843
0
W
Cliodhna
TyZiggy
Cliodhna
10,552
895
0
6,414
13,793
6,240
456
977
12,816
0
90,062
L
Hun Batz
Yawnus
Hun Batz
8,020
1,589
0
2,790
12,071
3,568
0
2,580
9,419
0
46,650
W
11,750
871
889
6,520
11,047
3,878
315
3,258
7,594
78,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
53,422
490
Minions Killed
662
0
Camps Cleared
0
1,581,615
Distance Traveled
1,821,144
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,669
456
108
6
0
334,217
2
L
Neith
9,744
513
120
6
0
289,605
9
W
Anubis
10,374
546
126
7
0
290,974
9
W
Izanami
8,185
431
83
4
0
376,145
3
L
Izanami
8,941
471
144
8
0
292,948
5
W
Hou Yi
11,465
603
161
8
0
354,059
2
L
Sylvanus
8,965
472
39
2
0
341,789
4
W
Cliodhna
11,262
593
139
7
0
414,143
4
L
Hun Batz
9,354
492
79
4
0
323,056
3
W
Chang'e
12,136
639
153
8
0
385,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role