Player Matchup

Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Atlas88OGM
Danzaburou
Level 160
God Stats
26W - 17L
1,669 SR
Queue Stats
633W - 628L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
LoFFaS
Zhong Kui
Level 158
God Stats
2W - 4L
1,629 SR
Queue Stats
93W - 92L
1,580 Elo+
Solo
Susano
Susano
LoftiestSea0
Susano
Level 145
God Stats
10W - 9L
1,634 SR
Queue Stats
378W - 369L
1,577 Elo+
Solo
King Arthur
King Arthur
SarcasticCobra
King Arthur
Level 141
God Stats
3W - 9L
1,339 SR
Queue Stats
433W - 447L
1,592 Elo+
Solo
Team Averages
Level 143
1,554 SR
1,574 Elo+

VS

Team Averages
Level 150
1,621 SR
1,704 Elo+
Sobek
Sobek
DemonFlames
Sobek
Level 159
God Stats
3W - 4L
1,402 SR
Queue Stats
243W - 153L
1,700 Elo+
Party 1
Ratatoskr
Ratatoskr
Dokkma
Ratatoskr
Level 113
God Stats
73W - 61L
1,599 SR
Queue Stats
283W - 284L
1,616 Elo+
Solo
Danzaburou
Danzaburou
DonDuuug
Danzaburou
Level 159
God Stats
4W - 1L
1,648 SR
Queue Stats
355W - 295L
1,719 Elo+
Party 1
Nox
Nox
MecZ
Nox
Level 160
God Stats
5W - 3L
1,906 SR
Queue Stats
352W - 178L
1,798 Elo+
Party 1
Xing Tian
Xing Tian
y0 Truth
Xing Tian
Level 160
God Stats
2W - 1L
1,551 SR
Queue Stats
385W - 279L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
6,230
566
2,344
2,867
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Atlas88OGM
Danzaburou
10
0 / 1 / 0
5,697
518
1,978
5,050
960
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LoFFaS
Zhong Kui
10
0 / 4 / 0
5,455
496
3,506
6,209
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
10
1 / 2 / 1
5,732
521
2,494
6,124
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SarcasticCobra
King Arthur
12
2 / 2 / 1
6,681
607
8,754
8,786
6,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,835
530
4,416
11,035
9,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Dokkma
Ratatoskr
11
2 / 1 / 2
6,180
562
2,353
7,383
2,419
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DonDuuug
Danzaburou
12
4 / 0 / 3
7,248
659
4,292
6,101
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
MecZ
Nox
13
4 / 0 / 1
7,020
638
4,148
4,498
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
y0 Truth
Xing Tian
11
0 / 0 / 6
6,252
568
1,857
7,342
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
10
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Danzaburou
Atlas88OGM
Danzaburou
0
1
0
0
W
0
2
2
0.5
W
Ratatoskr
Dokkma
Ratatoskr
2
1
2
3
W
Danzaburou
DonDuuug
Danzaburou
4
0
3
5.5
L
Zhong Kui
LoFFaS
Zhong Kui
0
4
0
0
L
Susano
1
2
1
0.75
W
Nox
MecZ
Nox
4
0
1
4.5
L
King Arthur
SarcasticCobra
King Arthur
2
2
1
1.25
W
Xing Tian
y0 Truth
Xing Tian
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,076
Damage
17,066
29,036
Taken
36,359
15,431
Mitigated
21,888
9,139
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,344
123
0
532
2,867
968
0
1,137
1,730
41,234
0
L
Danzaburou
Atlas88OGM
Danzaburou
1,978
400
0
1,780
5,050
960
456
974
4,076
0
35,427
W
4,416
309
0
5,566
11,035
9,952
0
0
11,035
31,859
0
W
Ratatoskr
Dokkma
Ratatoskr
2,353
290
0
3,017
7,383
2,419
303
1,889
5,384
0
34,521
W
Danzaburou
DonDuuug
Danzaburou
4,292
1,741
0
3,548
6,101
1,804
781
288
5,813
0
46,797
L
Zhong Kui
LoFFaS
Zhong Kui
3,506
768
0
1,913
6,209
5,545
0
1,804
4,405
24,042
6,409
L
Susano
2,494
895
0
2,894
6,124
1,943
0
2,013
4,111
0
27,176
W
Nox
MecZ
Nox
4,148
227
0
989
4,498
2,323
0
1,500
2,878
52,036
0
L
King Arthur
SarcasticCobra
King Arthur
8,754
1,405
0
2,020
8,786
6,015
0
3,600
4,293
0
42,246
W
Xing Tian
y0 Truth
Xing Tian
1,857
262
0
2,121
7,342
5,390
0
1,550
5,706
14,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
32,535
399
Minions Killed
374
0
Camps Cleared
0
1,130,047
Distance Traveled
1,185,136
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,230
566
111
10
0
223,933
2
L
Danzaburou
5,697
518
85
8
0
212,561
2
W
Sobek
5,835
530
60
5
0
228,900
5
W
Ratatoskr
6,180
562
79
7
0
254,681
2
W
Danzaburou
7,248
659
100
9
0
225,340
6
L
Zhong Kui
5,455
496
59
5
0
215,272
3
L
Susano
5,732
521
66
6
0
246,383
2
W
Nox
7,020
638
121
11
0
249,607
3
L
King Arthur
6,681
607
78
7
0
231,898
2
W
Xing Tian
6,252
568
14
1
0
226,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role