Player Matchup

Ao Kuang
Ao Kuang
CainThaDain
Ao Kuang
Level 29
God Stats
25W - 11L
1,687 SR
Queue Stats
108W - 76L
1,635 Elo+
Solo
Zhong Kui
Zhong Kui
EmperrPalpameme
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KeyPakS
Sun Wukong
Level 27
God Stats
3W - 5L
1,535 SR
Queue Stats
6W - 11L
1,443 Elo+
Solo
Danzaburou
Danzaburou
SKIDUSH_
Danzaburou
Level 8
God Stats
13W - 13L
1,186 SR
Queue Stats
24W - 39L
1,195 Elo+
Solo
Hades
Hades
daypepper
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,124 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,379 Elo+

VS

Team Averages
Level 16
1,479 SR
1,437 Elo+
Baron Samedi
Baron Samedi
CrystalQuinn
Baron Samedi
Level 17
God Stats
10W - 10L
1,476 SR
Queue Stats
56W - 71L
1,412 Elo+
Solo
Tiamat
Tiamat
KingDevilBtw
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,417 Elo+
Solo
Apollo
Apollo
Shadownada
Apollo
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 32L
1,519 Elo+
Solo
Loki
Loki
steezeOG
Loki
Level 29
God Stats
12W - 15L
1,420 SR
Queue Stats
57W - 77L
1,336 Elo+
Solo
Thor
Thor
thornado6081
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CainThaDain
Ao Kuang
14
10 / 0 / 0
8,865
591
6,977
7,137
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
EmperrPalpameme
Zhong Kui
14
4 / 1 / 2
9,013
601
6,687
9,513
6,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KeyPakS
Sun Wukong
14
9 / 0 / 5
9,556
637
7,541
9,466
5,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
SKIDUSH_
Danzaburou
12
1 / 4 / 1
7,923
528
3,510
8,649
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
daypepper
Hades
4
0 / 3 / 1
5,177
345
663
2,503
639
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrystalQuinn
Baron Samedi
12
4 / 1 / 1
7,132
475
6,607
5,953
2,903
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
8
0 / 7 / 0
5,425
362
2,664
8,074
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Shadownada
Apollo
6
3 / 1 / 0
5,655
377
1,007
2,891
798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Loki
12
0 / 6 / 1
6,755
450
2,615
8,857
2,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 10 / 1
6,362
424
4,016
10,734
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
24
Kills
8
8
Deaths
25
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CainThaDain
Ao Kuang
10
0
0
10
L
Baron Samedi
CrystalQuinn
Baron Samedi
4
1
1
4.5
W
Zhong Kui
EmperrPalpameme
Zhong Kui
4
1
2
5
W
Sun Wukong
KeyPakS
Sun Wukong
9
0
5
11.5
L
Tiamat
0
7
0
0
W
Danzaburou
SKIDUSH_
Danzaburou
1
4
1
0.38
L
Apollo
Shadownada
Apollo
3
1
0
3
W
Hades
daypepper
Hades
0
3
1
0.17
L
Loki
0
6
1
0.08
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
16,909
37,268
Taken
36,509
19,243
Mitigated
13,428
14,673
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CainThaDain
Ao Kuang
6,977
1,625
0
3,780
7,137
2,902
515
824
6,309
41,727
8,440
L
Baron Samedi
CrystalQuinn
Baron Samedi
6,607
451
154
2,361
5,953
2,903
0
2,193
3,760
28,677
0
W
Zhong Kui
EmperrPalpameme
Zhong Kui
6,687
1,625
0
5,746
9,513
6,607
4,287
881
8,538
57,335
0
W
Sun Wukong
KeyPakS
Sun Wukong
7,541
2,544
0
3,694
9,466
5,793
1,209
1,538
7,638
0
45,422
L
Tiamat
2,664
510
0
385
8,074
2,845
346
3,038
4,952
16,653
0
W
Danzaburou
SKIDUSH_
Danzaburou
3,510
719
0
1,103
8,649
3,302
642
5,052
3,597
0
35,610
L
Apollo
Shadownada
Apollo
1,007
478
0
479
2,891
798
0
1,337
1,554
0
12,481
W
Hades
daypepper
Hades
663
470
0
350
2,503
639
0
588
1,915
2,619
0
L
Loki
2,615
802
0
0
8,857
2,918
967
2,247
6,353
0
39,623
L
4,016
1,263
0
298
10,734
3,964
1,313
5,045
5,507
0
25,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
31,329
375
Minions Killed
228
0
Camps Cleared
0
1,174,926
Distance Traveled
1,105,939
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,865
591
76
5
0
314,297
1
L
Baron Samedi
7,132
475
56
4
0
256,159
3
W
Zhong Kui
9,013
601
110
7
0
233,842
0
W
Sun Wukong
9,556
637
110
7
0
288,470
2
L
Tiamat
5,425
362
27
2
0
244,165
4
W
Danzaburou
7,923
528
77
5
0
272,815
1
L
Apollo
5,655
377
25
2
0
96,260
0
W
Hades
5,177
345
2
0
0
65,502
1
L
Loki
6,755
450
78
5
0
280,439
5
L
Thor
6,362
424
42
3
0
228,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role