Player Matchup

Pele
Pele
IzanamI5377
Pele
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 137L
1,346 Elo+
Solo
Amaterasu
Amaterasu
SIN_lml
Amaterasu
Level 21
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 5L
1,433 Elo+
Solo
Xing Tian
Xing Tian
polarh-
Xing Tian
Level 29
God Stats
7W - 5L
1,665 SR
Queue Stats
131W - 112L
1,495 Elo+
Solo
Zeus
Zeus
roma_worldwide
Zeus
Level 15
God Stats
0W - 2L
1,263 SR
Queue Stats
11W - 20L
1,366 Elo+
Solo
Hades
Hades
xBruda_muss_los
Hades
Level 29
God Stats
13W - 14L
1,548 SR
Queue Stats
30W - 47L
1,400 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,408 Elo+

VS

Team Averages
Level 23
1,543 SR
1,447 Elo+
Guan Yu
Guan Yu
Hii_3bod
Guan Yu
Level 17
God Stats
2W - 1L
1,722 SR
Queue Stats
27W - 32L
1,369 Elo+
Solo
Agni
Agni
Iskariox
Agni
Level 26
God Stats
3W - 3L
1,692 SR
Queue Stats
139W - 165L
1,490 Elo+
Solo
Ra
Ra
Spartacus7775
Ra
Level 18
God Stats
1W - 2L
1,196 SR
Queue Stats
41W - 37L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Varus Acilus
Gilgamesh
Level 25
God Stats
42W - 33L
1,572 SR
Queue Stats
54W - 46L
1,492 Elo+
Solo
Artemis
Artemis
XCFKSA3
Artemis
Level 28
God Stats
7W - 6L
1,535 SR
Queue Stats
105W - 103L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 1
11,713
509
19,475
24,659
11,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
SIN_lml
Amaterasu
15
1 / 10 / 7
9,720
423
5,335
21,253
7,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
polarh-
Xing Tian
15
3 / 2 / 7
9,961
433
10,336
26,260
27,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 9 / 4
11,506
500
12,510
14,270
4,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 12 / 5
9,941
432
14,393
27,805
14,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hii_3bod
Guan Yu
15
6 / 7 / 15
10,398
452
8,057
18,701
12,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
17
5 / 4 / 11
11,678
508
18,714
19,616
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 19
11,114
483
11,848
24,677
10,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Varus Acilus
Gilgamesh
20
19 / 3 / 10
13,752
598
30,573
25,627
12,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
XCFKSA3
Artemis
20
9 / 4 / 9
13,005
565
20,260
12,139
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
19
Kills
42
42
Deaths
20
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hii_3bod
Guan Yu
6
7
15
1.93
W
Agni
5
4
11
2.63
L
9
9
1
1.06
L
Amaterasu
SIN_lml
Amaterasu
1
10
7
0.45
W
3
2
19
6.25
W
Gilgamesh
Varus Acilus
Gilgamesh
19
3
10
8
W
Artemis
XCFKSA3
Artemis
9
4
9
3.38
L
Xing Tian
polarh-
Xing Tian
3
2
7
3.25
L
5
9
4
0.78
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,049
Damage
89,452
114,247
Taken
100,760
65,837
Mitigated
45,469
23,520
Healing
36,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hii_3bod
Guan Yu
8,057
970
6,212
4,552
18,701
12,504
573
8,410
10,291
0
25,020
W
Agni
18,714
2,024
1,096
4,640
19,616
5,695
336
7,897
11,719
73,302
0
L
19,475
3,450
0
3,340
24,659
11,197
78
5,614
18,773
0
68,387
L
Amaterasu
SIN_lml
Amaterasu
5,335
1,968
115
4,568
21,253
7,668
1,528
6,840
14,229
0
26,266
W
11,848
553
1,856
11,638
24,677
10,551
701
10,067
14,610
58,016
0
W
Gilgamesh
Varus Acilus
Gilgamesh
30,573
12,454
0
4,369
25,627
12,256
7,558
6,429
19,198
0
102,020
W
Artemis
XCFKSA3
Artemis
20,260
10,395
0
1,945
12,139
4,463
4,628
4,500
7,639
0
99,098
L
Xing Tian
polarh-
Xing Tian
10,336
505
1,813
1,773
26,260
27,689
0
5,267
20,577
37,460
0
L
12,510
901
0
1,934
14,270
4,555
275
1,944
12,146
59,043
0
L
14,393
1,518
468
9,509
27,805
14,728
1,373
9,572
17,960
73,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
59,947
396
Minions Killed
547
0
Camps Cleared
0
1,942,887
Distance Traveled
2,310,520
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,398
452
22
1
0
477,913
1
W
Agni
11,678
508
134
6
0
456,678
1
L
Pele
11,713
509
82
4
0
441,430
2
L
Amaterasu
9,720
423
57
2
0
381,094
0
W
Ra
11,114
483
93
4
0
470,647
3
W
Gilgamesh
13,752
598
150
7
0
476,816
0
W
Artemis
13,005
565
148
6
0
428,466
0
L
Xing Tian
9,961
433
47
2
0
459,705
7
L
Zeus
11,506
500
101
4
0
327,863
3
L
Hades
9,941
432
109
5
0
332,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role