Player Matchup

Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
LUrielP
Chang'e
Gold III
Level 114
God Stats
1W - 6L
1,536 SR
Queue Stats
98W - 102L
1,492 MMR
Solo
Cthulhu
Cthulhu
Gold II
SS_Eiml0
Cthulhu
Gold II
Level 116
God Stats
2W - 6L
1,714 SR
Queue Stats
45W - 52L
1,526 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
WhoisDavin
Sun Wukong
Gold IV
Level 145
God Stats
7W - 4L
1,642 SR
Queue Stats
213W - 218L
1,468 MMR
Solo
Cernunnos
Cernunnos
Gold III
remilson1
Cernunnos
Gold III
Level 160
God Stats
5W - 12L
1,516 SR
Queue Stats
1,120W - 1,120L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,582 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,565 SR
1,528 MMR
Chiron
Chiron
Bronze III
ElTurcoEnMerco
Chiron
Bronze III
Level 87
God Stats
1W - 0L
1,623 SR
Queue Stats
7W - 13L
1,453 MMR
Party 1
Loki
Loki
Gold II
IamSpoiledMilk
Loki
Gold II
Level 128
God Stats
6W - 3L
1,470 SR
Queue Stats
68W - 54L
1,638 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
MustyOrangeJuice
Tsukuyomi
Gold II
Level 127
God Stats
1W - 0L
1,692 SR
Queue Stats
80W - 68L
1,635 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
OVERDOSEDeOvER
Jormungandr
Bronze III
Level 107
God Stats
1W - 0L
1,448 SR
Queue Stats
7W - 11L
1,453 MMR
Party 1
Merlin
Merlin
Gold V
nV_BLaK
Merlin
Gold V
Level 146
God Stats
4W - 3L
1,592 SR
Queue Stats
24W - 21L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 1 / 1
7,732
552
7,079
7,539
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LUrielP
Chang'e
10
0 / 1 / 0
5,869
419
1,272
3,713
964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SS_Eiml0
Cthulhu
10
1 / 1 / 1
6,690
478
4,189
7,142
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WhoisDavin
Sun Wukong
11
0 / 3 / 1
6,406
458
3,314
10,500
6,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
remilson1
Cernunnos
11
0 / 1 / 1
6,479
463
5,631
7,553
2,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatGilgameshGebArtioAthena

VS

Bans
OdinMorgan Le FayAresThe MorriganIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,924
495
3,207
7,212
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 1
7,936
567
4,374
8,738
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
13
1 / 1 / 3
7,736
553
8,058
7,817
3,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
OVERDOSEDeOvER
Jormungandr
12
1 / 0 / 3
6,476
463
4,930
8,738
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
nV_BLaK
Merlin
13
1 / 1 / 0
7,518
537
2,195
4,048
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
1
1
4.5
W
0
1
0
0
W
4
2
1
2.25
L
Chang'e
LUrielP
Chang'e
0
1
0
0
W
Tsukuyomi
1
1
3
2.5
W
Jormungandr
OVERDOSEDeOvER
Jormungandr
1
0
3
2.5
L
Cthulhu
SS_Eiml0
Cthulhu
1
1
1
1.5
L
Sun Wukong
WhoisDavin
Sun Wukong
0
3
1
0.17
W
Merlin
nV_BLaK
Merlin
1
1
0
1
L
Cernunnos
remilson1
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
22,764
36,447
Taken
36,553
16,880
Mitigated
14,793
14,485
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,079
2,042
0
2,659
7,539
3,238
0
816
6,606
0
55,927
W
3,207
1,437
85
2,708
7,212
1,931
0
745
6,453
0
46,036
W
4,374
989
0
3,649
8,738
2,798
0
537
8,201
0
49,739
L
Chang'e
LUrielP
Chang'e
1,272
168
367
1,895
3,713
964
0
1,698
1,768
29,979
0
W
Tsukuyomi
8,058
2,101
0
3,826
7,817
3,615
0
1,328
6,489
0
45,305
W
Jormungandr
OVERDOSEDeOvER
Jormungandr
4,930
1,373
0
2,388
8,738
5,023
0
1,513
7,225
29,191
0
L
Cthulhu
SS_Eiml0
Cthulhu
4,189
580
1,752
1,713
7,142
3,692
0
1,395
5,464
20,023
0
L
Sun Wukong
WhoisDavin
Sun Wukong
3,314
512
0
3,663
10,500
6,596
0
859
9,556
0
28,556
W
Merlin
nV_BLaK
Merlin
2,195
184
0
695
4,048
1,426
165
1,564
2,484
47,034
0
L
Cernunnos
remilson1
Cernunnos
5,631
3,560
0
2,436
7,553
2,390
120
1,455
5,928
0
37,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,176
Gold Earned
36,590
362
Minions Killed
437
0
Camps Cleared
0
1,258,501
Distance Traveled
1,322,119
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,732
552
109
8
0
309,493
5
W
Chiron
6,924
495
95
7
0
243,683
3
W
Loki
7,936
567
94
7
0
306,963
3
L
Chang'e
5,869
419
61
4
0
196,033
2
W
Tsukuyomi
7,736
553
89
6
0
270,101
1
W
Jormungandr
6,476
463
49
4
0
257,267
5
L
Cthulhu
6,690
478
31
2
0
279,718
2
L
Sun Wukong
6,406
458
78
6
0
260,916
0
W
Merlin
7,518
537
110
8
0
244,105
4
L
Cernunnos
6,479
463
83
6
0
212,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role