Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GekkaBekka
Ymir
Level 25
God Stats
4W - 5L
1,647 SR
Queue Stats
20W - 22L
1,528 Elo+
Solo
Bellona
Bellona
Guardian7714
Bellona
Level 17
God Stats
9W - 7L
1,588 SR
Queue Stats
16W - 17L
1,459 Elo+
Party 2
Fenrir
Fenrir
JORGEMY
Fenrir
Level 29
God Stats
1W - 3L
1,373 SR
Queue Stats
93W - 78L
1,472 Elo+
Solo
Discordia
Discordia
KatlynCookie
Discordia
Level 28
God Stats
4W - 7L
1,565 SR
Queue Stats
49W - 51L
1,440 Elo+
Party 2
Team Averages
Level 26
1,535 SR
1,480 Elo+

VS

Team Averages
Level 21
1,556 SR
1,418 Elo+
Izanami
Izanami
Morathras
Izanami
Level 29
God Stats
23W - 21L
1,512 SR
Queue Stats
157W - 173L
1,480 Elo+
Party 1
Ra
Ra
PossyMuncher
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,357 Elo+
Solo
Achilles
Achilles
Tenebus
Achilles
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 51L
1,440 Elo+
Party 1
Ganesha
Ganesha
YYKQ
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,376 Elo+
Party 1
Kali
Kali
boiml92
Kali
Level 27
God Stats
4W - 3L
1,767 SR
Queue Stats
57W - 51L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 7 / 4
5,326
484
4,995
8,036
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 6
5,494
499
2,742
11,941
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Guardian7714
Bellona
10
0 / 1 / 1
5,914
538
3,907
6,630
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JORGEMY
Fenrir
12
5 / 2 / 0
7,032
639
4,081
7,881
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
KatlynCookie
Discordia
10
3 / 4 / 2
6,522
593
7,099
5,625
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Morathras
Izanami
13
16 / 2 / 1
8,454
769
13,988
8,190
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 3
6,548
595
4,830
6,771
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Tenebus
Achilles
10
1 / 1 / 0
6,035
549
4,046
7,372
5,149
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
YYKQ
Ganesha
11
0 / 2 / 15
6,566
597
4,010
8,552
5,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
boiml92
Kali
11
1 / 1 / 4
6,274
570
1,423
6,532
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
20
21
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
4
0.43
L
0
7
6
0.43
L
Bellona
Guardian7714
Bellona
0
1
1
0.5
L
Fenrir
JORGEMY
Fenrir
5
2
0
2.5
L
Discordia
KatlynCookie
Discordia
3
4
2
1
W
Izanami
Morathras
Izanami
16
2
1
8.25
W
2
3
3
1.17
W
Achilles
Tenebus
Achilles
1
1
0
1
W
Ganesha
YYKQ
Ganesha
0
2
15
3.75
W
Kali
boiml92
Kali
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
28,297
40,113
Taken
37,417
16,478
Mitigated
18,444
9,935
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,995
2,644
0
932
8,036
1,878
0
1,647
6,321
0
19,198
L
2,742
647
0
1,881
11,941
7,515
0
3,902
7,960
11,940
0
L
Bellona
Guardian7714
Bellona
3,907
466
0
2,950
6,630
3,476
144
0
6,630
0
26,282
L
Fenrir
JORGEMY
Fenrir
4,081
1,102
0
2,938
7,881
2,316
0
1,278
6,495
0
33,418
L
Discordia
KatlynCookie
Discordia
7,099
273
0
1,234
5,625
1,293
162
1,630
3,867
25,789
0
W
Izanami
Morathras
Izanami
13,988
11,577
0
2,914
8,190
2,807
2,673
2,721
5,309
0
52,183
W
4,830
296
96
2,166
6,771
2,185
0
3,176
3,221
33,726
0
W
Achilles
Tenebus
Achilles
4,046
632
0
2,051
7,372
5,149
369
0
7,372
0
23,185
W
Ganesha
YYKQ
Ganesha
4,010
457
345
975
8,552
5,830
317
1,591
6,811
20,087
0
W
Kali
boiml92
Kali
1,423
590
0
2,800
6,532
2,473
0
1,578
4,822
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
33,877
213
Minions Killed
299
0
Camps Cleared
0
1,068,127
Distance Traveled
1,152,858
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,326
484
29
3
0
196,194
1
L
Ymir
5,494
499
17
2
0
190,982
2
L
Bellona
5,914
538
64
6
0
241,755
1
L
Fenrir
7,032
639
66
6
0
236,409
2
L
Discordia
6,522
593
37
3
0
202,787
0
W
Izanami
8,454
769
123
11
0
203,187
1
W
Ra
6,548
595
68
6
0
232,914
1
W
Achilles
6,035
549
46
4
0
224,411
3
W
Ganesha
6,566
597
1
0
0
256,457
0
W
Kali
6,274
570
61
6
0
235,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role