Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Drinaru
Hachiman
Level 29
God Stats
5W - 4L
1,602 SR
Queue Stats
83W - 64L
1,603 Elo+
Solo
Loki
Loki
Fırtı
Loki
Level 7
God Stats
1W - 1L
1,535 SR
Queue Stats
26W - 23L
1,628 Elo+
Solo
Bellona
Bellona
ILikeEmBig
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Solo
Chronos
Chronos
daulila228
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,563 Elo+

VS

Team Averages
Level 16
1,494 SR
1,628 Elo+
Bellona
Bellona
CRINGEDOMER
Bellona
Level 18
God Stats
3W - 5L
1,301 SR
Queue Stats
40W - 24L
1,711 Elo+
Party 1
Ullr
Ullr
Keneticzz
Ullr
Level 13
God Stats
5W - 0L
1,915 SR
Queue Stats
16W - 11L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REMEKAUI
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
RondomerIsBald
Ao Kuang
Level 29
God Stats
5W - 3L
1,576 SR
Queue Stats
94W - 48L
1,757 Elo+
Party 1
Ymir
Ymir
mures21
Ymir
Level 14
God Stats
6W - 9L
1,177 SR
Queue Stats
23W - 23L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 6
5,315
483
2,463
6,995
4,377
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Drinaru
Hachiman
7
3 / 3 / 1
5,036
458
4,570
5,718
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Fırtı
Loki
9
3 / 6 / 2
5,887
535
4,928
6,647
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
ILikeEmBig
Bellona
9
0 / 3 / 0
5,335
485
2,860
6,232
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
daulila228
Chronos
10
3 / 4 / 4
5,987
544
3,582
8,237
2,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRINGEDOMER
Bellona
13
5 / 0 / 0
7,442
677
4,917
8,033
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
9
1 / 5 / 3
5,830
530
3,644
6,599
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
REMEKAUI
Morgan Le Fay
10
2 / 3 / 3
6,214
565
4,220
5,291
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
13
8 / 0 / 0
7,605
691
6,825
7,829
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
mures21
Ymir
8
2 / 2 / 1
5,085
462
3,046
4,786
4,168
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
18
18
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
6
2
W
Bellona
CRINGEDOMER
Bellona
5
0
0
5
L
Hachiman
Drinaru
Hachiman
3
3
1
1.17
L
Loki
Fırtı
Loki
3
6
2
0.67
L
Bellona
ILikeEmBig
Bellona
0
3
0
0
W
Ullr
1
5
3
0.5
W
Morgan Le Fay
REMEKAUI
Morgan Le Fay
2
3
3
1.17
W
Ao Kuang
8
0
0
8
L
Chronos
daulila228
Chronos
3
4
4
1.25
W
Ymir
mures21
Ymir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
22,652
33,829
Taken
32,538
15,596
Mitigated
17,699
6,738
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,463
678
0
1,195
6,995
4,377
54
3,528
3,417
13,172
0
W
Bellona
CRINGEDOMER
Bellona
4,917
915
0
3,454
8,033
7,699
164
445
7,588
12,109
36,784
L
Hachiman
Drinaru
Hachiman
4,570
2,644
0
2,450
5,718
1,566
92
2,353
3,365
0
17,040
L
Loki
Fırtı
Loki
4,928
2,080
0
884
6,647
2,432
0
2,700
3,823
0
26,230
L
Bellona
ILikeEmBig
Bellona
2,860
448
0
997
6,232
4,293
0
1,487
4,181
3,703
19,232
W
Ullr
3,644
2,371
0
694
6,599
1,649
501
1,657
4,942
0
26,883
W
Morgan Le Fay
REMEKAUI
Morgan Le Fay
4,220
1,215
0
817
5,291
1,692
902
2,427
2,864
26,021
0
W
Ao Kuang
6,825
2,123
0
5,442
7,829
2,491
0
973
6,856
47,288
0
L
Chronos
daulila228
Chronos
3,582
1,720
0
1,212
8,237
2,928
1,624
4,674
3,295
22,409
0
W
Ymir
mures21
Ymir
3,046
764
327
246
4,786
4,168
27
1,180
3,606
10,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
32,176
193
Minions Killed
338
0
Camps Cleared
0
955,582
Distance Traveled
1,026,544
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,315
483
33
3
0
168,327
3
W
Bellona
7,442
677
119
11
0
221,796
3
L
Hachiman
5,036
458
22
2
0
121,262
2
L
Loki
5,887
535
51
5
0
231,228
1
L
Bellona
5,335
485
48
4
0
234,683
2
W
Ullr
5,830
530
59
5
0
169,132
1
W
Morgan Le Fay
6,214
565
54
5
0
171,282
2
W
Ao Kuang
7,605
691
87
8
0
265,784
2
L
Chronos
5,987
544
39
4
0
200,082
0
W
Ymir
5,085
462
19
2
0
198,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role