Player Matchup

Artio
Artio
ArdokHD
Artio
Level 7
God Stats
2W - 1L
1,634 SR
Queue Stats
8W - 4L
1,676 Elo+
Solo
Chiron
Chiron
IceVybz-
Chiron
Level 79
God Stats
5W - 0L
1,694 SR
Queue Stats
102W - 85L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
TheApprobation
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,748 Elo+
Solo
Mulan
Mulan
YellingYeti101
Mulan
Level 8
God Stats
11W - 7L
1,633 SR
Queue Stats
92W - 81L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YouAreSUPERTrash
Tsukuyomi
Level 21
God Stats
44W - 32L
1,695 SR
Queue Stats
90W - 84L
1,666 Elo+
Solo
Team Averages
Level 24
1,631 SR
1,654 Elo+

VS

Team Averages
Level 16
1,608 SR
1,558 Elo+
Ah Puch
Ah Puch
Vonbaconhead1
Ah Puch
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 52L
1,574 Elo+
Solo
Rama
Rama
embercrafter928
Rama
Level 18
God Stats
2W - 2L
1,748 SR
Queue Stats
79W - 78L
1,468 Elo+
Solo
Bakasura
Bakasura
itzbusoz
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Yemoja
Yemoja
kjöbköj
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Solo
Anubis
Anubis
ramahaha
Anubis
Level 29
God Stats
47W - 14L
1,795 SR
Queue Stats
113W - 48L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArdokHD
Artio
12
1 / 2 / 3
7,472
534
2,999
8,273
6,227
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
IceVybz-
Chiron
12
2 / 1 / 2
7,163
512
4,319
6,684
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
0 / 2 / 2
6,247
446
1,930
3,408
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 4
8,427
602
8,024
14,034
8,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
15
9 / 0 / 1
8,913
637
10,287
7,689
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 3 / 1
7,455
533
10,352
10,931
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
1 / 1 / 0
4,720
337
1,430
3,004
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
itzbusoz
Bakasura
9
0 / 5 / 0
5,828
416
1,690
8,192
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
kjöbköj
Yemoja
7
0 / 2 / 1
5,290
378
1,647
5,699
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
ramahaha
Anubis
13
4 / 4 / 0
7,256
518
6,790
8,317
3,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
7
7
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
ArdokHD
Artio
1
2
3
1.25
W
Chiron
IceVybz-
Chiron
2
1
2
3
W
Kukulkan
0
2
2
0.5
L
Ah Puch
2
3
1
0.83
W
3
2
4
2.5
W
Tsukuyomi
9
0
1
9.5
L
1
1
0
1
L
Bakasura
itzbusoz
Bakasura
0
5
0
0
L
Yemoja
kjöbköj
Yemoja
0
2
1
0.25
L
Anubis
ramahaha
Anubis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
21,909
40,088
Taken
36,143
19,139
Mitigated
18,032
16,018
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ArdokHD
Artio
2,999
249
480
2,681
8,273
6,227
81
2,944
5,329
36,363
0
W
Chiron
IceVybz-
Chiron
4,319
763
474
1,697
6,684
1,595
3,275
1,843
4,793
0
39,611
W
Kukulkan
1,930
395
0
0
3,408
615
726
2,359
962
25,299
0
L
Ah Puch
10,352
123
0
4,623
10,931
7,812
0
608
10,285
48,216
0
W
8,024
1,164
0
6,505
14,034
8,096
102
8,547
4,366
0
46,664
W
Tsukuyomi
10,287
2,815
0
4,181
7,689
2,606
0
1,718
5,839
0
58,764
L
1,430
1,327
0
999
3,004
461
0
724
2,280
0
8,541
L
Bakasura
itzbusoz
Bakasura
1,690
1,353
0
1,574
8,192
3,114
208
467
7,725
0
24,485
L
Yemoja
kjöbköj
Yemoja
1,647
998
228
1,047
5,699
3,060
0
1,000
4,583
8,515
0
L
Anubis
ramahaha
Anubis
6,790
554
0
2,629
8,317
3,585
0
1,912
6,341
44,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
30,549
432
Minions Killed
277
0
Camps Cleared
0
1,280,012
Distance Traveled
963,474
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,472
534
74
5
0
247,443
1
W
Chiron
7,163
512
75
5
0
260,439
0
W
Kukulkan
6,247
446
51
4
0
197,694
1
L
Ah Puch
7,455
533
107
8
0
216,490
0
W
Mulan
8,427
602
119
9
0
262,916
5
W
Tsukuyomi
8,913
637
113
8
0
311,520
6
L
Rama
4,720
337
16
1
0
67,950
0
L
Bakasura
5,828
416
71
5
0
288,460
0
L
Yemoja
5,290
378
10
1
0
138,160
0
L
Anubis
7,256
518
73
5
0
252,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role